Planet name is Solaria
Primary Stats:
* Agility-> Increase Movement Speed
* Intellect-> Increase mana by .1% for every 1 intellect
* Spirit-> Increase resistance to Mind/spirit-related skills
* Strength-> increase damage by 1 for every 2 STR
* Vitality-> .1% hp for every amount of vitality
Secondary Stats:
* Critical Strike-> % chance to do 2x damage
* Mastery-> Raise damage with specific weapons
So, For EXP I’m just going to have this (#/whatever its compounded to)
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For Monsters I’m going to have the occasional boss which give twice the amount its normal version would give and I’m going to have boss monsters appear after killing a few of the normal versions. I’m also gonna add Elites which will give EXP depending on how much I thinks its worth.
Weapons will also have a base damage that adds on to whatever base damage is
So Base stats for normal human is 1, I'm gonna stick to 4 stats for now don't want to overwhelm myself remembering.
Everyone gets +1 Main stats per level up and +2 every 10 lvl ups.For Secondary Stats i'm still gonna figure out how increase them. I was also planning on updating status table very once in a while, and showing progress in the chapters w/o doing a table.