A skill garden serves A delver in multiple ways. With out one a delver will find themselves relearning how too crawl like an infant inside their Avatars. As you may imagine this is a time consuming process but not impossible. Very few have taken this challenge, and even fewer have succeeded.
There are many skills one can cultivate within a garden, but not all skills are created equal. At the very bottom of the list are stalk skills. One such example of a stalk skill would be some variation on biting down on a foe. Depending on how you cultivate a stalk, it can into a more powerful variant such as flame bite or other such elements.
Another skill type is the Bush type. These include a new system of sub skills. The number of sub-skills is tied directly to the number of flower nodes a bush skill has. Let's say you create a control skill with five nodes, and you've chosen a path of earth, you are able too create a powerful golem that can shoot bullets made of debris with just three too four flower nodes.
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Then there is the weed type, these are a dangerous skill type, while they offer a stronger power, they also run the risk of eating away your potential. Some organizations have been known to wreak havoc on their fellow cultivators by planting a weed skill seed inside of their victims bodies to feed on their potential and life-force.
And finally there is the tree type, these ones are byfar the rarest type available. Unlike the weed type, tree skills can nurture the other skill types. They can grow fruit that can be used to augment your avatar, or act as fertilizer for your other skills.
A tree skill can also come with a number of restrictions, and invoke certain emotions inside their host's phychie.