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Seraph, The Savior of the Humans
Getting Armed and Ready. Chapter 3

Getting Armed and Ready. Chapter 3

Seraph maneuvers his way expertly throughout the ship and is soon met with a door that has the words 'Armory' on it. He walks towards the door and it opens by itself just like the others. As he walks into the room, his vision is met with a complete arsenal of weapons. He is able to recognize every single one of them and his eyes are drawn to the two in the glass case.

These two weapons he is interested in are the Dual Railguns. He touches the glass and it instantly vanishes but a well-trained eye could tell that the glass was just pulled down at a high speed. As his hands meet the grips he can tell that these Railguns were made for him as the grips fit his hands perfectly. 

He lifts his hands into the air and is able to feel the immense weight of these weapons, but it feels very slight to the Exo due to his insane amount of strength. He points the guns towards the door and is able to tell he can aim each gun with each eye, basically, he can aim at two places at once. The left eye aimed the left-handed gun and the same for the right side.

He looks for a place to put these guns but then realizes he is wearing no clothes at all. He looks to the wall to his right and sees a glass tube. Inside he finds a manikin wearing a black Dri-Fit shirt with a pair of same colored sweatpants. They seem to be fitted to his body and he decides to put them on. 

He slides the clothes on and instantly realizes what these are. They aren't your average exercising clothes but in fact, a thin layer of nanites that can adjust their shape to whatever type of clothes you want to wear. They are also extremely strong as once the nanites make a bond with each other, their metallic bond is almost inseparable with the exception of extreme weapons of destruction. 

The nanites connect to Seraph's mind but he decides to leave them in this form since it is the way his father left it. A sudden glimmer on the manikin catches the Exo's eye. It seems to be a ring that looked like a gold band. He takes the ring off of the manikin and puts it on. 

A surge of information connects to his mind as a new ability is unlocked. This new ability is that he is able to summon any weapon from the arsenal he wants into his hands. The way this works is by creating a small black hole the can have weapons be put into it and sent to the armory or take weapons out. He decides to try this and send the Dual Railguns back to where they were.

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Small black holes appear in front of the Railguns and it begins to engulf them. As they begin to disappear in front the Exo, the barrels appear back in their case. Soon the Railguns are out of his hands and are fully back into the glass case. This amazes Seraph as he lets out a small 'Woah' after the transportation is complete.

He looks at all the other weapons and they seem to range from your average looking sword to complex cannon looking objects. Seraph knows how to use all of these and can tell exactly what they do. If he could smile, he would have one ear to ear right now.

"Perfect weapons to destroy the masses. You did well father."

After about 20 minutes of practicing getting weapons in and out of the black hole, Seraph decides it's time to take a small ship down onto the planet and begin its destruction. He walks back into the room he first came into life in and goes to the massive window on the far wall.

As he gets close to it he sees a leather recliner he hadn't noticed before. He walks up to the recliner and sees a pearly white skeleton sitting there, staring at the planet in the distance. Seraph assumes this is his father and puts his hand on his skull. He closes his eyes and looks through his father's memories. Spending countless hours building Seraph, plotting revenge for his wife and then directing his anger towards this new planet and his inhabitants.

After a while, Seraph feels like he is ready to enter this new world and begin his father's final wishes. He takes one last look at the planet and can feel a small tinge of anger inside of his motherboard. He decides that now is the time to leave and he makes it to the Ship Bay. The size of the ship might seem enormous to the average person, as it has 7 decks that can house up to 20 rooms each, but this is, in fact, the small size of a ship in the future.

The Ship Bay is unlocked and the door opens but not before letting out a loud creak as if it hasn't been opened in many years. Three small, one manned ships, are housed inside of the Ship Bay and Seraph decides to use his father's favorite, the Mercedes Galaxy, to get where he wants to go. 

A door opens on the side of the ship and Seraph effortlessly takes control of it and goes to head out the Ship Bay. The door opens and the vacuum of space begins to suck all of the air out of the Ship Bay, not like Seraph needed it to breathe or anything.

The ship starts to pick up speed as it hurdles towards the planet and it shows no signs of slowing down. 

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