To say that there were notifications ringing in her ear, would be perhaps the mother of all understatments.
Trillia had never felt so wrong before in her short few years alive. With a deep breath and steady conviction, she dove in.
[WARNING!]
Realm of Refuse debuff has expired!
[WARNING!]
Extended time in the Aetherian Realm detected!
[WARNING!]
Prolonged exposure to the entity with local designation 'Eldritch' detected!
(WARNING!]
Prolonged exposure to a deity with one one or more of the following portfolios detected.
'Decay'
'Death'
'Harvest'
Please hold...
"Not much choice there." Trillia whispered as she lay on the ground mostly incapable of movement.
Collecting data...
Configuring Species...
Species: Mana-Warped Orc has been forcibly evolved into [ERROR!] Mortals cannot evolve into this Species!
A wave of pain hit Trillia. A gentle hand placed atop her head calmed her. As she looked up she saw Dawn.
"In your perception of time, this is going to be a long and painful process. But for everyone else it will happen in a blink. The level of healing your body is going to need is beyond the healers of your world, and without rather extreme circumstances, I fear I can't warrant stepping in to help. But I'll be here at your side, at least until the system has done most of the heavy lifting."
Trillia smiled and closed her eyes, waiting for the notifications to flood in.
Searching 2nd Axle species Index....
....
....
Species: Mana-Warped Orc has been forcibly evolved into Primordial Orc
Primordial Orcs gain 2 to every stat at every level.
For the purposes of skills. You are now considered a Humanoid.
For the purposes of skills. You are now considered a Magical Beast.
For the purposes of skills. You are now considered a Mana-Warped Creature.
For the purposes of skills. You are now considered a Primordial Creature.
For the purposes of skills. You are considered a [Least] Divine Entity.
Racial Skill: Orc Savagery has been forcibly evolved into Primordial Savagery.
[Primordial Savagery - Passive]: - Level 1 [Runt]. Primordial Savagery awards a creature bonus experience when slaying an enemy in battle, the more difficult and gruesome the fight, the more bonus experience is awarded. Leveling this skill boosts the amount of experience further. If this creature slays a number of enemies equal to their species level or higher within a 24 hour period. Their experience gains will be doubled for the following 24 hours. This effect can stack twice.
Trait: [Runt] Detected. The stacking ability of Primordial Savagery is disabled.
Racial Skill: Orc Constitution has been forcibly evolved into Primordial Constitution.
[Primordial Constitution - Passive]: - Level 0. In addition to using Strength and Vitality to calculate the Derived Stat Brawn, a creature with this trait can choose any two stats at the time of acquiring this trait to also count towards the Derived Stat Brawn. As this skill levels, creatures may become resistant to poisons, diseases and other status ailments.
Trillia thought about that for a moment. Happy to see it had no issues with her being a Runt. It didn't take her long to settle on Wisdom and Vitality as the two stats to add into her Brawn. She was happy to see that Vitality just counted itself twice.
Racial Skill: Mana-Rage has been turned into the trait Mana-Rage.
Trillia blinked a few times at that. It seemed to have no other change or benefit excepting changing where it sat on her status menu.
Racial Skill: Mana-Warped Regeneration has consumed traits Limitless Mana.
Divine Trait Metamorphosized.
Of The Aether
This creature exists partially within the Aether. So long as it's body has not been reduced to ash or atomized, it will slowly regenerate over time. If the soul is severed from the body within the Aether, this creature will continue to live in the Aether until such a time as it can rebuild it's body.
This creature's mana is equal to it's Wisdom plus it's Vitality multipled by 100. This creature regenerates an amount of mana per minute equal to it's Wisdom plus it's Vitality multiplied by 10.
This creature's health is equal to it's Vitality plus it's Presence multiplied by 10. This creature regenerates an amount of health per minute equal to it's Vitality plus it's Presence.
This creature's stamina is equal to it's Vitality plus it's Agility multiplied by 10. This creature regenerates an amount of stamina per minute equal to it's Vitality plus it's Agility.
This creature can create Aetherian veins between itself and a number of creatures equal to it's Wisdom divided by 100. If this creature's mana is full any excess mana regenerated will instead regenerate the mana of those creatures. Mana regenerated in this way cannot cause any ailments related to [Mana Sickness]. These veins persist across all realms so long as both creatures souls are intact.
That one caused a bit of a shock. It meant she lost her vast mana pool from Alirast. Before worry could creep into her mind, Dawn spoke up. "Perhaps. But it also changes it so that you mana regeneration is going to be truly staggering compared to your old value. You may have less initial damage on the start of a fight. But your sustain will grow drastically."
That was true. Plus with the last part, it meant she'd be able to help a select few people regardless of where she was. She saw the word atomized, she vaguely remembered seeing it in the Professor's realm. Despite how much she poked and prodded her status menu, it refused to elaborate on the word.
Primary Class forcibly changed into Aetherian Mage.
Aetherian Mage
Duration: Can only be changed by a Primordial Deity or higher.
Requirements: ???
Trait Detected: Aether Sight
You have been tutored and learned the basics of the Aether. A Deity has forced the class [Acolyte of Retribution] into becoming Aetherian Mage. It will take a deity of equal or greater rank to change this class.
Aetherian Mages are free form casters that tap into the Aether to manipulate their spells, skills and abilities. Due to the extreme dangers of manipulating the Aether, all skills are automatically augmented in the following ways:
Offensive: Any skill, spell or ability that is offensive in nature with intent to harm on another creature will have it's base numerical value increased by 20%. In addition it will try to apply a random negative status ailment to the target.
Defensive: Any skill, spell or ability that is defensive in nature with intent to defense or heal another creature will have it's base numerical value increased b 20%. In addition it will apply a random positive status to the target.
Enjoying this book? Seek out the original to ensure the author gets credit.
Aetherian Mages double the stat gains from other sources. These include leveling up species, other classes, completing grand quests, deific rewards etc. The Class itself will never grant any stats on it's own.
Trait: Tongues has been forcibly evolved into Perceptual Communication.
Perceptual Communication-
This creature can speak to any other existing entity by way of perception and concept. While it can still communicate verbally with any language it knows, it can get it's point across regardless of any language barrier that might exist. If this creature targets another creature with telepathy, it can understand the concepts that creature is trying to convey as well.
Trait Acquired: Relentless Training
Bonus: This trait was acquired due to training with a Primordial Deity! As such it's effects have been increased.
Relentless Training-
This creature has undergone training that is meant to shatter and break the spirit in order to rebuild it into something glorious. This creature's Health, Stamina, and Mana Regeneration levels are all doubled. Regardless of any other trait, class skill, racial skill, etc. this trait applies this double last.
General Skill: Sustained Travel has been forcibly evolved into trait Battle Hardened.
Battle Hardened-
This creature does not know hunger or exhaustion while it is in battle. The only way to stop it's relentless pursuit is to kill it, or be out of it's sight for a minimum for four hours, otherwise it is considered in battle and can march indefinitely.
General Skills: Lesser
Trillia mentally nodded at the notification and waited.
Trait Proposal: Omni-Mana Resistance.
Omni Resistance-
This creature has resistance to all mortal mana effects equal to the level of it's primary class divived by 10. Resistances created in this way can never surpass a damage reduction greater than 90%.
Would you like to consume all Resistance skills to create this trait?
Trillia thought about that for a moment. Especially seeing as it seemed Zymeth or the Professor had locked her into Aetherian Mage. It meant initially she'd have almost no resistances, at least if she hadn't gained experience from her endeavors in the Professor's realm. In the long run though, it meant she'd be significantly more difficult to harm. "Yes. I'd like that, thank you."
Trait Acquired: Omni-Mana Resistance.
Skipping Recap.
General Skill: [Alchemy] Level 4 -> Level 9
General Skill: [Herbalism] Level 6 -> Level 10
General Skill: [Minor Telepathy] has evolved into [Telepathy]
General Skill: [Runic Scripture] has evolved into [Runic Knowledge]
Skill Found: [Mana Obfuscation] augmenting [Runic Knowledge]
Runic Knowledge-
You are a creature that has a thirst for knowledge rarely seen amongst mortals. You have a fundamental understanding of the structure and creation of all Runes. If you are familiar with the species that created the rune, you can replicate it. Given the level of the Rune is equal to or less than your levels in Runic Knowledge. At no additional cost, any runes you create or inscribe can be under purvuew of your [Mana Obfuscation]. You are aware of anyone inspecting your runes or attempting to understand them. You are alerted if any of your runes are triggered or shattered. You may set the threshold for these alerts individually for each rune you create.
General Skill: [Rapier Mastery] evolutions available with incoming experience. View now?
Another mental nod.
Weapon Mastery-
Instead of the path of specialization you have instead started to branch out to a variety of weapons or fighting styles. You have a fundamental understanding of how to properly wield any weapon you are utilizing.
Dual-Wielding Mastery-
You have begun using a Rapier in conjunction with a Hand Crossbow, your mastery of both has increased allowing your strikes to come more rapidly.
Monkey Grip-
Weapons that are normally unwieldy to utilize in one-hand are no longer a thing to you. Any weapon that you can physically hold, can be wielded with one-hand at no penalties. Your understanding of combat while using weapons in such a way is greatly expanded.
This one came down to Weapon Mastery or Monkey Grip. The Rapier mastery skill wasn't a particularly useful skill anyway. It only vaguely helped her understanding of how to use her weapon. She had learned over her training just how much the skill was basically a support system for new warriors. Given the sword that Blossom had given her, Monkey Grip seemed like a solid choice. All of her weapons were artifacts, so she wasn't worried about ever losing them. She also didn't see herself getting many more weapons to make Weapon Mastery useful.
With a thought, she chose Monkey Grip.
General Skill: [Rapier Mastery] has evolved into [Monkey Grip]
Class Detected: Aetherian Mage
When you are using a two-handed weapon in one hand, any strike you connect with has a chance to afflict your target with a random negative status ailment.
Trillia cursed in her mind. Now wondering if Weapon Mastery would have been augmented for all of her weapons to work in such a way. No matter the choice was made.
Acolyte of Retribution has reached it's maximum level. What Skill would you like to Master?
Available Skills:
Mend
Trillia waited for the list to pop up with more skills but nothing came. That was odd. Perhaps it was some issue with being in the Professor's realm and cut off from outside forces for so long? She'd have to pray later to all of the many gods she now wanted to speak with, no matter. For now she took Mend.
Mend-
This skill will halt your Mana Regeneration for ten seconds. Instead the amount of mana you would normally regenerate instead regenerates the health of the target of this skill. Every level of this skill lowers the amount of time your mana cannot regenerate by 1 second. At a maximum level of 10 this skill instead consumes mana equal to your Mana Regeneration and heals your target for that amount every second for 20 seconds.
"Oh! That's going to be useful with my new regeneration!"
General Skill Obtained: Enchanting (Minor)
General Skill: [Enchanting (Minor)] has evolved into [Enchanting]
That must have been all her reading and work with Titan, Tempest and DuMont.
It seemed as though that was the end of the notifications. Dawn patted her gently on the head before vanishing, as soon as she did Storm stepped through the door. "You're back!"
Trillia offered a faint smile as she looked at her status, before promptly passing out.
Species: [Least Divinity]; [Primordial Orc] Level 0
Subspecies: [Mana-Infused Orc] Level 97
Class: [Aetherian Mage] Level 0
Class: [Mana-Conduit] Level 97
Stats:
[Brawn: 2062] + 50%
\Strength: 177 + Vitality: 267/
[Dexterity: 1567] + 50%
\Agility: 216 + Wisdom: 1351/
[Charisma: 500] + 50%
\Intuition: 246 Presence: 254/
Status:
Name: {Trillia Demonsbane "Fairtrade"}
Health: 5,210
Stamina: 4,830
Mana: 161,800
Health Per Minute: 1,042
Stamina Per Minute: 966
Mana Per Minute: 32,360
Life Cycle- Teen; Runt
Alive; Scorned Divinity (Least)
Warp Exhaustion (Major)
Traits:
Aether Sight
Alchemical Blood
Battle Hardened
Core Destroyer
Dungeon Addict
Dungeon Predator
Lightning Conduit
Mana Attunment (Lightning)
Mana-Rage
Mana-Warped
Omni-Mana Resistance
Pact Bound (Arlyss)
Perceptual Communication
Relentless Training
Remain Standing
Runt
Thirst For Knowledge
Racial Skills:
[Primordial Constitution - Passive]: - Level 1 (Vit & Wis)
[Primordial Savagery - Passive]: - Level 0 [Limited Runt]
[Mana-Warped Vision - Hybrid]: Level - 0
Divine Skills:
[Minor Divine Skill: Divine Mana-Sight - Hybrid]: Level - Null
Divine Trait: Of The Aether
Divine Trait: Primordial Hunter
Divine Trait: Unwavering Determination
General Skills:
- Defensive:
[Mana Obfuscastion - Hybrid]: Level 10 (Max)
[Stitch - Active]: Level 5
[Stalwart Mana - Reactive]: Level MAX
- Secondary:
[Alchemy - Hybrid]: Level 9
[Cooking - Hybrid]: Level 4
[Enchanting - Active]: Level 0
[Herbalism - Passive]: Level 10
[Monster Taming - Active]: Level 7
[Runic Knowledge - Hybrid]: Level 0
[Telepathy - Hybrid]: Level 0
[Translator - Passive]: Level MAX
-Offensive:
[Chain Lightning - Active]: Level 8
[Monkey Grip- Passive]: Level 0
[Universal Mana Manipulation - Hybrid]: Level MAX
Mastery:
Minstrel- Restorative Chant - MAX
Minstrel- Astra's Amazing Agility - MAX
Fencer- Fleet Foot - MAX
Fencer - Weapon's Path - MAX
Swashbuckler - Disarming Charisma - MAX
Mage - Magic Dynamo - MAX
Mage - Augment: Extended Range - MAX
Mage- Augment: Blast Radius - MAX
Monster Slayer - Mental Bestiary - MAX
Monster Slayer - Slayer's Aura - Level 2
Alchemist - Alchemical Encyclopedia - Level 3
Acolyte of Retribution - Mend - Level 0
Bound Artifacts:
[The Shattered Bolt[
[Sliver of Fate]
[Reservoir Ring of the Red River Ruffians (Minor)]
[Red River Resonance(Suspended)]
Mentor: Null
Mentor: Null
Mentor: Null