TRISTAN REBORN
Tristan appeared in the heart of a cave inside a mountain bordering Sindry, thanks to the Dark God's teleportation technique. Soon he could hear loud rumblings followed by the tremor of an earthquake, which he attributed to the Dark God destroying the dungeon he had just cleared.
The first thing Tristan decided to do was to collect his thoughts. There were no deep caves near Sindry that he knew of, but from the warm temperature of his surroundings he surmised that he was sent quite deep into the mountain. His instincts temptingly warned him about the possibility of arriving inside another dungeon. However dungeons never appear so close together. Tristan decided to first analyse his abilities before he made a move.
The most radical change in his body was his vision. Everything normal about it had changed, and the Dark God made a reference to it too. His natural vision did remain the same, however in his field of view there were objects that constantly floated. However those objects were not real since they had no depth and any attempt to grab them yielded no result.
The top left of his vision had a floating image of his name Tristan of Sindry followed by two long rectangular rows. A green one labelled HP and a blue one labelled MP. Beside his name he also noted a weird symbol Lvl 53. He had seen the name followed by the symbol and a green bar on the Dark God Thespia as well.
> Dark God Thespia - Lvl 525
He wondered what those numbers meant. There was also a red sphere that floated to the top right of his vision and when he made the thought to press it, it transformed and expanded into a square covering his vision. There were several layers of text which overwhelmed him and he looked towards the X shape on the top right corner which had replaced the red sphere which made the square disappear. He finally pressed a ? symbol which automatically began a voice in his head.
Welcome to the Administrator's Tutorial. This guide will explain all the basic features available on your screen.
As the voice spoke various texts and objects started illuminating themselves in Tristan's field of vision corresponding to what the voice in his head spoke. It was a clear gentle voice of a woman.
The screen is the basic field of vision that is on whenever you aren't asleep. On the screen you can find various indicators. Your name followed by your power level. The power level is a quantised value which shows one's capabilities in combat or otherwise and is increased by defeating opponents to death.
"Then the Dark God was atleast 10 times stronger than me... I had no chance if she had been hostile!"
Tristan was stunned by the gap in power. Defeating the monsters in the dungeon had made him a little confident, however it was now deflated.
This is the HP bar. It signifies your remaining health. If it gets depleted to zero you will suffer from the status
* <
This is the MP bar. It signifies your remaining manna. When it reaches zero, you will no longer be able to use magic or magic based enhancements.
This is the status menu. It contains the comprehensive data about everything you would need to know in an easily accessible array.
This is the item storage log.
* <
This is your stats window. The points assigned to each stat is shown in detail. Each level up allows a bonus stat point.
*
<
Stat points can be assigned to basic stats, acquired stats or skills as skill points. Stat points have a limit of 100 points. When a skill has been learned, the particular skill would appear in the skill window. The number of skill points a skill has depends on the knowledge and ability to use the particular skill. The maximal skill level for a skill is skill level 10.
Skill levels can also be advanced using unassigned stat points. Depending on the skill, the number of stat points required to increase the strength of a skill may vary.
* <
Number of unassigned stat points - 530!
This is your skills window, all skills learnt are listed here. Due to curse of reversion - skills can be learnt easily!
This is the map window. It can be permanently affixed on your screen. Would you like to set map on your basic screen?
"Yes."
This is the identity window. Your identity and skills will be briefly described here. A person with appraisal skill can see the details of the identity window based on the degree of appraisal skill and your hiding ability.
Unauthorized content usage: if you discover this narrative on Amazon, report the violation.
* <
This concludes the basic tutorial. Would like to know more?
"No.."
The voice disappeared and Tristan carefully began looking at details in the status menu.
"Status Window"
With just a thought, the window detailing his current status is displayed.
His level is 53, and he received 10 undistributed points for each level due to a curse! A look at his stats showed that for each level he gained, a stat point had been assigned to a primary Stat. However, this did not count in his unassigned stat points.
* Health - 5
* Stamina -5
* Intelligence - 8
* Strength - 5
* Wisdom - 6
* Luck - 6
* Defense - 5
* Agility - 5
* Perception - 5
* Charm - 3
He felt like improving his basic stats could be done after he checked his skills.
Opening the skills window he realosed that had an incredibly large number of skills. Every mundane ability he had was actually a skill. He began maxing out skills he thought were important.
> Gathering : A skill that allows the gathering of items, herbs, inanimate objects and material unrestricted physically or using magic. Level 3
>
>
>
> Increased to Level 10
> Hunting : A skill that displays mastery in capturing wild animal using traps, tools and weapons.Level 3
>
>
>
> Increased to Level 10
> Appraisal : depending on the level of the skill, can display details about anything in the focus of the eyes.Level 1
>
>
>
> Increased to Level 10
> Herbology : A skill which augments appraisal by providing details about herbs and their properties. The depth of detail depends on the skill level.Level 8
>
>
>
> Increased to Level 10
> Medicinal Alchemy : The ability to synthesise medicines for ailments using alchemy. Level 8
>
>
>
> Increased to Level 10
> Medicinal Magic : The ability to pour manna directly to heal physical wounds. Level 4
>
>
>
> Increased to Level 10
> Magical Affinity: The ability to create magic. Direct factor in efficacy of magic spells. Level 5
>
>
>
> Increased to Level 10
> Magic Sense : Spreading a thin veil of manna in the vicinity to detect physical and nonphysical objects.Level 2
>
>
>
> Increased to Level 10
> Mathematics : capability to perform complex calculations. Level 5
>
>
>
> Increased to Level 10
> Cooking : The ability to make meals.Level 3
>
>
>
> Increased to Level 10
> Woodworking : The ability to use carpentry and shape wood. Level 3
>
>
>
> Increased to Level 10
> Sculpting : The ability to use materials to create physical art and aesthetics. Level 4
>
>
>
> Increased to Level 10
> Metal Working : The ability to manipulate metals to create complex alloys. Needs sufficient fire magic.Level 3
>
>
>
> Increased to Level 10
> Blacksmithing : Use metals and alloys to shape items, weapons and trinkets. Level 2
>
>
>
> Increased to Level 10
> Stealth : The ability to hide using illusions, shadows, camouflage and nature. Level 5
>
>
>
> Increased to Level 10
> Tactics : Using strategies to defeat opponents in physical and psychological battles. Level 3
>
>
>
> Increased to Level 10
> Painting : The ability to recreate an image reflecting reality, an imagined moment, idea or abstract thought.Level 5
>
>
>
> Increased to Level 10
> Hand to Hand Combat : The ability to take on physical battle against opponents. Level 2
>
>
>
> Increased to Level 10
> Aiming : The ability to lock onto a target with precision. Level 3
>
>
>
> Increased to Level 10
> Swimming and Diving : The ability to traverse over and underwater for longer periods. Level 6
>
>
>
> Increased to Level 10
> Sword Art (Basic) : The basic martial arts of the Sword. Level 1
>
>
>
> Increased to Level 10
> Negotiation : The ability to perceive the desires of others and strike a suitable deal. Level 2
>
>
>
> Increased to Level 10
> Lying : the ability to lie convincingly.Level 2
>
>
>
> Increased to Level 10
> Bargaining : the ability to haggle and lower prices. Level 1
>
>
>
> Increased to Level 10
> Map Tracker : Track identified individuals on your map in explored areas. Level 1
>
>
>
> Increased to Level 10
After increasing these productivity skills by leaps and bounds, he decided to invest on his magic skills. To Tristan's surprise, each individual magic spell had it's own skill that needed to be assigned points. However, due to his deep contemplation of magic from his meditative experiences, Tristan maxed out all the magic he knew in Earth, Fire, Wind, Water, Illusion, Nature magic and their imaginative combinations as well as the Reinforcement magic of the Orcs and Manna Transfer he had discovered to level 10 with 200 points. This was surprisingly low, considering the number of spell skills he had, but since most of them were level 6 or 7 he was able to do so.
After he did that, he reached a section of skills marked in red. Unique skills.
* Fragment of the Dark Lord Brahmut -a small fragment of a jet black stone absorbed through blood. Gain ability to use dark magic, gain skills of stealth, gain skill Final Gambit.
* Curse of Reversion - Absorbed through the unique item "orb of purple miasma" belonging to God of Mischief Loki, this is an absolute curse of greed of immortality. Curse provides several benefits, but penalty of status DEATH is replaced by reset to level 1 and assigned non skill stat points set to 1 point.DEATH at level 1 leads to true death.
* Administrator's Source : The completely absorbed source of the deadAdministrator Stratos, allows theSTATUS ADMINISTRATOR and unlocks the menu along with several benefits.
Tristan finally grasped the true meaning of the curse of reversion. If used on an immortal, it would certainly cause a powerful weakness, despite its incredible benefits and allow one to kill an immortal. He also learned that he had acquired the status of an immortal because of the unique skills.
Having upgraded his skill sets, he assigned stat points to his basic stat skills to raise them all to 20. His basic stats now looked like this.
* Health - 20
* Stamina - 20
* Intelligence - 20
* Strength - 20
* Wisdom - 20
* Luck - 20
* Defense - 20
* Agility - 20
* Perception - 20
* Charm - 20
Tristan's unassigned stash of points now dropped down from a staggering 530 to 18, which he left for emergencies.
Because of the possibility of reconnaissance in Sindry, Tristan decided to forge an identity for others with the potential of appraising him.