'The title's effects all seem to be quite vague except for the first one, never specifying how much my stats or experience would get boosted, is there a reason for that?'
[If there is a reason for the system occasionally being vague then I wouldn't know, but I'm assuming the system was just created that way.]
'Alright but other then the title being a little vague it nonetheless gives some very good benefits. I mean just the first effect plain and simple makes me 20 percent stronger, not to mention the other effects. Are all titles this overpowered?
[Against All Odds is definitely one of the stronger titles, just the fact that it gives percentage based boosts to stats makes it superior to the majority of titles as they usually only give numbered boosts, for example plus 5 to all stats or something like that which is unable to grow unlike percentage boosts which grows as the host grows his stats. Then there's the experience boost effect which is extremely rare for a title to have, so to answer your question no, not all titles are this overpowered.]
'That makes sense, now that I've finished with the title, the only thing I got left is to allocate stat points and evolve, but should I allocate the stat points before or after I evolve?'
[You should allocate them after you evolve since you could allocate them now and when you evolved you might of wanted to allocate them into a different stat more specific into what you evolved into.]
'Yeah I guess you're right, let's check on how this evolving thing even works then eh, status activation.'
Like every time Roman thought of 'status activation' the blue hologram popped out of nowhere in front of him.
[Name: Roman Lucian Laurent]
[Race: Skeleton]
[Rank: F-]
[Level: 5/5]
[Strength: 6 (1)]
[Defence: 7 (1)]
[Speed: 8 (1)]
[Perception: 5 (1)]
[Magic: 0]
[Stat points: 10]
[Active skills: N/A]
[Passive skills: (Adapt) (night vision)]
[Titles: (Against All Odds)]
[Evolution options]
[Just to let you know host, the brackets next to your stats are the extra stats you gain from your title so you have five points in perception and also an extra one point because of the title's stat bonus which makes the overall stat of perception six. Before you mention it, the reason the status is showing (1) for speed and not (1.6) is because it only calculates stats to integers and if the number is a fraction it truncates it to an integer, for example (1.6) truncates to (1) making it so the system displays only (1) even though in reality you have (1.6) in your stat.]
This novel's true home is a different platform. Support the author by finding it there.
'So does that mean I'm not losing any stats but it just shows me a slightly inaccurate number?'
[Absolutely correct.]
'That's pretty weird, but it is understandable, now lets see these evolution options.'
Roman went to press on the [Evolution options] line in his status screen when his remaining skeleton hand paused a few centimetres away from it as a thought sudden resonated in his mind.
'Am I able to make changes to my status without using my fingers, for example if that fall I had taken destroyed both my hands instead of just one would I be helpless to change my stats or expand the evolutions line?'
[No, as long as you concentrate quite hard on what change you want to be done with you're mind then it will happen.]
Listening to the system's advice Roman fully took back his hand and concentrated on his status screen, intent on expanding the evolutions option and in front of his eyes a new page of text appeared before him.
'Hey it really works.'
Evolution options:
-----
Reinforced skeleton:
Description: A basic but reliable upgrade, gaining a boost to all physical stats with its bones becoming more durable.
Evolution potential: Medium (Can evolve into a knight-like or elite skeletal warrior)
-----
bone giant:
Description: A bigger and bulkier skeleton with greater defence and strength, capable of wielding heavier weapons.
Evolution potential: Low-medium (can evolve into an even bigger skeleton or a heavily armoured skeleton)
-----
Swiftbone Skeleton:
Description: A lighter, more agile skeleton with greater speed and perception, suited for stealth and quick strikes.
Evolution potential: Low-medium (can evolve into undead with heightened agility and stealth)
-----
Magicbone skeleton:
Description: A skeleton that has started to absorb traces of magical energy, gains a darker bone colour and an increase in magic and perception.
Evolution potential: High (can evolve into an undead caster or potentially even a lich)
-----
Blightbone skeleton:
Description: A skeleton carrying a slight aura of rot and decay, its attacks can rot the victims flesh, gains a greener bone colour.
Evolution potential: High (can evolve into plague-ridden or toxic undead forms)
-----
Wretched skeleton:
Description: A malformed skeleton tainted by an unknown curse. Its very existence feels wrong, as if something abnormal clings to its bones.
Evolution potential: superior (can evolve into an unimaginably powerful cursed undead with mysterious and unpredictable abilities)
-----
Zombie:
Description: This skeleton has gained a layer of rotting flesh, gaining an increase to all stats.
Evolution potential: High (can evolve into flesh-based undead or a small possibility of evolving as a royal of the night, a vampire)
-----
Graveborn skeleton:
Description: The Graveborn skeleton is a long-forgotten race thought to have been driven extinct, it begins to blur the boundary between martial might and sorcery allowing it control of both. Gains a purplish tint to bone as well as making its bones slightly bulkier.
Evolution potential: superior (can evolve into long-forgotten legendary undead)
{Some options here were only offered to you because of you're achievements or external reasons.}
Roman was shocked at how many options he could pick from, knowing that what option he picked would effect his future tremendously Roman read them very carefully, making sure he fully understood what the options were offering him.
[Host, I would suggest you pick between the two superior grade options and disregard the other ones if you care for your future.]
'Talking about the evolution potential thing, what does it really mean? Like does it mean how strong your future evolutions are or something.'
[You are incorrect, evolution potential means how many evolutions you can go through before reaching your peak potential and being unable to evolve any further, if you have a low evolution potential then it means you will reach your evolutionary peak within only a few evolutions while if you have a superior evolution potential you have almost no limit to how many times you can evolve, however there can be exceptions such as mutations or someone external intervening but they are incredibly rare.]
'Is reaching your evolutionary peak bad?'
[yes, you will be unable to evolve any further, subsequently meaning you will stop growing stronger.]
'Ok, that does sound quite bad.'
Roman thought about what to pick and after some contemplation he narrowed his choice down to three.
Zombie, Wretched skeleton and the Graveborn skeleton.