Chapter 19: Rank and Recognition
Draeven entered Lance's room carrying a small wooden box, its surface carved with guild insignias. Behind him, two senior guild officials followed with formal documentation scrolls.
"Jest," Draeven began, his tone unusually respectful. "Your assessment results are... unprecedented." He placed the box on Lance's bedside table. "No team has ever completed the trial in under an hour. None have ever returned with a B-rank core on their first run."
Lance sat up straighter, his shadow rat watching the proceedings with its third eye.
"The guild has deliberated," Draeven continued, opening the box. Inside, a ring caught the morning light - pure silver at first glance, but its surface seemed to shift with hidden depths, like moonlight on still water. "We're awarding you Platinum rank."
A murmur ran through the officials. Platinum rank on a first assessment was unheard of.
"Additionally," Draeven pulled out a heavy pouch that clinked with coin, "the guild pays bounties for B-rank kills. Consider this your welcome to Graybourne's adventuring elite."
Lance reached for the ring, noting how the metal seemed to pulse with a faint rhythm, almost like a heartbeat. "The privileges?"
"Full access to all dungeon levels up to B-rank without additional clearance," Draeven explained. "Priority quest selection, unrestricted access to the guild archives, and the right to form your own permanent party." He paused, his expression growing serious. "Though about that last point - you'll need to choose carefully. Platinum rank means you'll be expected to take on high-risk missions. Your party members' lives will depend on your judgment."
Lance slipped the ring onto his finger, feeling a slight tingle as the enchantments recognized him. His shadow rat crept closer, examining the ring with all three of its eyes.
"The ring serves as both identifier and key," one of the officials added. "It'll grant you access to the platinum-rank facilities in any guild hall across the kingdom. But be warned - lose it, and the replacement fee is steep."
"Which brings us to your reward," Draeven said, pushing forward the pouch. "500 gold coins for slaying the Rank B Spider. The guild also offers an advance on future missions, should you need equipment..."
Lance waved off the offer. "This is sufficient." He could feel the weight of their expectations, heavy as the coin purse in his hand. They wanted to see what he'd do next, how he'd validate their unprecedented decision.
"Very well." Draeven rolled open one of the scrolls. "Sign here to formalize your rank. Afterward, I'll show you to the platinum section of the guild hall."
The main hall fell silent as Lance entered, conversations dying mid-sentence as heads turned to stare. His mask, already a source of speculation, seemed to draw even more attention now that it was paired with a platinum ring. Whispers followed in his wake as Draeven led him past the crowded common areas toward a heavy door marked with platinum inlay.
"Most platinum ranks are at least thirty," someone muttered. "How old is this one?"
"They say he took down a B-rank solo..."
"Impossible. Must be nobility pulling strings..."
Lance ignored them, focusing instead on the guild hall's platinum section as Draeven opened the door. The difference was immediate - gone were the wooden benches and raucous atmosphere of the main hall, replaced by comfortable leather chairs and private meeting alcoves. Maps and magical displays covered the walls, showing real-time information about dungeon activities and quest statuses.
A handful of other platinum-ranked adventurers looked up from their discussions. Their reactions varied from polite nods to narrow-eyed assessment, but none showed outright hostility. They'd all earned their place here; they knew better than to judge solely on appearance.
"The quest board here is curated," Draeven explained, gesturing to a crystalline display. "B-rank and above only, with priority given to time-sensitive missions. The alcoves are warded for privacy, and there's a direct teleport link to the guild archives in the back room."
Lance examined the quest board, already planning his next move. But first...
"I need to form a party," he said. "Who are the top unaffiliated gold ranks?"
Draeven consulted another crystal. "Currently? Marina Vale, combat healer, specialized in barrier magic. Kestrel Shaw, ranger with wind affinity. Rook Ironheart, defensive specialist with earth magic. All three have solid records, no failed missions in the past year." He paused. "There's also a promising silver rank - Thorn, buffer class. Unusual skill set, but his enhancement magic is already near gold level."
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Lance nodded. "Arrange meetings with all four. Separate sessions, starting with Marina."
The first meeting was scheduled for that afternoon. Marina Vale proved to be a woman in her mid-twenties with practical leather armor and a no-nonsense attitude. Her eyes fixed on Lance's mask, but her questions focused on practical matters - healing priorities, combat positioning, enhancement compatibility.
"Your mask," she said finally, after they'd covered the basics. "Will it interfere with combat communications?"
"No. My voice carries clearly through it," Lance demonstrated by speaking from different angles. "And I can see perfectly well in all directions."
Marina leaned back, crossing her arms. "And the reason for wearing it?"
"Personal choice. It won't affect our missions."
She nodded slowly. "Fair enough. Now, about party dynamics - I've worked with Kestrel before. Good man in a fight, but he tends to rush ahead. How do you plan to handle positioning?"
"That's where you come in," Lance replied. "Your barriers can create corridors of movement, channeling both enemies and allies. Combined with my shadow manipulation, we can control the flow of every battle."
"Interesting." Marina's eyes lit up with professional interest. "Most parties just want straight healing. You've actually studied barrier combat applications?"
"I've studied everything." Lance pulled out a small notebook, showing her detailed diagrams of barrier formations. "These are some configurations I believe would work well with your magic type."
Marina examined the diagrams with growing enthusiasm. "These are... actually brilliant. The mana efficiency alone..." She looked up at him with new respect. "But I still need to know - what's your plan for party advancement? Gold rank is comfortable. Why should I risk pushing for platinum?"
"Everyone gold rank within three months," Lance replied. "Platinum within a year, for those willing to put in the work."
Marina's eyebrows rose. "Bold claim."
"Not a claim. A guarantee." Lance let a trace of power seep into his voice. "I know how to advance quickly. Follow my lead, and I'll show you."
She studied him for a long moment, then nodded. "I'm in. But I expect you to keep that promise."
Kestrel Shaw arrived next - tall, lean, with callused hands and sharp eyes. His questions were more tactical, focused on Lance's combat style and expectations for reconnaissance. The ranger's wind magic would complement Lance's shadows well, and his experience with tracking would be invaluable in the deeper dungeon levels.
"Marina mentioned you have some interesting ideas about positioning," he said, idly spinning an arrow between his fingers. "I usually work as a solo scout."
"That won't change," Lance assured him. "But imagine your wind magic enhanced by shadow corridors. You could direct airborne toxins with perfect precision, or create vacuum pockets for devastating arrow impacts."
Kestrel's fingers stilled on the arrow. "Go on."
Lance spent the next twenty minutes outlining combat scenarios that made the ranger's eyes gleam with predatory interest. By the end, Kestrel was sketching his own variations of the techniques.
"One more thing," the ranger said as he stood to leave. "There are rumors about how you got that B-rank core. Some say you sacrificed your previous party to get it."
"Rumors are rumors," Lance replied calmly. "Judge me by what you see yourself."
Kestrel held his gaze for a long moment, then nodded. "Fair enough. I'm in."
Rook Ironheart arrived like his namesake - solid, steady, and carrying enough armor to outfit a small squad. The defensive specialist took one look at Lance's diagrams and started adding his own notes about shield wall configurations.
"Earth magic has more applications than most realize," he rumbled, sketching quick formations. "Not just defense. With the right timing, you can use terrain manipulation to split enemy groups, create cover, even set up killing grounds."
"Like this?" Lance drew a quick modification to one of Rook's diagrams, showing how shadow tendrils could exploit the gaps in shifted terrain.
"Exactly!" Rook's serious expression broke into a grin. "Finally, someone who understands tactical terraforming! When can we start?"
Last came Thorn, the silver rank. Younger than the others, but with an intensity that spoke of drive and ambition. His enhancement magic was indeed unusual - layered buffs that could be adjusted on the fly, adapted to changing battle conditions.
"They say you soloed a B-rank," Thorn said, leaning forward. "How?"
"Preparation. Precision. Understanding of game theory as applied to dungeon ecosystems." Lance's shadow rat emerged from beneath his cloak, drawing a startled look from the buffer. "The same principles I'll teach the party."
By evening, all four had agreed to join. They gathered in one of the private alcoves, examining maps of their targets - three dungeons they would tackle in sequence: the D-rank Serpent's Coil with its poison-type threats, the C-rank Howling Depths with its precious Nightfall Steel, and the Crystal Caverns, another C-rank known for its rare materials and dense magical energy.
"We leave at dawn," Lance announced, tracing their planned route. "Standard equipment plus extra antidotes. Marina, focus on barrier spells - the local variants are poison-based. Kestrel, bring climbing gear. Rook, we'll need portable terrain anchors. Thorn, movement enhancement priority."
"Three dungeons in one day?" Marina raised an eyebrow. "That's... ambitious."
"The Coil's just D-rank," Rook commented, studying the maps, "but those poison variants can still eat through standard armor. And the Howling Depths has an ancient guardian protecting the Nightfall Steel deposits."
"Which is why efficiency is crucial," Lance replied, laying out crystalline markers on each map. "We start with the Coil. The poison variants have a fatal flaw - they're highly sensitive to temperature changes. Kestrel's wind magic can create cold pockets, while Rook's earth manipulation can expose heat vents. Marina's barriers channel the resulting pressure differential..."
"Creating a vacuum that tears them apart," Kestrel finished, eyes lighting up. "No poison resistance needed if they never get to spray."
"Exactly. We clear the Coil fast, then move to the Depths while Thorn's buffs are still running at peak efficiency." Lance placed more markers. "The guardian there will be expecting standard combat approaches. Instead, we'll use what we learn about pressure differentials in the Coil to create a devastating combination attack."
"And the Crystal Caverns?" Marina asked.
"That's where things get interesting." Lance's shadow rat emerged, its third eye scanning the third map. "The heavy magical presence there will amplify everyone's abilities. But it also means we need perfect control - one misaligned spell could trigger a cascade reaction."
"Precisely." Lance's mask gleamed in the alcove's dim light. "Which is why we're going to do something no one else has tried. We're not going to fight the Coil's defenses. We're going to use them."
He spent the next hour outlining a plan that had even Marina looking impressed. Every detail was accounted for, every possible complication addressed. By the time they finished, midnight had come and gone, but no one seemed tired.
The next morning found them on the outskirts of Graybourne, where three dungeon entrances punctuated the landscape - the Serpent's Coil's tunnel mouth, the yawning chasm of the Howling Depths, and the crystalline-studded opening of the Crystal Caverns. The journey there had been enlightening - Lance had each member demonstrate their specialties, finding ways to combine their abilities that none had considered before.
"Three dungeons, one day," Kestrel muttered, checking his arrow supply one final time. "People will think we're mad."
"People think small," Lance replied. "They see ranks as barriers. D-rank, C-rank - they're just labels. What matters is understanding the systems and exploiting them efficiently."
Now, as they prepared to enter the Coil, the atmosphere was focused but confident. Thorn's enhancement magic hummed through them, layered buffs working in perfect harmony. Marina's barriers shimmered, ready to deploy in the patterns they'd practiced. Kestrel's wind magic created a subtle pressure differential around them, while Rook had already mapped the surrounding stone composition.
Lance's platinum ring pulsed as it registered their entry, marking the beginning of their first official mission. His shadow rat's third eye gleamed as it studied their auras one final time, confirming what he already knew - this team could work. Could excel. Could rewrite the rules.
"Remember," he said as shadows gathered around them, "everything I promised starts here. By sunset, we'll have cleared all three dungeons. This isn't just about survival or rank advancement. This is about rewriting the rules of what's possible." He stepped forward, leading them into the darkness. "Welcome to the real game."