Novels2Search
Realm of Legend
A Brief Explanation on Game Mechanics

A Brief Explanation on Game Mechanics

Stats: the characteristics of a persons in game avatar. Stats do not change. They are the same at the end of the game as they were at character creation.

Strength: Power of muscles, Precision of movement under strain of heavy weight.

Dexterity: Speed of Movement,Precision of fine detailed movement

Perception: Sensitivity and discernment/comprehension of senses.

Intelligence: Data processing speed, memory, multitasking(an assist of the A.I as it doesn’t directly effect your body.).

Tenacity: Ability to resist succumbing to pain, ability to resist mental intrusion.

If you come across this story on Amazon, be aware that it has been stolen from Royal Road. Please report it.

proficiency: Proficiencies modify a stat by a percentage(increasing it by 1% at level 1 to100% at level 100) for a specific action or activity.

Skill: A supernatural ability that bends the laws of this world.

Health: The amount of points of damage you can take before your character dies. Everyone has 100 natural health regardless of level or stats. (Magic items can alter your base health)

Pain: the amount of pain you feel is dictated by the tenacity stat. 1 would be 100 percent realism where as at 100(only possible with the combination of a base stat of 50 and level 100 pain mitigation proficiency) you would only feel the discomfort necessary to understand you were losing health(this includes exhaution from exercise). If you are forced to feel sufficient pain to surpass the cap the games makes the avatar go unconscious and kicks the player from the game to protect the players sanity.