Prologue
Year 20XX, the advent of Virtual Age. The world has evolved and advanced the stagnant development of the old technology. Augmented reality and virtual world generating capsules, were one of the common trend amongst the people
Almost a few years ago, this was just an unattainable dream of most people but now, it is a common sight for people to use this so-called headgears and capsules which substituted the famous phones and computers.
Due to this changes in the modern trend of the society, the game developers were able to match the desires of people creating cutting-edge games based on augmented and virtual reality. Fighting, Shooter and RPG’s took a very sharp curve on its game engine.
If you discover this tale on Amazon, be aware that it has been stolen. Please report the violation.
After a few decades later, hundreds of VR and AR games popped up and almost flooded the world-wide web. But there is a game that everyone knew of due to its unique features that no other competitors were able to match; that is the exchange of in-game currency to real currency and vice versa and the life-like actions of the NPC.
That game was Thrill online.
It is a very common sword and magic fantasy world in which a player can role-play as a strongest wizard, elusive assassin, a hero-like warrior or just humble farmer. The worlds was also very dynamic that a single player can influence every player.
Thousands of players suddenly switched from other games to Thrill online due to its explosive popularity and its benefits. But that doesn’t end there, its massive player count was due to one factor – players view it as the second reality.