Entering the Town Hall, Sinclair encountered several of the Beastkin Elders engaged in conversation. He approached them with a friendly demeanor, greeting each by name. "Dorgran, Lysandros, Talgrin, well met. I need a conference room offering a certain level of privacy for a meeting. Could you point me in the right direction?" he asked.
"Certainly, Lord Hagerson," Elder Talgrin responded promptly. "The second floor, in the west wing, has several rooms designed for confidential discussions. Will someone be joining you for this meeting? We can direct them to you if needed."
Sinclair shook his head slightly. "No, it's just me. I need to have a chat with Odin, catch up on some developments, and find out what's coming next," he explained nonchalantly, as if conversing with a Norse god was an everyday occurrence.
The Elders exchanged glances, their expressions a mix of surprise and curiosity. It was clear that they found Sinclair's casual mention of a meeting with Odin both intriguing and slightly unbelievable. Yet, they didn't press further, accepting his need for privacy and the unusual nature of his leadership role.
"Very well, Lord Hagerson," Elder Dorgran chimed in, "the second floor, west wing. You'll find the rooms quite accommodating for your needs."
"Thank you," Sinclair nodded appreciatively, heading towards the staircase to find the right spot for his important conversation. The Elders watched him go, their expressions still reflecting a blend of astonishment and respect for the young lord who conversed with gods.
Ascending to the second floor, he found three rooms, each separated by a considerable distance, enhancing their privacy. Curiously, he peeked into each room, noting their spacious interiors. He couldn't help but observe that the interior dimensions didn't quite match the building's exterior measurements. It dawned on him that the discrepancy likely indicated additional space between the rooms, a clever architectural choice that added an extra layer of privacy.
Satisfied with his findings, Sinclair chose the room that seemed most suitable for his needs. The subtle yet effective design of the Town Hall's upper floor provided just the right environment for his upcoming confidential discussion.
Sinclair surveyed the room thoughtfully, taking in the arrangement of the table and chairs. His gaze drifted towards the windows, offering him a view of the outer ring of the town where construction was underway. He noticed with a hint of satisfaction that some of the newly arrived humans were already pitching in, lending their hands to the community's efforts. It was reassuring to see that they wouldn't be solely reliant on the town's resources.
Content with the room's setup, Sinclair gestured for Chewy and Leia to make themselves comfortable. He then focused inwardly, connecting with that part of himself linked to his Wolf Lord status. This connection manifested as a tether of light, stretching into the unseen distance, a conduit to wherever such connections led. Recalling the few instances he had initiated contact with Odin, Sinclair concentrated on this tether, sending a request for an audience with the All-Father.
He settled into a chair, waiting patiently. The response was almost immediate, a testament to Odin's omnipresence and power. One moment the room was empty, and in the next heartbeat, Odin stood before him. There was no dramatic entrance, no play of colors or sounds, nor any grand fanfare. Odin simply appeared, his presence filling the room with an aura of ancient wisdom and authority.
"I was wondering when I would hear from you. Your nap the other day seemed to do you some good," Odin remarked dryly.
Sinclair, feeling a bit embarrassed, rubbed the back of his head and coughed into his hand. "Yeah, that was unexpected. I didn't plan on meeting the personification of Midgard, or for it to take so long."
Odin nodded. "It was good that you met her. She rarely bestows her blessings, as most who dwell on her do not earn them."
Sinclair sighed. "I got the sense that she's hard to impress. I think the abilities she gave me will help track down the Myrkr more efficiently. There are five left on this planet, as per the quest log. I guess they'll be tougher to find?"
"Yes and no," Odin replied. "But before we get into that, I have a gift for someone." Turning his attention to Chewy, he beckoned the wolf over.
Chewy approached Odin with a sense of purpose, his steps measured and confident. Sitting squarely on his haunches before the Elder God, he exuded a quiet dignity. Odin gazed down at Chewy with an appreciative nod. "Chewy, in recognition of your unwavering service and support to one of my Chosen, I wish to bestow upon you a token of my esteem. The War Harness, a relic from a bygone era, was crafted to bolster the prowess and specialization of faithful companions like yourself. May it serve you well."
With a flourish, a harness materialized, weaving itself out of thin air. Crafted from dark leather, it was interwoven with intricate lines of silver that shimmered as it settled onto Chewy. The harness complemented his natural color magnificently, enhancing his noble appearance. Its centerpiece, a striking red gem streaked with black veins, reminiscent of a tiger's eye, sat embedded in the breastplate, catching the light with every subtle movement.
Sinclair, intrigued, activated his Analyze skill to discern the harness's properties. As the details appeared before his eyes, he couldn't help but read them aloud, sharing the impressive stats with everyone in the room. He turned to Chewy, a smile of genuine pride lighting up his face. "Congratulations, Chewy. This harness is not just a tool; it's a symbol of your valor and dedication."
Ironclad Vanguard - Epic - The War Harness, named the Ironclad Vanguard, is a meticulously crafted armor designed for the fiercest of battles. Forged from a blend of mystical metals and enchanted hides, it covers your form in a formidable yet flexible shell. The harness is adorned with runes of protection and strength, each pulsating with a deep, earthy glow. It not only enhances the wearers natural resilience but also channels the ancient spirits of guardian wolves, providing him with an almost impenetrable defense against both magic and physical attacks.
Stat Boosts:
+30 Constitution
+25% Magic Resistance
+20% Physical Damage Resistance
Special Ability – Thunderous Charge:
Once activated, Chewy can charge at enemies with tremendous force, causing significant knockback and disorienting any foes in his path. This ability is especially useful for breaking enemy lines or creating space in crowded combat scenarios.
The atmosphere in the room was charged with excitement as everyone paused to admire Chewy's new War Harness, offering their congratulations for his well-deserved recognition. The moment felt almost celebratory, a small interlude in their otherwise demanding lives.
Turning his attention to Leia, Odin spoke with a hint of playfulness, "Leia, your turn now. Would you kindly remove your harness?" Leia's response was immediate, the harness slipping off with effortless grace. Her gaze fixed on her brother's impressive new gear, clearly eager for a similar enhancement.
The harness levitated towards Odin, who began channeling his magic into it. The air crackled with energy as the harness spun increasingly faster, becoming a blur. Then, with a resonant pop, the transformation was complete. The new harness was a vision of sleek elegance, predominantly white, with light blue streaks that seemed to dance across the material. The centerpiece jewel, similar to Chewy's but somehow more intricate, glowed softly.
Leia donned the transformed harness, and it fit her perfectly, as if tailored to her form. Sinclair, ever curious, activated his Analyze skill once more and read out the new stats. The numbers were impressive, surpassing even Chewy's harness. The group gathered around, sharing in the awe of Odin's craftsmanship, their expressions a mix of wonder and appreciation.
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Stormchaser Mantle - Epic - The War Harness, known as the Stormchaser Mantle, is a lightweight yet resilient armor, imbued with the essence of the storm. Crafted from materials that resonate with aetherial energies, this harness accentuates agility while adorning the wearer with a sleek, tempestuous design. When the wearer moves, subtle sparks of electricity dance across the armor, ready to be unleashed upon their foes. The Stormchaser Mantle not only sharpens her reflexes but also harnesses the power of lightning, granting attacks an electrifying impact.
Stat Boosts:
+25 Agility
+15% Attack Speed
+20% Dodge Rate
Special Ability – Lightning Strike:
With a swift motion, Leia can release a concentrated burst of lightning from her harness, targeting a single enemy or striking several foes in close proximity. This lightning-based attack not only deals damage but can also temporarily stun her targets, allowing her to gain the upper hand in fast-paced skirmishes.
The atmosphere in the room was congenial as everyone shared in the celebratory mood, admiring Leia's new harness. Sinclair felt a deep sense of gratitude towards Odin for bestowing such remarkable gifts upon his companions, a gesture that exceeded his expectations for this world.
"I've prepared some refreshments if you'd like to sit and chat," Sinclair suggested, motioning towards the table where an array of food and drink had appeared from his storage device.
"That sounds delightful. Thank you for your hospitality, young Wolf Lord," Odin replied, gracefully taking a seat at the table.
Sinclair gestured towards the head of the table, indicating that Odin should sit there, but the god respectfully declined. "This is your domain, your seat of power. Even a god should not presume to take the head of another's table."
Sinclair made a mental note of Odin's words, finding them intriguing. "I know we're both pressed for time, so I'll get straight to the point. I've been trying to understand the Wolf Lord title I've seemingly earned. Everyone refers to me as 'Lord,' but I'm not clear on the specifics. The quest completion isn't showing up, and I'm wondering if I'm missing something?"
His question hung in the air, a mixture of curiosity and a desire for clarity driving his inquiry.
"First off, they call you Lord because you've been acting like one, which is commendable," Odin began. "You've taken charge, and even though the system hasn't officially recognized you yet, the people have. That's what truly matters."
Sinclair nodded, absorbing Odin's words.
Odin continued, "As for the absence of a notification, that was my doing. I wanted to be present for this occasion. It's been a long time since I've been involved in bestowing these rights, and I admit, it brings back memories of doing this for your grandsire."
The mention of his grandsire stirred deep emotions within Sinclair, reminding him of the history and legacy he was now a part of.
"What happens next?" Sinclair asked, wiping a tear from the corner of his eye.
"This," Odin announced with a grand gesture. Sinclair immediately felt an overwhelming sensation, similar to when he used Visage of the Wolf, but more profound. The transformation seemed to permeate his very core, altering both his body and mind.
Once the sensations subsided, Odin motioned towards Sinclair's menu. "Now, see for yourself the new notification."
Sinclair obediently accessed his menu, revealing the new notification that awaited him. The words that appeared signified his official recognition and the responsibilities that came with it.
Title: Wolf Lord - Mythic - The title of Wolf Lord is one of immense honor and responsibility, bestowed only upon those who embody the virtues and will of Odin himself. As a Wolf Lord, you are not just a leader but a symbol of Odin's power and authority. Your presence alone commands respect and awe, and your words carry the weight of divine decree. In this esteemed role, you are tasked with upholding the order and justice of the realms, guided by the wisdom and might of Odin. Your decisions influence not only the fate of individuals but also the course of kingdoms.
Bonuses:
Odin's Judgment: As a Wolf Lord, your ability to pass rulings and judgments is imbued with the authority of Odin. Your decisions in matters of justice, conflict, and law are final and respected by all. This power extends to settling disputes, governing lands in Odin’s name, and making crucial decisions that impact the wider realm.
Initiator of the Pack: You possess the unique privilege to induct novices into the Wolf Lords' Order. Your mentorship shapes the future of the Order, as you guide and nurture the next generation of warriors. This responsibility involves assessing the potential of aspirants, overseeing their training, and formally recognizing their ascension within the Order.
Crown of the Stalwart Expanse: As a Wolf Lord, you exude an aura of commanding valor that uplifts and emboldens those around you. This presence significantly enhances the morale and determination of your allies, instilling in them a heightened sense of courage and unity. Under your leadership, those within your influence are more adept at collaborating and facing challenges with renewed vigor and confidence. Your innate ability to inspire and lead turns the tide in difficult situations, fostering an environment where every member feels empowered and valued in the collective effort.
As a Wolf Lord, your actions and decisions resonate through the ages, shaping the destiny of those you lead and the lands you govern. Your role is a blend of warrior, judge, and mentor, crucial in maintaining the balance and order of the realms under Odin's gaze.
The newfound power from the title of Wolf Lord resonated within Sinclair like a harmonious melody, instilling a profound sense of peace. It was as if he had discovered a missing piece of himself, filling a void he had always sensed but never understood. The realization was so intense, so fulfilling, that tears of joy and relief streamed down his face. For the first time, he felt a deep connection to his role and purpose in this world.
"It seems it was always meant for you," Odin remarked, observing Sinclair's emotional response. "Know that I am proud of you. Your ancestors, who now reside in my halls, would share this pride."
Sinclair's attention snapped back to Odin, his eyes wide with surprise. "Wait, you mean Valhalla is real?" The concept, despite all he had experienced, still seemed almost mythical to him.
Odin regarded Sinclair with a mix of amusement and mild disbelief. "After everything you've seen and done, and knowing of my existence, you still doubted Valhalla?" He shook his head, but his smile softened his expression, indicating he wasn't truly perturbed.
Sinclair's mind raced with the implications. "I guess I never fully connected the dots. That's incredible to think I might see them again one day." The thought brought a new wave of emotion, blending awe with anticipation.
"May that be far in the future," Odin said kindly. "Now, I'm sure you have more questions about the title and its benefits. It varies for different users, so read it over and ask your questions."
Sinclair revisited the title, focusing on two immediate questions. "What qualifies me to give out judgments in your name? And what kind of judgments are those? Also, regarding taking in novices, how am I supposed to identify them?"
Odin nodded, acknowledging his concerns. "You are deemed worthy because the System wouldn't have granted you that mark otherwise. I've observed you since the beginning and you've never given me reason to doubt your capabilities. I trust in your judgment."
"On the matter of judgments," Odin continued matter-of-factly, "you are empowered to issue punishments, praise, exiles, or even executions, should the crime necessitate such severity." His straightforward manner made Sinclair's blood run cold. The responsibility of potentially ordering someone's execution weighed heavily on him. While he had sternly addressed the other humans, the reality of enacting such grave decisions was daunting. Sinclair wasn't sure if he was prepared to make such life-altering judgments.
"The System subjects all of humanity to similar trials, with the aim of them emerging with a class. Statistically, this approach increases the chances of survival. However, the classes assigned are typically common, with few exceptions reaching the uncommon level. Rare classes, as the name suggests, are indeed rare," Odin explained, explaining the nuances of the System's operations.
He then turned to the topic of novices. "When someone qualifies to be one of your novices, they retain their current class until they are officially inducted. Upon induction, they become initiates and must undergo trials akin to those you experienced. You'll be responsible for sending them on these trials. Don't worry, the System will provide you with the appropriate screens and options as needed." Odin's explanation shed light on the process, outlining Sinclair's role in guiding his novices through their formative experiences.
"I believe among the new members of your population, and one of the young beastkin who is nearing adulthood, there are individuals who will intrigue you. However, it's not my place to interfere. You must learn and grow with them on your own," Odin advised, highlighting potential opportunities for Sinclair to explore.
"Thanks for the heads up. It's valuable to have the opportunity to learn and grow rather than being spoon-fed. I'll make an effort to identify these individuals. Is there anything else we need to discuss before I tackle the myriad tasks at hand?" Sinclair inquired, eager to continue managing his responsibilities.
"The only thing I'll add is this: continue on your current path. Soon, there will be tasks for which I'll need your assistance. Focus on honing your proficiency with your stats. You possess high stats, but you're not fully utilizing them. Seek advice and exercises from the other elders, or make use of the Dimensional Training worlds available to you," Odin suggested, offering guidance for Sinclair's development.
"Dimensional Training Worlds? I noticed that in my titles, but I assumed I had already completed those."
"What you completed was a tutorial, not training. These Training Worlds are designed specifically for stat proficiency and skill development. They're pocket dimensions where you can train in realistic scenarios. Time flows differently there – an hour here equates to about eight hours in those worlds. However, keep in mind that they're not meant for training beyond the Advanced level."
Sinclair was momentarily puzzled. "I don't see any access in my menus for them. How do I access these Training Worlds?"
"Hmm, let's have a look," Odin murmured, peering intently. "Ah, it appears the access was granted rather crudely. They didn't provide you with an access panel. Well, I can rectify that. It's no wonder you haven't used them yet. I should have checked your menus. Even we Gods must adhere to certain protocols." Odin explained.
After a brief moment, a new tab labeled 'Training Worlds' materialized at the end of his ever-expanding list. Sinclair tapped the tab, revealing several new options under three categories: Combat, Skills, and Survival, each represented by a large circular button.
Turning to Odin, Sinclair inquired about the less obvious option. "Combat and Skills are self-explanatory, but what does Survival entail?"
Odin nodded, understanding the question's importance. "Survival is likely to be the most beneficial. It involves enduring hordes of monsters, navigating challenging terrains, and other demanding scenarios. Think of it like a tower challenge from those mobile games you used to play. Each level will escalate in difficulty. While you can exit at any time, exiting prematurely means forfeiting the rewards. And remember, death in these worlds has the same consequences as it would in the real world." Odin explained, outlining the gravity and potential benefits of the Survival training.
"Well that is good to know," Sinclair remarked, just as he was interrupted by a pounding at the door. Rising to answer it, he was met by a young Beastkin of the dragon kind, who was visibly agitated, hopping from foot to foot.
"Lord Sinclair, you are urgently needed outside," the young dragonkin implored, his voice laced with nervousness and a clear eagerness to leave the tense situation.
Acknowledging the urgency, Sinclair nodded and headed towards the door. He turned to bid Odin farewell, but found the room empty. With a sense of urgency, he signaled Chewy and Leia to follow and briskly made his way outside, only to be greeted by a chaotic scene. Two groups were facing off, weapons drawn in a tense standoff. Among them, Sinclair spotted Larry Trowlbridge and his cronies, their expressions betraying a mix of defiance and guilt.
As Sinclair approached, the surrounding crowd fell into a hushed silence, all eyes turning towards him. In that moment of eerie quietude, Larry, fueled by some inexplicable motive, launched a knife directly at Sinclair. The blade sliced through the air, aiming for his neck. Sinclair's mind raced with shock and confusion, his thoughts captured in a singular bewildered exclamation: "What the hell?"