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Pokemon: The Legendary Trainer
Chapter 11: Ideas on Improving Strength

Chapter 11: Ideas on Improving Strength

Seeing the Zubat obediently landing on his outstretched arm and letting him pet it, Sato couldn't help but show a look of surprise. The Zubat's behavior clearly indicated that it had begun to recognize him, which meant he had gained a bit of self-protection in this world.

"I'm very happy to gain your recognition, Zubat. Let me introduce myself; my name is Sato Kaede. I look forward to being your trainer and going on new adventures in the future," Sato placed the Zubat in front of him, speaking with genuine sincerity.

Perhaps feeling Sato's inner excitement and sincerity, any lingering wariness from the Zubat vanished. It gave a soft call to Sato and nodded, then flew up to perch on his right shoulder.

In reality, most Pokémon are quite simple-minded. They are living beings with emotions, and as long as you treat them well, they will be friendly and good to you.

For a while afterward, Sato made an effort to communicate with Zubat. Having someone to talk to freely, he shared all the thoughts that had been bottled up inside him (of course, he only spoke of trivial matters and didn't mention anything from his past life).

During this conversation, Sato also shared his dream of becoming stronger with Zubat.

In return, under Sato's various guesses, Zubat revealed it's own dream: it wanted to become a powerful Pokémon like it's father, a Golbat.

Perhaps because they shared their dreams, and there were many similarities between them, the relationship between Sato and Zubat grew much closer.

By the time it was nearly one in the afternoon, Sato's stomach began to protest. He had no choice but to stop talking, put the slightly yawning Zubat away, and head to the dining hall for a meal.

At this time, the dining hall was about to close, with only a few people left eating. Sato managed to catch the last bit of mealtime.

This lunch, perhaps because he had a partner and had released many thoughts he had kept inside, was more enjoyable than usual. What was originally a simple meal became delightful, and Sato wore a smile that made those who didn't know him think he was enjoying a feast.

Half an hour later, Sato finally finished all the food on his plate, savoring every bite. Under the slightly annoyed gazes of the dining hall staff waiting to finish their shifts, he placed his tray in the designated area and left without a hint of embarrassment.

During this half hour of eating, Sato managed to calm down his excitement from capturing his first Pokémon and began to think about his next steps.

As a trainer, what should he do after capturing a Pokémon? Naturally, it was about how to improve Zubat's strength, which essentially meant figuring out how to train it.

To be honest, Sato's understanding of how to train Pokémon was still in the conceptual stage, which were mainly from the games and Anime.

But in reality, the game mechanics were clearly not applicable. A Pokémon's strength couldn't just be increased by battling other Pokémon; regular training was also crucial.

In Sato's view, there were three main factors in improving a Pokémon's strength: the first was the Pokémon's physical fitness, the second was the mastery of it's skills, and the third was it's battle experience.

Everyone knows that each Pokémon's physical fitness is far superior to that of ordinary humans, but there are still differences; each Pokémon's physical fitness varies.

According to Sato's understanding from his previous life, a Pokémon's physical fitness can be broken down into six factors: health points, physical attack power, physical defense power, special attack power, special defense power, and speed.

Indeed, a Pokémon's physical fitness corresponds to the various power values of Pokémon in the game, and there are two ways to improve these values: the first is by leveling up the Pokémon, and the second is by earning effort values, which enhance the power data.

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Of course, this theory applies well in the real world, where Pokémon also have levels.

Effort values are quite easy to understand in reality; they represent the different types of training a trainer provides to the Pokémon, improving its various power data through practice.

According to Sato's current rough ideas, a Pokémon's health points can be improved through its physical development and robustness.

The physical and special defense values can be increased by enhancing the Pokémon's ability to take hits (essentially through being hit), while the speed value can be improved by boosting the Pokémon's cardiovascular capacity (as this capacity affects the organism's explosive power).

However, how to enhance the physical and special attack values was something Sato pondered for a long time without being able to decipher using his knowledge of physics. The physical attack value was somewhat understandable, but the special attack value was quite abstract.

In this regard, Sato could only temporarily set aside the two methods for enhancing these power values, hoping to find answers in the future as he gained a deeper understanding of Pokémon.

The second factor in enhancing a Pokémon's strength is the mastery of skills, which can be divided into the number of skills a Pokémon has learned and the proficiency with which it can use these skills.

It is obvious that a Pokémon that has learned multiple skills will have a clear advantage in battle over one that has only a few skills. As long as it has skills that can counter its opponent's, it's chances of winning are greatly increased.

Therefore, teaching a Pokémon more skills can quickly improve its strength.

Of course, beyond just mastering skills, being able to use them proficiently is also crucial. As the saying goes, "Practice makes perfect," and this applies perfectly to a Pokémon's skill proficiency.

Generally, a Pokémon's skill proficiency can be categorized into four levels: beginner, proficient, expert, and mastery.

The beginner level refers to a Pokémon that has just learned how to use a skill. At this level, the power of the skill it unleashes is weak, and the time taken to release the skill is relatively long.

The proficient level indicates that a Pokémon can flexibly use the skill. At this level, the Pokémon is able to unleash the skill's power effectively, and the time taken to release it is reduced.

The expert level means that the Pokémon has a deep understanding of the skill. It can use the skill almost instantaneously, and as long as it has enough stamina, it can even use the skill repeatedly (for ranged skills) or maintain it much longer (for melee or transformation skills).

As for the mastery level, when a Pokémon reaches this level of proficiency with a skill, it means that the Pokémon has fully integrated the skill into its repertoire. The power of the skill in its hands increases dramatically, and it can be flexible and varied, even combining it with other skills.

Finally, the third factor in enhancing a Pokémon's strength is it's battle experience, which can be summarized as it's combat experience.

How can a trainer improve a Pokémon's battle experience? From Sato's understanding, there are two methods.

The first is training the Pokémon in battle techniques.

This type of training involves the trainer providing various battle guidance to the Pokémon in daily practice. Simply put, it is simulation training before battles, helping the Pokémon understand how to respond to different types of Pokémon it might face.

Although there are many types of Pokémon, they can generally be categorized based on their species' stats and the skills they can learn, usually into three types: melee, defensive, and ranged attackers.

Melee attackers can further be divided into assassin melee and warrior melee, while defensive types can be split into physical defense and special defense, and ranged attackers can be categorized into physical ranged and special ranged.

Although the combat methods of each type of Pokémon differ, their general attack patterns are traceable.

For example, assassin-type melee Pokémon have strong mobility and explosive output, but their weaknesses include fragility and lack of sustained damage.

When facing this type of Pokémon, if you cannot defeat the opponent through a surprise attack and must confront them directly, the best strategy is to first use various defensive skills to protect yourself, avoiding being taken down in one hit. If you can withstand their initial assault, the tides of battle may turn.

During daily training, the trainer should specifically instruct their Pokémon on how to deal with different types of opponents, allowing the Pokémon to remember these teachings during battle and better grasp the rhythm of combat.

The second method to improve a Pokémon's battle experience is through real combat.

Real gold fears no fire. Even the best simulation training cannot replace the transformation that comes from actual battles.

Every strong Pokémon has gone through countless battles. Many of these battles were life-and-death struggles; only by experiencing this can they understand pain and realize their shortcomings during combat.

Behind every strong Pokémon are numerous victories as well as defeats, and these experiences ultimately become valuable battle lessons, enhancing their strength.