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Parallel Timeline: Time Loop Rebel
An Overview (Written by @yellingbrian2)

An Overview (Written by @yellingbrian2)

This has been updated as of September 24th 2021.

*********WARNING HEAVY STORY SPOILERS BELOW!!!*********

***The Multiverse***

Due to Time Travel shenanigans that happened +500 years ago multiple timelines are connected in trade and ruled by a centralized Government.

"The First World" is the world where everyone came from and the people living there own most of all the resources. They also regularly take slaves from the "lower worlds".

You don't think about this too much: It's functionally identical to a Space Age civilization where the "Home World" People are being Imperialist A-holes.

***The First Level Time Loop***

Duration: 24 hours (Tuesday 3am to Wednesday 3am)

Factions in this Loop:

1. The Loopers Academy: (Often Called LA) The faction of Loopers ruled by "The Master"

2. The Marines: Faction of "Imposter" Loopers made up of Military People

3. Minorita's Faction: A group of FORMER time loopers that was killed by the other 2 groups.

4. Gaus: The Main Character

5. Tyren: Guy previously working for LA. The main enemy of Gaus.

This loop has been going on for 50-40 years, it was first started by "The Master" (as far as anyone can tell)

***The Second Level Time Loop***

Duration: 7 loop days

Factions in this Loop:

1. Gaus: The Main Character

2. Tyren: Guy previously working for LA. The main enemy of Gaus.

This loop has been going on for 6 weeks, it was first started when Tyren tried to bind his soul to Gaus in order to stay alive, which caused Gaus's "Subskill" [Gaus's Immortality] to glitch out and thus create the 2nd level loop.

The 2nd layer loop doesn't rewind time before Tuesday 3am, but rather rewinds the already looped time of the first level time loop.

To understand how this works:

Imagine a Whole City was experiencing Groundhogs Day from their perspective everyone else in the world is repeating everything over and over again without change. This is the first level time loop.

Now imagine a person entering that Looping-City but from their perspective everyone else in that looped-city is repeating everything over and over again without change. This is the second level time loop.

***Different Types of Time-Loopers***

There are 3 types of time loopers:

* "Official" Time Loopers: They Keep all Memories, Skills, Physique and even keep their Soul between loops.

* "Imposter" Time loopers: They only Keep Memories between loops, they time loop due to a special skill.

* "Glitched" Time loopers: They keep Memories and Skills between loops but not Physique, due to being both an Official and Imposter looper at the same time.

NOTE: The main character counts as Glitched, the LA count as Official, and the Marines count as Imposter.

Additionally within the looper guilds there are 3 different "Ranks" of loopers:

* Permanent loopers: Remember everything from every save. The Master doesn't have to renew their contract.

* Condition loopers: Only remember twenty-four-hour saves. They will not remember small saves in between. Their contract depends on a condition. They'll be removed from the loop if they don't fulfill the condition.

* Temporary loopers: Set to expire on a schedule. The contract needs to be renewed afterward.

***Character List: Classmates***

Teachers:

1. Linc, XM1002: Male Homeroom Teacher

2. ???, XM9997: Enchantment Teacher, Old Woman

3. Badwin: school of spirits teacher

Students:

1. Gaus Lake: Main Character

2. Antelina: Original Class Rep. Noble Girl

3. Ariwen: Green-haired girl, Longevity Child of House Avianti (first world), has [Bloodline Limiter]

4. Raya: Red-haired girl, Antelina's practice mate

Background Students:

1. Jack: Guy, doesn't like Swearing, Bald Man

2. Tiara: Girl with all the information

3. Jordan: Boy who was blindfolded first

4. Bor: Boy, skilled in taming spirits

5. Nan: Sister of Bor, skilled in taming spirits, but not in same class?

6. Gatan: Guy swears a lot and calls the class rep patriarch

7. Dilfa: Girl, doesn't like guys

8. Avianti: ???

9. Cara: ???

10. Hishan: ???

11. Bered: ???

***Character List: Other Members of Looper's Academy***

1. XM9999: Sponsor who requited Gaus into the Academy

2. XM0101: Boot Camp Instructor from Chapter 1, male

3. Tyren Onis, XM0911: Guy chasing MC to reveal how he looped.

4. Nadin: Female Bodyguard of Tyren

5. Robot man: guy who inagurates new members and gives skill book and interface.

***Character List: Marines***

This content has been unlawfully taken from Royal Road; report any instances of this story if found elsewhere.

1. Admiral Red Rider: Man with black eyes, necromancer? In guild of Marines

2. Porasak: The woman with one ear, works with Admiral Red Rider, of the Old World

3. Vice admiral Lilian

4. Fredrick: civilian consultant

5. Heinsman: working for Fredrick

***Character List: Gaus's Helpers***

1. Minorita Salesal: Mean Librarian Lady, cop assassin and slave free-er "Javier Minorita Helsinbird Salesal"

2. Lilat: The mind mage working for Minorita

3. Calif: B rank dungeon who Gaus set his base in, male

4. William Wilberforce: Unknown ally of Minorita Salesal

Incarnations of Minorita Salesal:

1. Minorita: woman the body originally belonged to

2. Silvia: From England

3. Hinditri: From India

4. Rachel: "Someone from America was here", currently reincarnated into Minorita Salesal

***Character List: Random Civilians***

1. Abbas: Knowledgeable Guy from the library, lightning user

2. Parker: Guy Tyren claims Minorita brought into the loop

3. Ummi: Monk Woman Gaus first talked to upon entering this Multiverse

***Different Types of Isekai-ed People from Earth***

The main character was just transmuted to this "Multiverse" and kept his original body.

Rachel died on Earth and was reincarnated into a fully grown body 2 other reincarnated people from Earth used previously.

***Naming Convention of LA Loopers***

Temporary loopers in the Looper Academy are designated with XM - X for the unknown period before The Master, and M for the period after The Master has joined the loop - and then a number that determines how long (in days) they will stay in the loop if they fulfill their quests.

* XM0000 is an initiate who has not yet become a temporary looper

* XM0001 to XM0100 are staff members who automatically get kept in the loop

* XM0101 to XM0499 are workers who do things like quests or work as spys

* XM0500 to XM9999 the Upper Echelon of LA, work as teachers and white color tasks

We don't know how Permanent Loopers are designated or if the Master has promoted anyone to Permanent Looper in the LA.

======Less Spoiler-y LitRPG Element Explanation/Guide======

===Magiwatch===

The Magiwatch is an indestructible Soul-Bound Watch that acts as "The System" does in other LitRPG novels.

It provides information on Skills, Stats(called Physique), Health(called Biodata), and even tells the time.

===Skills===

Everyone can learn a (seemingly) infinite number of Skills. However most people are normally restricted on what type of skill they can learn. Magic users are divided into two "Types":

If you are born with a "Primary Skill" you are called a "Pacifist".

Each "Primary Skill" is a unique to its user and has the potential to become very powerful.

If you are a "Pacifist" your "Primary Skill" determines your level.

Approximately 1/1000 people are "Pacifists".

Everyone who doesn't have a primary skill are called "Blazers" but they gain Affinities for Spirit, Bloodline, Sword, and Enchantment Skills.

"Pacifist" normally can't learn all the Skills a "Blazer" could. But "Blazers" can learn all the skills "Pacifists" can (with the exception of their "Primary Skill")

Killing or Defeating Monsters/People grants you experience which can be spent to level up any of your skills.

1. From levels 1 to 10, you only needed hundreds of experience to level up.

2. From levels 11 to 20, you needed tens of thousands of experience.

3. From levels 21 to 30, you needed hundreds of thousands.

4. From levels +30 you need millions.

Skills come in Different Rarities:

1. Rank: ordinary

2. Rank: common

3. Rank: rare 1 to 5

4. Rank: archaic 1 to 3 (The Highest Rank)

Skills come in 4 different categories:

1. Schools of magic: Spirit, Bloodline, Sword, and Enchantment Magic. (Normally restricted to "Blazers")

2. Mana Taming: Things like Telekinesis, Mana Sense, Ext. (Think "Colorless Magic" from other novels)

3. The Dark Arts: Time, Soul, and Mind Magic (Forbidden Magics)

4. Variants: Which are Variations of Skills you've already leaned (Like if you knew "Heat", then "Heat Tea" could be a Variant Skill)

===Physique===

This is basically 'Stats' from any other LitRPG.

The three attributes are: Strength, Speed, and Constitution.

A baseline human has between 5-10 of each of them.

You get Points to upgrade you Physique by completed achievements.

Or you can train through strenuous activity to increase your "Physique".

===Biodata===

Your HP, MP, and Longevity.

Longevity is how many years you have left to live.

HP and MP are self explanatory.

NOTE: There is no Stamina Points, all Skills/Magic use MP. MP is fixed from birth and can't normally be raised.

===Magic===

Comes in 7 different forms, 4 'normal' schools and 3 forbidden ones.

Everyone has a different affinities for each of the 7 schools, however every "Pacifist" has a 0.0% affinity for the normal 4.

The 4 "Normal" Schools of Magic:

1. Spirits: How to enslave Spirits and use their natural abilities (fire, water, earth, lightning, or wind)

2. Ancestral bloodlines: Special Traits passed down from generation to generation.

3. Swordsmanship: The magical arts of fighting with (any) weapon

4. Runology and enchantment: Drawing runes to produce semi-permanent Magical effects.

The 3 Dark Arts:

1. Time: Manipulates someone/thing's "longevity"

2. Soul: Manipulates someone's Soul

3. Mind: Manipulates someone's Mind

"Longevity" can be described as some's "time". Having 0 longevity means death. Babies have immature longevity which is easy to see and bond with, and trees have a lot of "longevity". Shutting down someone's "longevity" also has an effect on their ability to use skills and "longevity" is closely tied to the soul.

===Classifications===

A "Classification" is basically a 'Class' in other LitRPGs, it has it's own level and provides a couple of new skills when you first get it as well as bonus to whatever the class is about.

Once you've gotten 10 "Mana Tame" Skills to level 10 you get a "Classification" based off your most important skill (now called its "parent skill"). You may only have one Classification.

Doing things in line with your "Classification" causes it to level up. Example: An Enchanter would have to Enchant things, a Guild Master would have to recruit people, ext.

Leveling up your "Classification" increases the bonuses provided and lowers the Exp requirement of its parent skill by a %, allowing you to level up that skill much higher than normally would be possible.

===Money(Ayrid)===

Ayrid is a type of nut used as currency. Value is dependent on the picture carved on their surface:

* A one-star flower was equivalent to one ayrid.

* A moonflower was equivalent to ten ayrids.

* Two moonflowers meant a hundred.

* Ext.