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Orc Calamity
Extra - Map of Orc Calamity

Extra - Map of Orc Calamity

[https://storage.ko-fi.com/cdn/useruploads/display/a22e6981-025b-4c39-9bdb-e0a72b87b225_gundunahfinale.jpg]

Again, this is your friendly neighborhood eldritch entity, Voidmirage, the Blind Idiot God.

The following may or may not be revealed as We continue to tell the tale of Orc Calamity. This is basically extra floof.

As we look into the World of Gun'Dunah, remember that its lands have been lived on for a long time. How long? Don't ask this blind idiot god that... I might know!

From right to left, we have the Kingdom of Chadia. This is the Kingdom that Xa'Gun was originally part of... Thankfully that's behind him now.

below the cold forested northern kingdom of Chadia, we cross the Hydra River, and into the Kingdom of Minraem. A desert Kingdom with strange dark arts. The Kingdom of Minraem encompassed all of the desert lands, but after some dark magicks that left a huge crater that used to be a royal capital, they shrank to their corner.

This is what brings us to the trading Empire of Rubrumaka. Rubrumaka is made up of many lesser countries that formed after the collapse of the Minraem Kingdom.

Now as an Empire, they use the Blessed, Pronounced here as 'Bless-sed,' river to trade with the orcs and humans at the trader's post along the border between the Orcs, and human kingdoms. In addition to the Blessed River, the Rubrumaka Empire uses its mecca of Karzabad as a tremendous trading coast. What is not known is WHO they are trading with... Perhaps another kingdom in the dark wilds???

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In the center of the map, we have the Blacktongue Clan and its ruling valley of Blacktongue City, where its arena dwarfs even their Chieftains citadel.

After we pass the Blacktongue mountain range famous for its death and ghost berries, We reach the foothills before we go north through the silent morass or south into the searing sands.

Not many that can tell come back to the orcs of what things lay beyond the searing sands and into the dark wilds... Those that have returned state they have no memory of what happened when they were in the dark wilds... Strange. What lies down there??? Some Orcs believe it to be an untapped primordial jungle... Just ripe for exploration and hunting!

Back through the silent morass, we reach the Dark Spires mountain range, like the morass, the Dark Spires is home to orcs... The Batslammer clan, known as raiding bat-riding crazy orcs. As a rite of passage, the Batslammer young orcs are tossed off of the steepest spire and climb back up to pass into adulthood. Many young Batslammers are lost, but... The ones that make it are tough!

If We continue east, back through the silent morass, We will meet the Jackedjaw clan the ferrymen clan of the Shattered Lands. They can take you anywhere and anyway though the brackish waters of the shattered lands... For a price.

The Axebitter clan has been building up its forces for a long time, as they were exiled by the Blacktongues just before the last war with the humans... Why they were exiled and not killed? Why got them like that in the first place, and why move them to the far western Shattered Lands? Most have forgotten. Or at least... That's what the old orcs regal around the pubs and bars.

The Darkdream clan, ah the Darkdream clan... Beautiful Orcess as far as the eye can see... Excuse me, I'm going to go visit the Darkdream clan...

Until next time,

Mr. B.I.G. (Blind Idiot God) OUT!