Novels2Search

6: Brooklyn 3 Char Gen 2

She finished up their new body first.

They would start with platinum blonde hair with a streak of purple on either side. When down their hair had platinum bangs with the purple streaked hair framing their fairly androgynous face. Their hair styled like this looked pretty feminine, but if she pulled it back into a ponytail or high bun, then it looked more masculine, like a samurai or shojo prince/princess. It seemed like an easy way to give them some way to differentiate between themselves which person was more in control at the moment.

Their skin was a bit of a light purple, the drow's dark purple skin mixed with the pinkish-white of a caucasian human to create something like a subdued fuchsia skin tone.

The game didn't really let you be anything other than human, so this was more like, the character's backstory she had in her head to help guide her choices. The game, however, did let you heavily modify your ears, eyes, skin tone and facial features enough to create a look to fit her mental picture.

At first, she had given them fuchsia eyes. Something was a bit off with the eyes though, a little more uncanny valley than mysterious fey. Eventually, she focused on the idea of them having Marty’s real-life eyes. Not just blue or grey, but her husband’s eyes that could look like a cold grey winter sky when he was sad, to a pale blue with gold specks that looked turquoise from further away, usually in the summer or when he was happy. There were lots of shades in between. She had never captured the rarest type in a photo or anything to be able to show him how he looked when it happened. When deeply enraged, never at her directly, but she had been witness to it, his eyes turned a blue so deep and dark it was like the crushing depths of the sea. She wanted those beautiful mysterious eyes she had gazed into so many times for herself. And for him too, she supposed

The body was actually easier, curvier than an elf would normally be but not as curvy as a human female in common adult entertainment.

B cup breasts were smaller then she was used to, but also probably the most she could get away with without being too much for Marty to start. There were lots of items that could change their size in these kinds of games usually anyway, so they could always make them bigger or smaller later.

She picked an option to give them both sets of reproductive equipment, what she would call intersex. Futa was what the game called the option though. She thought it was obvious that it was a sex game when the penis size options went from 6 inches to 12 inches. She went with 8, they could use items to make it bigger or smaller later as well so she thought that would be a fine size to start.

The options for the vaginal area were minimal. Just sliders that slightly altered the size of her clit and labia. Still, she managed to get it looking vaguely average. Everyone was a little different, and the options available didn’t really reflect that, but at the same time she didn’t want there to be 25 options that would take her half an hour to balance, so she just moved on once she was vaguely satisfied.

She fooled around with the setting for her butt last, nearly a dozen sliders altered its size, shape, protrusion, width, height and more. But, most of the options looked pretty good, so she eventually went with a nice perky ass that would look good on anyone, then gave it a little extra bounce. Because of course there was a modifier for how bouncy your ass and tits are. She lowered tit bounce just a tad, not keen on knocking herself out in a fight if something enlarged them and sports bras were too rare.

Next up was the clothes, she had over an hour left on the timer, the main rush was because she knew her husband was almost done. There were hundreds of outfits, and the in-depth character creator let her alter them greatly. There were 3 categories, Helmets, Boots, and Torso. So the “torso armour” was often most of the outfit. Everything from a Santa Suit and much sexier “Mrs. Claus” outfit to over 70 Halloween costumes that she eventually figured out how to filter out, after she saw herself in a headless werewolf suit and one she thought must be a copyright safe version of a Xenomorph from the Alien movies.

There were very few dresses or relatively normal clothes, but there were hundreds of suits of armour made of more metals then she had ever heard of. She eventually filtered the armour out too.

She found a “fairy dress” but it was a leafy skirt with a top made of two big leaves. Cute, but not exactly the dark fey princess who summons swarms of eldritch horrors to fight for her. If she picked a wedding dress and dyed it the way her husband did her wings she could create a formal looking black and red outfit, it was a maybe.

She reactivated the Halloween outfits for a second look and found the witch outfit was really frumpy. The Pirate captain outfit without the hat could be dyed into a black and purple formal/adventuring outfit that suited the shojo-prince look, it was another maybe.

Her final choice was an Egyptian Pharaoh’s Robe. It’s white, blue and gold colouration replaced by black with red highlights. It gave the appearance of a dark magical monarch. She found a set of Pretty Pink Tights for legwear, also dyed black and red. Then a blood-red Rose Hairpin as her cosmetic “helmet”. Mostly, because she found out that if she didn't equip a piece of headgear, their appearance would default to the ugly ass space suit helmet her husband had picked.

Soon she finished with what she expected to do, but then a new menu popped up.

There were 5 more choices between Power, Technique, Willpower, Charm and a balance. This seemed like picking a Stat to specialize in, or not.

Power affects grapples, both containing foes, but also escaping bonds or grapples, and the lust damage of power based sex attacks, like spanking. It also has a small effect on melee builds in normal combat. Which seemed to imply that these stats mattered more for sex-battles then normal combat, but would still have a small effect on their regular combat builds.

Technique effects ranged attacks in both styles, but also accuracy, evasion and initiative in The sex-battles as well as technique based attacks like a massage.

Charm determines the lust damage of seductive attacks, eases the difficulty of NPC interactions and boosts summoning a bit.

Willpower determines sex-magic damage, how easily one resists lust damage, charm effects. And boosts non-sex-based magic a bit.

They all sounded vaguely necessary and she liked the idea of experimenting with a bunch of playstyles, so she picked the balanced option rather than specialize.

Next were options about her character’s upbringing, The only one that fit her character idea was Pampered, which doubled starting money but gave a starting penalty to willpower. She didn’t care about extra gold or credits or whatever currency they would start with when they would have such powerful combat gear to start. She assumed there was a way to profit off being a badass, and lower willpower would basically be lowering her mental defences and magical potential.

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Thankfully there was a balanced background option, it was vague on details and had no bonuses or penalties, but best fit her plan of trying a few playstyles before specializing, and she could imagine a half breed dark fey having to work twice as hard to be good enough for her family and thus being given a balanced education in all forms of seduction and combat.

The next set of options had a ton of selections, each affecting breeding or sex battle in some way, there was one for lowering your sexual attraction towards everyone, basically turning you asexual. Also, the opposite, ones that made you more easily turned on in general, or by specific things.

That all seemed kinda bad to her, she could see situational benefits if both, but only if she wanted to min-max a certain playstyle, which she didn’t really want to do, at least not like that.

There were traits to make it easier to make sexual organs bigger or smaller, with specific traits like Bulgy that made making one’s ball’s bigger easier with transformative items. She would rather just use more items for a similar effect and didn’t see the point in such traits unless you wanted some part so big it would become hard to move or so small it was hard to see. Neither thing was her kink, but as her mom liked to say “don’t yuck someone else’s yum”.

There were several traits for making it easier to get pregnant, shorten pregnancies, or increase your sperm quality or quantity. These sets of options weren’t from the main game she had chosen, nor were the stats exactly the same. Which was why she was focused on these breeding related perks, as the main game was all about breeding monsters with each other and yourself to make better monsters.

She eventually picked the sperm quality perk, Virile for several reasons. The first was that she ruled out enhancing her ability to get pregnant or speeding up pregnancies. If she did either of those things she was setting herself up to be a baby factory and while experiencing the joys of pregnancy for only a few days rather than 9 months would be cool, the increased realism of the game world made her desire not going through a pregnancy every few days, especially as some of the games she had added lowered your combat effectiveness if you were too pregnant.

The reason she picked sperm quality over quantity was due to the odd way the perk was described. “Increases the quality, or impregnation chance, of the sperm your produce” so while increasing the impregnation chance was the point of the perk, the game these options were from didn’t actually have any way of raising your children, you just would have a daycare fill up with all your odd kids. Whereas in the Deva rancher games, your children would be adults instantly, with stats and traits based on the stats and traits of the two parents.

She was hoping that the merger of the two systems would either make the Virile trait give any children they sired better stats, or pass on their Virile trait that makes it easier to knock someone up, or in the best case, both.

Last she had to pick a class, there were over 20 options, from tech operators and smugglers to black and white mages. They seemed to affect what kind of sexy attacks one learned while levelling up. She skimmed the descriptions before deciding on Enchanter, the description seemed to have bits describing it as an enchanter of magic sex toys and items, as well as a mage who can enchant people.

The descriptions were clearly from 2 different games, because the sex toy based attacks were based on the technique stat, with Willpower helping make better toy enchantments. Then the enchantment effects for people are based on either Charm or Willpower. Power being the least utilized by the class until she realized it was used for forging and smithing some of the toys before enchanting them. It seemed perfect for her balanced build.

She hoped her enchanter class would synergize interestingly with the extensive crafting options from Terrania.

They only had 35 minutes left on the timer for clothing options, but they were finally done creating their character.

They logged into their new game world. Rayne let Marty take control to start.

He summoned a few mini tentacle brains to kill slimes for him. He went to work chopping down trees with an energy beam tool called the Godly U.F.O. which, stands for Univeral Fragmentation Omni-Tool. (the Godly weapon modifier, being one of the best possible modifiers). It did all the same functions as drills, hammers, saws, axes or any other tool required for turning things into materials, it also boosted his block placement range a bit, something no other Omni-tool in the games did.

The Tool's beam took out another tree every few seconds, with all the wood being added to their inventory. The also got acorns for growing new trees and occasional consumable fruit items.

Rayne was going to ask how the same species of tree was dropping apples, oranges, peaches and acorns. Then she remembered that despite how realistic the world looked and felt, it was still using more game logic then true biology. 

Once a hundred-foot radius around their spawn point was clear of trees Marty started targeting hills and mounds of dirt, then using the dirt to fill in divots or trenches in the terrain, levelling out the clearing.

Then he used the mirror to return to their exact original spawn point. then dug a pit straight down 20 feet or so from there. At the bottom he made a cave in the dirt, he used wood he harvested and iron (from a big stack of iron bars taken as one of their 10 inventory items from the vault), to create a workbench and anvil, they still needed more stone to make a forge/smelter.

First, though, he used the bench to create a couple of trap doors. He flew up and used a magic grappling hook to hold on to the side of the dirt pit. He put one trapdoor at the top of the pit, then a few wooden platforms on the way down to eliminate potential fall damage, and give easy jumping platforms back out for anyone lacking wings or grappling hooks.

He made a few chests to store our excess gear as well as any dirt and wood we don't need to carry around. Marty managed to dig out a side passage and make two wooden bedrooms, one would be for them to rest, Marty placed 3 golden beds side by side to make one huge bed.

The most potentially frivolous item stack Marty picked was of Gold Beds, Pirates occasionally dropped them in pirate invasions, so he had brought a stack. All beds would function the same as far as he knew, he mainly brought them because he had never needed to make 99 or more of any type of bed. He had farmed the pirate invasion hundreds of times for cash or for items they drop, and he had collected gold furniture in a chest but never needed to use a fraction of what he harvested.

The Silk required to make a bed normally required you hunt spiders or gather cobwebs, then run the cobwebs through a spinner to make tread, then use a ton of thread to make a bolt of silk cloth, then you needed 10 bolts of silk to make a bed, any bed, even a wooden bed. so Bringing a stack 99 golden beds was more efficient than a stack of 999 bolts of silk, as you still needed enough materials to make bedframes.

Beds were also not a necessary part of an NPC house, normally just acting as placable spawn points. However, he guessed that it might be a lot more important with all the sex game stuff added in. So it would probably be better to have lots of beds. If the NPCs were capable of understanding the value of their home furnishings in some way it might also make them more friendly or something. 

They were mid-air, jumping towards the bed a little over half an hour after starting the game when time seemed to freeze and then their whole world went Black.