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Necromancers Journey
Remus’ Grimoire

Remus’ Grimoire

After Azar left, Remus was all by his lonesome. With just his thoughts, he was lost again.

Suddenly and without warning, a skull splitting pain assaulted his head. Knowledge flooded his at a very fast rate.

Knowledge flooded his mind. A very rough and aggressive language it was. Nothing he finds familiar. He guessed it was an ancient language. Probably something reserved for followers of Azar or dark mages like himself.

He devised it wasn’t important and tried to beat back the pain as best he could.

In a few moments, which felt like an eternity, the pain subsided.

In a dark, cold, raspy voice Remus called out.

”Grimoire”

Mana he had forgotten how to use ushered into his words. Speaking the tongue of this ancient language summoned a dark tome. A powerful man surrounded by what seemed to be a rotten valley was imprinted on the cover.

He flipped a page and was greeted by grey pages that seemed to have barely survived the test of time. Blood red writing was neatly written all across the page.

Name: Remus

Race: Undead (Skeletal Mage)

Class: Necromancer

Subclass: Disciple Of Azar (Rot Mage)

Strength: 10

Speed: 10

Intelligence: 25

Wisdom: 15

Authority: 10

Mana: 100

Control: 20

Disciple Of Azar: Your servitude in life has given you meaning in death. Your lord has granted you authority over a lesser version of his Decay, Rot Magic.

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Life And Death: In life you commanded the dead. And ironically you are now commanded. But not all is lost. You have an amazing talent for the dark arts of Necromancy. Some of your talent in life has crossed over with you.

Undead: Never tire, never fear, and never hunger. Minor cold resistance and death magic resistance. Vulnerable to fire, blunt weapons, and holy magic.

After a close look at this page he flipped it over. A new section that simply read ‘spells’ was shown.

A questions was phrased to him in the ominous red colour.

What path is yours oh faithful one. The path of bone or the path of flesh?

He subconsciously thought of skeletons and the writing faded. Confused Remus waited for something to happen.

The red writing returned slowly. But this time in the form of 4 spells.

Sacrifice: Gain knowledge through your devotion to your god. The most power is in the soul. Sacrifice the souls of your vanquished foes to Azar, god of Decay and son of Death.

Touch Of Rot: Everything you touch will develop Rot. A slow and painful death that has no mercy on the casters enemy. Casting this spell is very difficult for beginners and costs 20 mana per use.

Raise Skeleton: The base of any beginner Necromancer's immortal army. Simply copy’s the bone structure of the vanquished. Costs 10 mana per cast.

Death Bolt: A modified version of the ‘mana bolt’ spell commonly taught to beginners. Very lethal and dangerous. Costs 20 mana to cast.

After reading the description of each spell he attempted to cast.

Once again Remus began chanting in the ancient language. He imagined he would only need but a word eventually. After about 15 seconds of chanting he spoke the final word.

”Death Bolt”

A black and purple mix gathered in front of him and shot of faster than a bird. His target was a crow about 100 yards away from him.

The bolt connected and sent the bird tumbling to the ground. Remus ran after it until he was standing over the remains.

A black mess was what was left. Blood seeping from the eyes of the unlucky crow as a black mist escaped its mouth.

Despite the grim corpse Remus felt nothing. He got up and spread his arms to the sky. He began chanting the Sacrifice spell words. After about a minute he finished.

“Sacrifice!”

Remus could only imagine what casting this monstrous spell would be like had he not have infinite stamina.

A blue mist left the crow in screeches. It was pulled into the red glow that surrounded Remus after chanting the spell. It soaked into the ground and just like that it was over.

He felt no change. What was a god to do with a simple crows soul? He needed more if he where to gain anything.

He looked down and began chanting the raise skeleton spell.

after 5 long minutes he was done. But nothing happened.

Confused, he tried again. This time at the end of his spell the skin left on the crow exploded into viscera and goo.

But the skeleton bird did nothing.

”Fly”

Still nothing.

”Go”

Still nothing!

Upset Remus called out to his Grimoire.

“Grimoire!”

After seeing his mana at 60, he flipped to the spell page. Under Raise Skeleton he saw words stating a soul was needed for the skeleton to work.

A little upset and weakened from his spell usage Remus wandered to a stump and sat down. Hoping to calm down and regain his mana.

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