Asher was the epitome of efficiency, meticulously sifting through his requirements without a moment's delay. Unconcerned whether his choice fell into the category of skill or equipment, his only criteria was to find an item of substantial value that was related to the necromancer's class, with a cap of 300 points. The array of choices was overwhelmingly vast, with the list seemingly endless — the scroll bar shrinking incrementally, suggesting a near-infinite pool of options. Yet, Asher was not afforded the luxury of eternity to explore every possibility. Resolved to expedite his decision, he was determined to select the first item that piqued his interest and was immediately utilizable. Anything that required a learning curve or preparation was quickly dismissed; he simply could not justify such an indulgence when time was a luxury he did not possess, no matter how exceptional the item might be.
Asher proceeded with a clear focus. He skimmed through the list, bypassing items that didn't meet his criteria of immediate use. After skimming through the options swiftly. One or two minutes in, an item caught his eye, sparking the gamer in him. It was the kind of skill that tickled his penchant for strategic planning. Laying eyes on it, it just clicked for him — this was exactly what he needed. It wasn’t just appealing; it felt right, fitting into his current strategy like a missing puzzle piece. When one particular item stood out, he didn't second-guess himself; he confirmed it met his needs and was within his point budget, and then he made the purchase. There was no room for regret or wondering about the what-ifs of the unexplored list. Asher was practical and knew that the right tool for the moment was worth more than a potentially perfect one that couldn't be used right away. With the transaction complete, he was ready to make the most of his new acquisition.
You have purchased the Active Skill 'Necrotic Touch(Magic)' for 300 points
https://i.imgur.com/mDEE9nF.png [https://i.imgur.com/mDEE9nF.png]
Asher, with his discerning gaze, delved deep into the details of this particular skill. He found himself entranced by the particular usage of it, and he knew, without a shadow of a doubt, that it was the perfect match for his guardian.
This skill imbued the user's offensive capabilities with the force of necrotic damage, a cryptic affinity traditionally harnessed exclusively by practitioners of the dark arts, also known as necromancers. Much akin to an elementalist endowing their powers with the elemental forces of fire, water, earth, and the like, or a paladin infusing their weapon with divinity, each of these disciplines bore their distinct advantages and drawbacks.
For Asher, a practitioner of the necromantic arts, the Necrotic Touch stood as the conduit bestowing this enchantment upon his guardian's arsenal of offensive abilities. Through this attunement, Asher could convert his physical damage into the energy of necrosis, thereby inflicting additional damage upon the living. Furthermore, an additional advantage inherent to this skill lay in the fact that Asher's guardian, unburdened by the necessity of wielding a weapon, was able to fully channel the potency of the Necrotic Touch. This enchantment, as expressly indicated, extended its influence over all forms of damage inflicted by the user, granting Asher's guardian the ability to imbue both its shield charge and shield throw ability with the entirety of the converted necrotic damage, thus maximizing their offensive potential.
Your 'Animated Guardian' has learned the 'Necrotic Touch' Ability!
"This haul is pretty impressive. Just coming back to the tower has boosted my utility, fighting capabilities and defense quite a bit. With these new abilities and an improved shield, I don't think I'll have any trouble clearing the dungeon when I head back. As for the time when I finally get out of here after beating the 10th floor and getting my second class, I'm curious how much stronger I'll be."
The 'Sixth Floor' is about to open! Please prepare yourself to face the sixth part of the trial.
"Already!" Prior to his transportation to the Sixth floor, Asher swiftly accessed his character interface, promptly investing his ten attribute points into vitality. He ensured that all essential preparations were in order before embarking on the sixth-floor trial, fully aware that it would present a significantly distinct challenge compared to the preceding five.
You have allocated 10 points into Vitality! VIT: 30 -> 40
HP: 400 -> 500
With his vitality bolstered, Asher felt a renewed sense of confidence as he braced himself for what lay ahead. The anticipation of facing a trial that promised a departure from the familiar terrain of the previous floors fueled his excitement and anxiety.
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Asher's head began to spin, and his vision blurred, leaving him feeling dizzy and disoriented—a sensation he had become all too familiar with in this tower. Once again, the world around him seemed to warp and change. It was as though he had been abruptly transported to an entirely new territory, distinct from any he had encountered before.
Slowly but surely, the haze lifted, and the enigmatic surroundings resolved into a new landscape. He found himself standing on a serene seashore, where golden sands stretched out as far as the eye could see. The gentle waves of sea water lapped at the shore, producing a soothing, rhythmic melody. Overhead, the sun bathed the scene in a warm, inviting glow, while a gentle breeze carried with it the faint scent of salt. Asher took a moment to soak in the beauty of this new environment. The beauty of the place was undeniable, and it left him pondering the purpose behind his sudden transportation to such an exotic place. However, he couldn't afford to be fooled by the allure of beauty alone. His previous experiences on the first three floors served as a stark reminder that appearances could be deceiving.
He recalled the lush, sun-dappled forest of the initial levels, where vibrant greenery and colorful blossoms had masked the presence of ferocious creatures such as the goblins and the savage woodland bear, creatures that would not hesitate to pose a deadly threat. With this in mind, Asher remained vigilant, knowing that beneath the surface of this picturesque beachscape, dangers may well lurk, waiting for the right moment to reveal themselves.
As Asher stood watchful on the tranquil shore, his patience was soon rewarded as the system prompt materialized before him. It held the key to completing the purpose of this new floor.
Trial's Objective: Kill 50 Fishman. Time Limit: None
Failure from completing the trial - Death!
Reward for completing the trial - Random (Common-Magic) Skill
The word "Death" displayed by the system prompt shattered any remaining semblance of carefree anticipation that Asher might have held onto. His cautious approach, which had been present since the beginning, now became even more pronounced and poignant. From the sixth floor onward, the stakes were higher than ever before. Failure didn't merely imply a return home and the closure of the tower's door; it now signified an irrevocable termination of his very existence—a point of no return from which there was no escape, no second chance at life.
With the gravity of this new reality sinking in and the threat of permanent death hanging over him like a looming storm cloud, casting a shadow over his every move.
But Asher knew that he had come too far to back down now. The challenges ahead might be perilous, but he had already faced and conquered obstacles in the previous floors. He couldn't afford to let fear paralyze him; instead, he needed to channel it into a steely resolve to adapt, strategize, and overcome whatever trials lay in his path.
"This time, it's Fishmen, huh?" Asher mused, a wry smile playing on his lips as he considered the challenge ahead. The task of this trial seemed straightforward enough: eliminate 50 Fishmen. However, he couldn't help but wonder about the nature of these creatures and what they entailed.
Fishmen, Asher surmised, were likely a humanoid species inhabiting this floor. Their name suggested an aquatic origin, and he couldn't help but anticipate that they might possess water-related abilities or other traits that would make the task more challenging.
Armed with this limited knowledge of the Fishmen, Asher steeled himself for the encounter. He couldn't afford to underestimate them, especially considering the heightened consequences of failure on this floor.
As he began his exploration of the coastal environment, he kept a watchful eye out for any signs of the elusive Fishmen. With every step, he reminded himself that each encounter could bring him one step closer to his goal of defeating 50 of them and completing this trial's objective.
As Asher continued his cautious trek along the shoreline, a sudden, explosive burst of water erupted from the sea before him. Startled, he instinctively positioned himself behind his guardian. Moments later, a figure emerged from the tumultuous waters, soaring through the air and landing gracefully on the sandy shore right beside him.
The newcomer, a being dripping with seawater and bearing an uncanny resemblance to the mysterious Fishmen he had to fight, stood before Asher. It's amphibious appearance was marked by glistening blue scales, webbed appendages, and a set of viscous large yellow eyes that seemed to hold no semblance of intelligence.
https://i.imgur.com/2ePlzMi.png [https://i.imgur.com/2ePlzMi.png]