* Enchantment Tier List:
1. Bronze: Enchantment barely noticeable.
2. Silver: Simple, but potentially useful, enchantments.
3. Gold: Powerful and versatile enchantments.
4. Platinum: Enchantments that are equally rare and potent. Even veterans only have one or two, if any.
5. Legendary: Most raiders will never see one in their lifetime. Can create significant and permanent changes to the world when used.
Note: So far, we’ve only seen the effects of one platinum-tier enchantment. Where was it? 🤔
Equipment Notes:
Theo:
Low-Grade Daggers (Bronze)
Drop Info: Found in maze.
Description: They cut slightly better when mana is channeled into them. That's about it.
Sovereign’s Boots (Gold – defective)
Drop Info: Red-Crested Sovereign
Description: Grants the owner a significant burst of speed. Because they're defective, the exact amount varies every time they are used. These boots are difficult to use and very dangerous.
Golem’s Wooden Vambraces (Silver)
Drop Info: Wood Golem
Description: Features a wooden guard that can grow into a small shield. Channeling mana into these vambraces boosts defense.
Windcaller Cloak (Gold)
Drop Info: Razor Bat
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Description: Move your limbs to drastically affect the surrounding air. Larger movements require more mana, but the effect is greater.
Talisman of Deception (Silver)
Drop Info: Shadowstalker Spider
Description: Creates an illusion around its owner. Touching the magic will disrupt it.
Hunter’s Cross (Silver)
Drop Info: Dire Wolf
Description: This necklace can change into a sword at a moment’s notice. Convenient for deceiving others. Unfortunately, the weapon itself has no unique properties.
Nico:
Beast’s Claw (Gold)
Drop Info: Dire Wolf
Description: Gloves that turn into monstrous claws. They also greatly enhance their owner’s arm strength and speed.
Druid’s Cloak (Gold)
Drop Info: Forest Guardian (Boss)
Description: Allows owner to control and warp nearby plants. This ability is powerful, but it requires close contact with the ground to use.
Druid’s Trousers (Gold)
Drop Info: Forest Guardian (Boss)
Description: Allows owner to enter trees and teleport to their adjacent kin. Can’t be used in quick succession.
Quake Boots (Silver)
Drop Info: Heaven’s Spire Deer
Description: Channel mana into these boots and stomp the ground to create a powerful shockwave.
Recall Feather (Silver)
Drop Info: Various Birds
Description: Drops in pairs. Break one feather and you will teleport to the other. Different feathers will fail to perform at different distances. This effect can only activate inside of a dungeon.
Note: Nico lost most of his gear during a disastrous trip to the fourth layer. All of his current equipment comes from the second layer.
Vivian:
Graduate’s Robes (Bronze)
Drop Info: Magic Academy
Description: Contains a weak enchantment that passively improves mana recovery. More of a status symbol than a legitimate piece of gear.
Beholder’s Seventh Eye (Gold)
Drop Info: Void Guardian (Boss)
Description: Locks onto a target and allows the user to ‘see’ their strength. More information is revealed as the target performs actions. Attributes of livings things such as speed, toughness, etc can be discovered. Enchantments and magical affinities may also be revealed. Can predict the target’s actions in the near future.