One good thing about his Diablo II system, Anton could work on repairing the items they received from the bandits while they were traveling. He just needed to enter the world of Sanctuary and have any of the blacksmiths repair the items that he stored in his inventory and voila, it was done.
After that Anton would just retrieve the items from his inventory and allow his father and the others to sort them out and then Anders could store them in his spatial item. He was a bit thankful that the spatial ring from Zenoxus was with his father since it allowed him to store a huge amount of items and he felt a bit sad for the elder vampire.
Anton knew that he should not be given that the elder vampire and his two remaining progeny that became part of their group were truly evil beings before he defeated them and would probably continue to do so if he didn’t enslave them but emotion didn’t conform to logic. They may be evil beings but for a short time, they were their companions.
Of course, he wouldn’t be stupid enough to seek revenge because of the vampires’ deaths since it would only result in him becoming either an undead or a sacrifice to increase a powerful undead’s strength. Anton knew though that if something like that happened to Anders or Anna, who he now truly considered his family, he would do everything in his power to destroy the Undead Coalition. He was glad that that didn’t happen though since he wanted to live a long boring life in this world not a short glorious one.
They briefly stopped during lunch but then they continued traveling at a fast pace. When night arrived, Devon selected a nice campground for them. Anton was expecting that the merchant caravan that they were with the night before would catch up to them but apparently, they traveled far enough that the merchant didn’t appear.
After setting up their camp, Anton gave the already repaired items from the bandits to his father, and Anders together with Nemina, Lucas, Lunelle, and Frederick, sorted them out while Ramona, Belinda, Colin, and Anna prepared dinner for them.
Devon still assigned themselves as a scout and roamed the surrounding area looking for dangerous beings that could endanger them but it wasn’t truly needed given that they were being guarded by Anton’s summons.
Anton busied himself by cleaning everything in sight. He was addicted to casting his cleaning spells. The spell allowed them to remain presentable even though they were on the road. All of them appeared as fresh as they would be if they were living in a mansion in any city surrounded by maids who catered to their every whim. The fact that Anton always subjected everyone to his auras, even all of the horses, and they drank mana water all the time, all of them looked like rich young ladies and gentlemen. Devon even complained a lot that all of his scars, which was something he boasted about to his lady friends, disappeared.
During dinner, they all continued watching Star Trek The Next Generation and after that, they rested early.
They passed through several villages and a town during the next seven days and Anton managed to collect plenty of wooden and metal sculptures that he would use for his enchanting. On the seventh day, they were in a village that Anton didn’t bother finding the name of when he reached the maximum level for his druid character.
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Admittedly, his druid character’s items were subpar compared to his sorceress items but it didn’t matter so much since his system would only allow him to wear one set that would reflect in real life. Anton, of course, was planning to spend a huge amount of time grinding for powerful items since they would truly help him become truly powerful but he would probably do so once he had a physical character like the Paladin or the Barbarian. Honestly, Anton would prefer to level up a paladin character before a necromancer one given the situation but since his system declared that he could only select magical characters first, he could only choose the necromancer.
Either way, both the necromancer and the paladin characters were dangerous characters. Necromancer because undead magic was still considered dark magic and most people would be opposed to that and not only that, the undead was currently in the process of conquering this continent. Paladins because they were usually associated with a god or divine being and if he showed that he had access to paladin magic, people might wonder which god he was serving.
That meant that once he leveled up his necromancer character, he would need to make sure to hide that magic but it would probably be easier for him since Anton did have access to the magic of two other characters which were the sorceress and the druid skill trees.
Anton wasn’t worried about his items since sooner or later, he would be able to collect the most powerful ones especially if they managed to find a place where they could actually stay for a long time.
At least with the necromancer character, there were still two other skill trees that he could choose that didn’t require him to have a corpse ingredient to activate. He would have preferred to level up his necromancer using the summoning skill tree but he would just need to soldier on using the poison and bone skills or the curses skills.
An idea did occur to Anton. He could focus on playing his necromancer using the summoning skill tree but he would only summon the golems in the real world since those summons were usually not associated with necromancy but with wizardry.
He decided then that he would follow the summoning standard build for the necromancer since it would be easier for him to level it up with that build just like what he did with the druid character.
Anton did not create the necromancer character yet since as usual when leveling up a character, he wanted to play the character in person and not use the on-screen option since he would need to get used to how the mana and mana structure of the necromancer skills would run through the mana pathways in his body.
While everyone was busy roaming the village and buying things from the villagers, Anton stayed inside the carriage and reviewed the skills of the necromancers. He concluded that the spells of the necromancers were not good for enchantments since the spells under the said character were truly terrifying. Maybe the golems but the druid summons would be better since at least those would not terrify people too much. He would still study the mana structure and mana pathway of all the necromancy spells since learning all of it benefited him too much to neglect them since once he mastered them, there was a huge possibility that he could create new spells and new types of enchantment that solely his own and not based on any of the characters.
Anton knew that he wasn’t there yet and wouldn’t reach that soon but the possibility was there. After several hours, they left the village and Lucas advised him that they would reach the coastal city of Whaling in three more weeks.
He couldn’t wait to reach it since they would stay there to research where they would go next and Anton was excited to learn the possible places where they could go.