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McShot 0.00.01 Welcome to the Fun House

Creak. The door has opened.

Step.

Step.

You make your way inside, looking left and right. Gorgeous paintings hang in every corner of your eye, but never directly in the center of it. Before you is a wide set of stairs adorned with a red carpet, with a man with a funny hat seated at the end. He has a nice big smile, accompanied by a finely combed black beard not accompanied by a equal amount on the head.

Seeing you make your way in, the man jumps from his leather chair in his green coat and green pair of pants. A cane appears in his hand as he bounces the end of it on the floor and shoots out to the spot directly in front of you, barely a pause to the outstretched hand he offers you.

"Greetings sir and/or madam, I am not one to judge," he says eagerly taking your hand and leading you up the stairs.

"As you can tell by all of the titles and whatnot my name is the wonderful, illustrious, etc. etc. Mr. McShot! And now you are my guest, and I'm not letting you leave until you get a nice eyeful of all my wondrous things."

Taking a left, or was it a right, he leads you up another set of stairs to a hall filled with doors. Each door has a number on it, a number that seems to make your eyes have a hard time settling on it.

"Each door contains a story, one of a different world and a different man/ woman/ thing trying to achieve their goal. I try and label them from time to time but it can get a little boring sometimes, so sorry if you get lost." Walking on, McShot points to doors here and there. "In here, time is hard to track. Thus, it may seem like something already happened or you skipped something and immediately find yourself back at the source. All I can do is give a helping hand."

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With an exaggerated gesture he points to the big title that opened this section of the story for you. "Here's the key to understanding which story is which so listen, read, hear, smell, and taste carefully. The first set of numbers represents the door you had entered, and what world it is. The second set of numbers illustrates the phase in the story it contains, almost like a chapter. Some will forever remain ones while others may grow past a one. As for the last set, it is the chronological order since you've been here. It starts from 1 and counts up, this isn't the standard .1 is greater that .01 but rather the 0 before the number illustrates the times you return to my house. Understand?

"While you may not care for what is behind the door, you may care for the return from the door so keep a look out for that pesky 0 in the third string. Now that that is settled, try and pick a door! ... After I get my lunch of course, and remember you as well."

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