Session 12
Here we are again, lost in the woods having just averted danger.
This is the part where we find more wayward companions, isn’t it?
More fodder to keep Elk safe when his rolls go bad?
Things are getting bigger
The circles you walk these beings in have to get bigger too.
To break your orbit, you need momentum.
– Coyote
—
Arm rental 17 - (1d4) 4
13 filigree remain
I want Accretio to carve a zig-zag path through this stretch of woods toward that tower. Get them to swallow as much material on the way as I can
Harvest forest material:
Accretio: Equipment (advanced piloting plate 1d10): 7
Accretio: Body (Godbeast 1d12): 1
8
Accretio starts stomping through the course you’ve outlined. Palm fronds made of shop awning hang and lilt in the wind above you.
The sides of the river are neatly trimmed sidewalk pavement that drop at a right angle several feet, where the stream of marble runs.
There are shrubs whose roots are the bends of wagon wheels, spokes spreading into the ground, which is part hardwood, part carpet grass. Ceramic boulders poke out and tilt Accretio as they step over them.
Base Harvest: 1d6
2
Accretio swallows portions of all of this material as his body seems more than capable of carving through this landscape with their sheer weight. The great opening that acts as their mouth resembles the enormous loading buckets on some of the strange machinery you’ve seen in the Slab Yard.
Bountiful Harvest: 1d6
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1
You pass a wrought iron tree, its base the hard rectangular monolith shape of a great anvil. As it rises and coils, its branches bear fruit of things with sharpened edges, suggestive of crafted weapons but in more primordial form. Bulbous ax blades hang off of pommel stalks, hard nuts of kite shield exterior dangle, weighted to drop.
“Hold on for a second.”
I tap the minimap Accretio in the little city to get them to stop.
“What exactly happens to the stuff you eat?”
With a mouth full of smithfruit and anvilwood, they manage to respond clearly:
“It is amalgamated and preserved within my form.”
“Is there a way to control how that happens?”
I want to fiddle with the little city. Zoom in on Accretio and see if I can access some information on what they’re consuming.
Added Function:
Resource management (1d10)
10 vs. 5
Inaccessible
You get a good grid view of Accretio’s current structure and make up as you zoom in, but the best you get is a breakdown of proportional makeup of the materials within. There doesn’t seem to be a way to access or manipulate them at this time.
There is, however, an inventory of the materials that have been consumed. They are displayed in vague depiction through marble and light, but have no names attached to them. The little city begins to display several icons and location data through clever use of small icons and coloured light.
I’ll get Accretio moving again.
Unique Harvest: 1d10
10 vs. 5
Unattained
Accretio finishes their route through this section of Voidwood, carving a wide swathe of destructive harvest behind them.
You can see new veins of curious color running through the rockbed of Accretio’s shell. The buds of new plant life wind their way around the lower areas of the shell, their scale so small the details escape your vision. There are more nooks and crevices now upon this shell that hold hidden places and formations you have not looked upon.
You breach the forest wall, where the clearing around the tower begins. It seems to be one of the outposts described to you by Cribbage. You can see the pathway leading up to it, which cuts up through the cliffside you originally plummeted from.
You see a pair of Marauder goats roped up outside the tower, their packs removed and only saddle lining blankets atop them.
There's a smaller building resting next to the tower, as well. A cottage or hut. Well built, finished with purple and white flourishes on the woodwork. A conical ring of shingles for a roof. It's a moment before you spot the polished yellow stalky legs and talons that are nestled underneath the building, and seem to be part of its construction.
A small platform deck with raised rope rails is built before its front passage, which is a heavy circular door with a brass ring affixed to one side. There is a chimney, but currently no smoke.
As Accretio steps closer, it seems to startle the hut, which stands up on its thick poultry legs and looms a good six feet above Accretio’s shell. It stretches out its wings, which are a series of wooden struts and woven rope, which has equipment and tools interspersed throughout, as well as fixed-frame ladders leading up to the upper deck.
This causes a ripple of Accretio-focused attention as the goats become agitated, and the door to the Outpost Tower swings open. Five small humanoid creatures spill out of the tower, clearly roused to some urgent action to get outside.