Lotus Year 30
Information Name: ----- Level: 23 Gender: ---- Age: 30 Years Hp: 212.1 Sp: 92.4 Mp: 82.5 Race: Lunar Nymphaea
Attributes Str: 1.2 Vit: 60.2 Def: 23.8 Dex: 2.6 Spe: 0.2 Magic: 1 Hp Regen: 2.4 + 1.2 MpRegen: 0.9 Luck: 1.2
Skills
[Roots Whiplash] - Lv 1
Create roots capable of purifying water and absorbing nutrients.
[Celestial Absorption] - Lv MAX
Absorb the magical power of celestial bodies through the process of photosynthesis, generating MP and SP.
[Undine's Embrace] - Lv 5
Use Mp to summon water-type elementals, the result of the summoning will depend on the sacrifice offered and the level of the host.
[Earthward Caller] - Lv 1
Use a catalyst and an Mp sacrifice to summon an Earthward that will follow your orders at the cost of SP.
[Lotus Blessing] - Lv 1
Bestow a blessing upon an allie that ncreased luck and fortune.
[Purified Wellspring] - Lv 1
Use MP and Sp to add magical properties to large amounts of water near you.
[Lily Pad Shield] - Lv 2
Create Lily Pads that can serve as resistant shields, Lily Pads cannot generate energy.
[Solar Beam] - Lv 1
Use a flower to generate a concentrated beam of energy capable of causing massive damage, the solar beam must be charged and its strength is limited by the intensity of sunlight.
[Poison Point] - Lv 2
Use your Sp to create poisonous spikes.
[Serenity Blossom] - Lv 1
Use MP and SP to create flowers capable of emitting a hormone that calms and tranquilizes anyone who feels it.
[Thorn Trap] - Lv 2
Use Sp and MP to create root traps that activate on contact.
[Aquatic Allies] - Lv 4
Use Mp to summon a variety of aquatic creatures that can serve as your allies.
[Mist Veil] - Lv 3
Conjures a veil of mist to obscure the vision of invaders.
[Lotus Light] - Lv 6
Use Mp to create a small light source in lotus flowers.
[Water Echo] - Lv 1
Use Mp to create small sounds at any nearby water sources.
[Floral Flourish] - Lv 8
Makes plants around you grow faster.
[Pond's Reflection] - Lv 5
Use Mp to reflect any image, as long you have viewed it before.
[Kelp Keep] - Lv MAX
Use Sp to create small amounts of highly nutritious algae.
[Gem Growth] - Lv 1
Use materials, high amounts of MP and time to create magical jewelry.
A few years passed, Green never returned, and all that was left of him was a small abandoned camp and stone statues lined up in the middle of the rest of the camp.
Green is missed, I don't know where he is, or if he is safe and well, and my heart aches at the thought of him returning to the miserable state he was in when I met him. The only thing that gave me comfort was telling myself that Green was a smart and capable boy, and that he would never end up in the same situation again.
In recent years I have been increasing my lake, and trying to raise my levels, but to my dissatisfaction the levels are taking much longer than expected. In the beginning it was easy to evolve, but after level 20 things became much slower, too slow.
The skills were like that too, the more "advanced" a skill was, the more time I needed to level them, and even if time is the only thing I have, that's still a big inconvenience.
I have been spending my years perfecting my water manipulation and trying my best to evolve my skills, I created a large fog that surrounded the lake, and that hindered the arrival of enemies.
The fog was very "thin" so it only worked at times of low solar lux intensity, if the day was hot there would be no fog on the lake, but on cold or cloudy days I could create a thick layer of fog that obscured anyone's vision. one.
I also started spending more time on the fish in the lake, giving them food and protection from predators, and I even made a large root system that the koi-like fish could use to lay eggs.
My Axolotls started to become less aquatic and became more amphibious now, being able to leave the water and hunt on land. These guys are very dangerous and can even be deadly, despite the cute and delicate appearance that an axolotl had, they had mouths full of retractable serrated teeth, which contained an anti-clotting toxin, so one bite from an axolotl and you would bleed to death. .
These guys also liked to hunt in groups and were not afraid of death, as long as they didn't lose their heads they were willing to sacrifice arms, legs, tails, parts of their bodies, eyes and even organs!
The axolotls became completely integrated into the lake's food chain, they ate creatures that were too stupid not to realize that a lone axolotl resting on a rock was a trap, and they were eaten by larger creatures like eagles and wolves.
My elementals were also at full strength, I reached a limit of 20 small water elementals, but they could fuse with each other to create more powerful elementals.
A single small water elemental posed no threat, but if 20 elementals fused into a single large water elemental, it would cause problems. Once a bear tried to enter the lake to eat the fish, and until then there were no problems, but he started tearing up my leaves and roots to gain access to the lake, and this angered my elementals.
The bear paid them no attention at first, but when 20 small elementals merged into one elemental with the appearance of a catfish wrapped in a furious water tornado, the bear began to run without delay.
My other very interesting power was the ability to create magical jewels, I didn't understand what this was for, but I could create small shells at the bottom of the lake and with a lot of time and resources these shells would generate a small jewel depending on the material that was placed inside of the shell.
The first jewel to appear was an irregular cyan blue ball, which was the size of an egg and had a small mysterious glow inside it, I didn't know what to do with these little things, so I just threw them at the bottom of the lake until I discovered some use for them.
That's when I thought about Earthward, who needed a catalyst, and jewels usually work as catalysts, especially if they are magical jewels.
Activating my [Earthward Caller] skill, I began pouring large amounts of MP into a small blue jewel at the bottom of the lake, and within a few moments I could see a large whirlpool of water forming around the jewel.
Soon mud and rocks began to rise from the bottom of the lake and wrap themselves around the blue jewel, completely hiding it in a pile of mud and dirt debris. And within moments a small creature the size of a young boar appeared.
Earthward was shaped like a lizard, except it was covered in slabs of stone and had moss and algae growing around its body, on its head was a small stalachite horn and eyes that glowed the same shade of blue as the precious stone that served as his heart.
Earthward didn't wait for my command and just walked out of the lake while walking calmly, he then sank into the earth as if he was diving into water and camouflaged himself as a simple stone filled with moss.
'Wow, I spent a lot of Mp for this, but he looks powerful, or at least resistant.'
Upon giving little Earthward a command to expand the lake, I saw him emerge from the bottom of the earth and go to the edge of the lake, where he began to look at the earth which then magically moved aside at his will.
'Cool! This guy would be a great teacher for Green.'
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Lotus Year 36
Warning
The hero [Lucios] died.
A storm was brewing in the sky, and as I retracted my leaves to the bottom of the lake to avoid trouble I received another notification about someone I didn't know.
Unauthorized duplication: this narrative has been taken without consent. Report sightings.
'Lucios? Isn't he the same guy he was 20 years ago? So he died? Who cares? Why do I receive this kind of information?'
The storm was starting, and my water elementals went out to cool off a little in the rainy weather, I like rain, but if it continued for many years we would have a serious problem, since I could no longer produce star points without the presence of the sun and the moon.
Speaking of star points, I've gotten a lot of them over the years.
Star Store Star Points: 12946.2
Random skill: 320 Star points - Or more
Random Title: 2000 Star points - Or more
Conversion: 10 MP - 0.1 Star Point / 1 Star Point - 10 XP
There are a lot of points, I spent years without spending star points to put all of this together, and I was really tempted to spend it all on one skill or title.
I already have a lot of skills, and having more of them doesn't help me at the moment, but having a powerful skill is always welcome, but I'm also super tempted to find out what a 12000 point title can generate. But a skill is also temping, so i guess i will just use half in a skill and half in a title.
Notice
Do you want to use 6470 points to buy a random title?
'Yes!'
Notice
You have gained the Title [Tidal Thaumaturge]
Titles
-={Tidal Thaumaturge}=-
Gain immunity against all kind of water based attacks.
Notice
You used all Star Points to gain the skill [Stormcaller]
Skill
[Stormcaller] - Lv 1
Use large amounts of Mp to generate rain of intensity equivalent to the value offered.
'A title that makes me immune to water attacks, and a skill that gives me the ability to create rain? I think I made a good deal, the ability to call rain is very good, I could avoid other fires with that.'
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Lotus Year 50
A small group of forest creatures came to me, this group was made up of what looked like lizards only the size of a pig, these lizards really liked the humid environment of the lake and tried to settle here almost immediately, but the axolotls They had no intention of sharing resources and territory and with that a small war over territory began.
The lizards had a mysterious power that could make them temporarily invisible, their speed and stealth were commendable, and even though the axolotls were in greater numbers they were not capable trackers.
The lizards still had the disadvantage, as a single bite from the axolotls could mean death for the lizards, as once they were bitten, the lizards would not stop bleeding, revealing their location and leaving them weak and fragile.
This fight for territory continued for a long time, until the 2 groups entered a kind of stalemate when the lizards simply began not to be seen. The axolotls displayed themselves on the rocks of the lake and played on the edge of the lake, but the lizards hid in holes and trees close to the lake, and only ventured out to get food and drinking water.
The lake was now almost 1km in circumference, with several small islands in the middle of the lake and underground caves that the fish used as shelter.
In recent years I have been able to create 5 Earthward, which has accelerated the lake's growth and increased my mana expenditure. Earthward, unlike elementals, were not autonomous, and needed me to provide substantial amounts of MP for them to stay active.
The water elementals could capture energy from nature itself to maintain themselves, and would only use my MP to launch powerful attacks, but the Earthward are like a kind of golem, and need me to supply them with energy for everything.
The main difference between elementals and Earthward's is that elementals are much more fragile. If an elemental suffers great damage it soon dissipates into water, or if it is prevented from using its MP or runs out of MP the same thing happens.
But the Earthward are very resilient, they can take several blows from a tiger without even trembling, and when they become weak they bury themselves deep in the ground leaving their enemy to talk to the wind.
The Earthward were also very good at elemental magic, being able to create mud minions that helped them in missions, and even summon a small stone wall straight out of the ground, they could also literally swim across the ground as if it were water and still had the ability of nourishing the soil where they walk, probably a function of the [Clay Guardians] skill.
Skills
[Roots Whiplash] - Lv 2
Create roots capable of purifying water and absorbing nutrients.
[Celestial Absorption] - Lv MAX
Absorb the magical power of celestial bodies through the process of photosynthesis, generating MP and SP.
[Undine's Embrace] - Lv 3
Use Mp to summon water-type elementals, the result of the summoning will depend on the sacrifice offered and the level of the host.
[Earthward Caller] - Lv 1
Use a catalyst and an Mp sacrifice to summon an Earthward that will follow your orders at the cost of SP.
[Lotus Blessing] - Lv 1
Bestow a blessing upon an allie that ncreased luck and fortune.
[Purified Wellspring] - Lv 1
Use MP and Sp to add magical properties to large amounts of water near you.
[Lily Pad Shield] - Lv 2
Create Lily Pads that can serve as resistant shields, Lily Pads cannot generate energy.
[Solar Beam] - Lv 1
Use a flower to generate a concentrated beam of energy capable of causing massive damage, the solar beam must be charged and its strength is limited by the intensity of sunlight.
[Poison Point] - Lv 4
Use your Sp to create poisonous spikes.
[Serenity Blossom] - Lv 2
Use MP and SP to create flowers capable of emitting a hormone that calms and tranquilizes anyone who feels it.
[Thorn Trap] - Lv 4
Use Sp and MP to create root traps that activate on contact.
[Aquatic Allies] - Lv 5
Use Mp to summon a variety of aquatic creatures that can serve as your allies.
[Mist Veil] - Lv 7
Conjures a veil of mist to obscure the vision of invaders.
[Lotus Light] - Lv MAX
Use Mp to create a small light source in lotus flowers.
[Water Echo] - Lv 2
Use Mp to create small sounds at any nearby water sources.
[Floral Flourish] - Lv 5
Makes plants around you grow faster.
[Pond's Reflection] - Lv 5
Use Mp to reflect any image, as long you have viewed it before.
[Kelp Keep] - Lv MAX
Use Sp to create small amounts of highly nutritious algae.
[Stormcaller] - Lv 1
Use large amounts of Mp to generate rain of intensity equivalent to the value offered.
My skills remained cold as always, with no levels and no interesting fusion options, some skills are very specific or random, so I don't waste my Mp to use them, but if I don't use them I won't be able to level them , but what should I do? Keep using [Lake wispers] to create whispers coming from the lake day and night? This is not useful.
Star Store Star Points: 5372.5
Random skill: 1260 Star points - Or more
Random Title: 6000 Star points - Or more
Conversion: 10 MP - 0.1 Star Point / 1 Star Point - 10 XP
To help, the star store was also very expensive, star points are worth less every day, and remain difficult to obtain.
'At least I can buy some new skills...'
Notice
Do you want to use all star points to buy a random skill x4?
'Yes...'
Notice
You have gained the Skill [Enchanting]
Skill
[Enchanting] - Lv 1
Use large amounts of MP to add a random effect to an item.
Notice
You have gained the Skill [Illusory Reflection]
Skill
[Illusory Reflection] - Lv 1
Use MP to create and maintain a mirror image of your target. The mirror image cannot cause physical damage.
Notice
You have gained the Skill [Mana Manipulation]
Skill
[Mana Manipulation] - Lv 1
Makes your mana control more refined
Notice
You have gained the Skill [Blossom Rest]
Skill
[Blossom Rest] - Lv 1
Enter a state of hibernation after suffering large amounts of damage. While in this state, the host is immune to all status effects and gradually heals from injuries.
'Wow, that thing about the more points I spend the better the skills are is true, I gained some really interesting skills.'
A skill to enchant items, a skill to trick someone, a skill that helps me manipulate mana, and a skill that can save my life in bad times.
After analyzing my new skills a little, I focus on a fish in the lake and soon another fish magically appears in front of the first fish, the fish is scared by the sudden appearance of the illusory fish and runs away, but the illusory fish follows it. at all times, perfectly imitating your movements in a coordinated way.
'Cool I think, this would be a good skill to fuse with [Lake Reflexes]'
My next test was to try and use a little water manipulation, and within a few seconds a small ball of water floats out of the lake and takes on the basic shape of a fish, then it flies through the sky and turns into a small turtle before collapsing. become a large wave of water that runs across the sky.
'It's always fun to play with water, but I didn't feel much of a difference in mana control.'
When manipulating water, I basically needed to send my mana into the water and give it a command, this could be turning into a ball of water, rising to the sky and taking the form of an animal or turning into a blade of water and cutting the water. someone's throat, but the formula was always the same.
Mana + Control = Magic Phenomenon.
The mana manipulation skill didn't give me much, but that might be because it's still low level, so that's okay.
My next test was with the enchantment skill, so I went to a small stone from the lake and poured a lot of mana into it, without leaving me waiting the stone turned a delicate blue hue, before cracking in half and turning back into a normal stone.
'Um... so I can't enchant anything... Whatever, it's not like I need enchanted weapons.'