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The Rumor Mill - 1

The Rumor Mill - 1

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BBPD: 99

This month has been surprisingly successful for the Brockton Bay Police Department. Thanks to a joint operation with BBPD and Protectorate operatives, they were able to seize a large portion of the assets of the gang run by the parahuman, known as ABB. According to preliminary data, up to fifty firearms, several dozen kilograms of drugs, and more than two dozen active gang members were seized, whose guilt will probably be proven in court.

PRT ENE: 84

The involvement in the planning of the operation of several Thinkers from the central headquarters' reserve paid off despite the cost. As a result of the storming of several ABB facilities, the forces of one of the city's leading gangs were significantly undermined.

Wards: 73

Due to the scale of the action, the Wards were directly involved in the operation, although they were mainly involved in the cordon. But that didn't stop them from capturing the few gang members who broke through. Vista was especially delighted, making the unfortunate bandits run around the area she closed like hamsters in a cage.

Protectorate: 8

The enemy combat style analysis program developed by Armsmaster revealed several serious flaws, so the seriously wounded Oni Li still managed to escape by blowing up Armsmaster and Velocity With severe wounds they were taken to the Central Hospital.

Empire 88: 57

Due to the disorganization of the ABB caused by the recent PRT and Protectorate operation, Empire 88 took over some of the rival gang's territory, gaining some legal and clandestine resources along with the latter.

ABB: 3

In the past month, the ABB has lost nearly a third of its assets in people, territory, and resources. The second most important force in the gang, Oni Li won't be out of bed for months, and other gangs and loners are eager to snatch a piece from the wounded Asian beast. To say that Lung is furious is a profound silence: The demand for fire extinguishers has risen noticeably in the remainder of his territory and the surrounding streets.

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Merchants: 100

A little-known cape nicknamed Skidmark and his sidekick Mush, take for themselves a small piece of the Docks, left utterly defenseless by the ABB after its recent defeats. One of their subordinates finds a hidden warehouse with a drug lab and several tons of raw materials. After bringing in the process-savvy chemists, the Skidmark's business takes a sharp turn for the better.

Coil: 10

Because of the sudden operation of the PRT, and especially because of the parahuman resources involved, Coil is forced to drastically reduce his activity and lay low. Some resources are lost, planned moves have had to be canceled or seriously revised, and the recruitment of loners like Circus and Chariot is canceled due to financial constraints and the need to conceal their presence as securely as possible. The PRT is beginning to question T. Calvert's usefulness as a consultant.

Faultline Crew: 43

On their last mission, the Faultline Crew encountered dangerous parahumans leaving many team members injured. The reward they received barely covers medical expenses and utility bills.

Uber and L33t: 78

Thanks to the busyness of the SCP, nothing prevented the geek duo from filming a couple or three popular videos on the game makers' new releases from Aleph. Particularly successful was the heavy Terran space marine exoskeleton, which proved surprisingly reliable and effective against the New Wave heroes who tried to stop the show with a very rude interference.

New Wave: 34

The New Wave hasn't had much time for the parahuman side of their lives lately. Nevertheless, reacting swiftly to the news of another prank by the villain duo Uber and L33t, nearly half of the team went into battle and were defeated. The villains managed to get away, and Manpower got hit hard by an unexpectedly nimble manned spacesuit. Panacea healed most of the damage, but the concussion had to be treated with medication.

Lone heroes: 71

In the uproar over the shattered power of the ABB, several lone heroes made a name for themselves in clashes with villains, gaining experience and improving their financial situation.

Lone villains: 60

In the uproar over the shattered power of the ABB, several lone villains made a name for themselves in clashes with heroes gaining experience and improving their financial situation.

Fresh Triggers: 82

Brockton Bay never tires of surprising its residents with more and more surprises. Just when it seems like it can't get any worse, there's a knock from below. This city lives in even more interesting times than most of the rest of the world.

Newcomers: DanMaster (Brute 4, Mover 6), Kenyland (Shaker 2, Breaker 6), Kumaoo (Changer 4, Striker 4)

Cultists: 79

In this house, each of us enters at least twice...

Interesting times are fertile ground for all kinds of unconventional beliefs. And if the beliefs are confirmed by tangible benefits, it is doubly true. Some of the ABB sympathizers have not gone to another city, nor have they been caught by the marshals of justice. They used to be, and now they aren't.

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