Vol 2 CHARACTER INFORMATION.
Vin Gin
Martial art: Kyokushin Karate, Aikido, ???
Force arts
Striker:???
Enforcer: Bone Armour (External) (Heat)
(The users bones are strengthened and constantly heated to a blistering amber as they protrude showing externally out of their placements and the muscles tense causing the users frame become leaner but function at greater capacity allowing for strange mobility increased all round physical ability)
Defense: Force manipulation
(one is able to make the force in a certain area 'stagnant' thereby creating an area of stasis or in simpler terms a 'wall')
Auxiliary: Enhanced healing.
Advancement: ZONE
Jhon Wuu
Martial art: Street fight, ???
Force art
Striker: Severing Lines
(This technique allows the user to draw Impressions onto the world that appear in the form of lines and depending on the level of 'Force' used, cracks)
Enforcer: Cavitation
(This technique boils the blood causing pressurised bubbles to form then implode or explode inside the body giving room for swift movement)
Defense: Static Fray
(This technique allows for the user to expel small amounts of 'Force' through their bodies, this evolved technique then redistributes the 'Force' and force of the attackers blow by Fraying them in severing lines)
Auxiliary:???
Advancement: ZONE
Daryun Won
Martial art: Mixed
Force arts
Striker: Force coating (Press point)
(This allows the user to inject anything struck with 'Force' thereby turning said area into a point of accumulating gravity which slows, hinders, destroys or out wright kills the opposition)
Enforcer:???
Defense: Bone Armour (Internal) (Heat)
(using Bone control to create cover and contort vulnerable areas, it is a rigid and inflexible but powerful defense art)
Auxiliary:???
Advancement: Bone Control: (Innate)
Elyan Cinker ('Yanick')
Martial art: Muay Thai
Force arts
Striker:???
Enforcer: Overload (incomplete) (Heat)
Defense: ???
Auxiliary:???
Advancement: Breath Control (Flow)
Jayson Ross
Martial art: Boxing, Dirty Boxing
Force arts
Striker: Blip
(Compresses force at the joints using them as high pressure springs to increase attack speed and momentum at the cost of great strain and destroying ones own joints)
Enforcer:???
Defense:???
Auxiliary:???
Advancement: Breath Control (Innate)
Jaime Yourç
Martial art: Street fight (Mixed)
Force arts
Striker:???
Enforcer:???
Defense:???
Auxiliary: Truths Eyes
Advancement: Muscle Shifting (compression)
James Young
Martial art: Systema, Kali Arnis
Force arts
Striker: Force coating (out Force)
(Pushes anything within a given area away)
Enforcer: Force coating (out Force)
Defense:???
Auxiliary: Fade
(becoming one with your surroundings)
Advancement: Breath Control (Innate)
Aylin Hide (Kaytlin)
Martial art: ???
Force arts
Striker:???
Enforcer:???
Defense:???
Auxiliary:??
Advancement: Muscles Shifting (Innate)
[Lunin]
Amy Young
Martial art: Karate
Force arts
Striker:???
Enforcer:???
Defense:???
Auxiliary:???
Advancement: Muscle Shifting (Compression)
Konan Meryin
Martial arts: Muay Thai
Force arts
Striker:???
Enforcer:???
Defense:???
Auxiliary:???
Advancement: Muscle Shifting (Innate)
[Lunin]
Darren Joo
Martial art: Ju Jitsu, Street Fight (Boxing)
Force arts
Striker: Metabolise (Incomplete)
(allows the user to burn fat muscles or nutrients to rapidly increase all physical capabilities)
Enforcer:???
Defense:???
Auxiliary:???
Advancement: Breath Control (Innate)
Mari Hie
Martial art: Judo, ???
Force arts
Striker:???
Enforcer: Force coating (magnetic polarization)
(Coats the user in Force that allows them to sense movements through air currents withing a given distance as well as enact 'Force' on themselves through polarization)
Defense:???
Auxiliary:???
Advancement: Bone Control (Compression)
Dennis Dean
Martial arts: Judo
Force arts
Striker: Rot (Heat)
(Allows the user to release invasive force that rots all that it comes in contact with)
Enforcer: Shroud
(This allows the user to release force in whatever form their current advancement allow to distort opponents perception)
Defense:???
Auxiliary: Dark sight
(allows one to see by absorbing light of the moon in the dark of night)
Advancement: Breath Control (Compression)
Duke Wade
Martial art: MMA/Mixed
Force arts
Striker: Force coating (In Force)
(Allows the user draw any matter or specified matter withing a given area nearer while giving the user increase striking power)
Enforcer: Overload
Defense:???
Auxiliary:???
Advancement: Breath Control (Compression)
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Sebastian Corinth
Martial art: Street Fight (Taekwondo)
Force arts
Striker: Contorted Waves
(This force art allows the user to use 'Force' to contort space to limited degrees in order to achieve various effects)
Enforcer: Re-route
(Moves both the user and adversaries 'Force' in a given route for the users benefit)
Defense: Contorted Waves
Auxiliary:???
Advancement: ATTUNEMENT
Tobi park
Martial art: Boxing, ???
Force arts
Striker: Force coating (Shockwave)
(Force is compressed then released through the body in high pressure vibrations to cause shockwaves)
Enforcer: Raging bull
(Uses 'Force' to enhance the user's physical abilities the more the user moves the more momentum and 'Force' they build up)
Defense:???
Auxiliary:???
Advancement: Bone Control (Flow)
Daniel
Martial art: Taekwondo
Force arts
Striker: Bullet
(Allows the user fill and compress muscles with 'Force' to maximize movement and strength)
Enforcer: Bullet
(Allows the user fill and compress muscles with 'Force' to maximize movement and strength)
Defense:???
Auxiliary:???
Advancement: Breath Control
(Innate)
Bradley
Martial art: Street fight (Boxing)
Force arts
Striker:???
Enforcer: Breathing muscle (Converts oxygen to 'Force', which strengthens the muscles, as long as the user can breath, they can fight)
Defense:???
Auxiliary:???
Advancement: Breath Control
(Innate)
Warden Chase
Martial art: Jet Kune Do
Force arts
Striker: Brigade (Heat)
(Uses force to heat harden and solidify the liquid present in an area of the body to increase strength durability and or defense)
Enforcer:???
Defense:???
Auxiliary:???
Advancement: Breath Control (Compression)
Nathan Smith
Martial art: Aikido, Street Fight (Mimicks animals)
Force arts
Striker: Force coating (Severing edge)
(Coats a part of the body or an object with blade like Force to slash or cut)
Enforcer:???
Defense:???
Auxiliary:???
Advancement: Breath Control
(Flow)
Oren Wayne
Martial art: Aikido, Street Fight (No form)
Force arts
Striker: Kinetic Shift
(Uses the absorbed kinetic energy to increase momentum and strength in attacks, requires extremely durable bodies)
Enforcer:???
Defense: Swirl
(Uses force to soften the muscles and bones to give inhuman flexibility durability and endurance)
Auxiliary:???
Advancement: Bone Control (Innate)
Charles
Martial art: Street Fight (co-op)
Force arts
Striker:???
Enforcer:???
Defense:???
Auxiliary: Intuition
(Creates a theater to another who accepts it to allow one Comprehend their intentions)
Advancement: Breath Control
(Innate)
Charlie
Martial art: Street Fight (co-op)
Force arts
Striker:???
Enforcer:???
Defense:???
Auxiliary: Intuition
(Creates a theater to another who accepts it to allow one Comprehend their intentions)
Advancement: Breath Control
(Innate)
Drake
Martial art: Street Fight (Co-op), Street Fight (No form)
Force arts
Striker: Shifting weight
(Allows the user to change their density with the aid of Force)
Enforcer: Force coating (Yoyo)
(With the aid of Force the user to bounce of objects or vice versa)
Defense:???
Auxiliary: Intuition
(Creates a theater to another who accepts it to allow one Comprehend their intentions)
Advancement: Breath Control (Flow)
Josh
Martial art: Street Fight (Co-op), Street Fight (No form)
Force arts
Striker: Shifting weight
(Allows the user to change their density with the aid of Force)
Enforcer: Force coating (Yoyo)
(With the aid of Force the user to bounce of objects or vice versa)
Defense:???
Auxiliary: Intuition
(Creates a theater to another who accepts it to allow one Comprehend their intentions)
Advancement: Breath Control (Flow)
Manager Hans
Martial art: Jet Kune Do, ???
Force arts
Striker: Force Ignition
(allows the user to ignite controlled force explosions out of their limbs)
Enforcer:???
Defense: Force Expansion
(Allows user absorb force into their muscles forming a cushion that eject a wave of force according to the users will upon recieving an attack that connects)
Auxiliary: ???
Advancement: FULL ZONE
Darwin Trip
Martial art: Street fight (Weapons Master)
Force arts
Striker: Big Impact
(allows the user to increase the weight of any part of the body through the use of 'Force' thus putting portportional strain on the body)
Enforcer:???
Defense: Shroud Wall
(Allows the user release 'Force' from their pores to act as defense)
Auxiliary:???
Advancement: Bone Control (Flow)
Lingyun
Martial art: Spear Master
Force arts
Striker: Force Coating (pulling band)
(Allows the user to tether their 'Force' to any area then push or pull against said 'Force' used in coating the weapon in order to give an exponential increase in attack damage, manuverability and speed)
Enforcer: Arrow's head
(this 'Force' art pushes against the space around the user in a forward push)
Defense:???
Auxiliary:???
Advancement: ATTUNEMENT
Kevin Voss
Martial art:???
Force arts
Striker:???
Enforcer:???
Defense:???
Auxiliary:???
Advancement:???
Jamison Hide
Martial art:???
Force arts
Striker:???
Enforcer:???
Defense:???
Auxiliary:???
Advancement:???
Rachel Voss (Raven's mother)
Martial art:???
Force arts
Striker:???
Enforcer:???
Defense:???
Auxiliary:???
Advancement:???
Raven 'Nathaniel' Voss
OG Raven
Martial art: Mixed
Force arts
Striker: Force Compression
(Compressing the Force present in the body to a single point)
Enforcer: Force Distribution
(shifting large amounts of Force to the desired areas of the body to enhance movement, durability and construction)
Defense: Force Ejection
(The users body releases a wave of force that repels attacks)
Auxiliary:???
Advancement: Breath Control (Flow)
Big Raven
Martial art: Mixed
Force arts
Striker: Force Compression
Enforcer: Force Distribution
Defense: Force Distribution
Auxiliary:???
Advancement: ATTUNEMENT.