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So, my first idea is like that:
The story is about a necromancer, who uses a totally new type of energy that he discovered in a near-death situation.
He uses this energy to summon undead and they can be sustained forever if his energy recovery is fast enough.
In his journey, he creates a kingdom,with all types of races, such as goblins, orcs, elfs and the like in it. How does he handle the intrinsic fight between the races, you ask me?all of these races start fighting each other, but eventually, with a lot of talk, they start to understand the motives of their fights and actually come to naturally cease fighting(and yes this is unreasonable)
What about the world building, you may ask?well, it would be centered around how the energies are used.For example,there would be runes that they can either put on armor/weapons or just become a runemaster and use runes to attack. Magic uses magic circles, but there are some types of mages that don't need them.warriors also have a type of energy called battle power, and as the name suggests, it increases by battling and training.
The world would have 4 continents, Kallenor, Wolfingham, Demoncria and Restigy. The protagonist would live in Kallenor. Kallenor has 4 big countries and 45 small ones.The country he lives on is a small, called Griffenaria.It is an agricultural country with has humans living on the cities, goblins on the forests and tiger men on the caves.
There are a lot of amazing creatures, such as a worm that can use space magic, so it can be faster, break some types of magics but most important of all, seal things. Also, all beasts have a heavenly core.
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There are half beast-kin. As you may have read in like 1391189192 other stories, yes, they are the result of mating between humans and beasts.
Last but not less important, there would be three supreme legacies, with the one that the protagonist found being the strongest.
Well, for now this is what I can remember from my ideas for this novel, and it would be called
THE LAST COSMO NECROMANCER
or
THE LAST NATURE NECROMANCER
Now some crazy sick Ideas for buildings.
Flower nourishing palace: A palace that has a flower in its center This flower is very special because it can cultivate by itself , as well as nourish the nearby cultivators, it makes a conection with all cultivators in a 20m area around it,making each and everyone of them share their energies(of course stronger cultivators would be balanced, as to not make the flower overpowered) and gain a lot of benefits such as faster increase in cultivator level/insights,cleansing the soul and relaxing the body.
Sex Cultivating House: This is the craziest building I have ever tought about. All of the citizens who want to cultivate while feeling pleasure(the preference is for couples) go there. Sex in this house helps you cultivate A LOT. In the protagonist's kingdom, all of the citizens have a very, very different vision about sex, being taught since very young. The married citizens actually go there, to experiment new things, with a mutual agreement of allowing the other to do "it" with anyone he/she wants, AS LONG AS IT IS IN THIS HOUSE. So at least 80% of the couples in the kingdom go there,and most important, this increases the rate of cultivation growth in the kingdom by 20%.
About Military:
STRATEGY ACADEMY: An university where people learn about war strategies, logistics, economy, math, etc
FIGHTING ACADEMY: University where people learn how to use their energy in a better way, methods to train and fighting in general
RESEARCH CENTER: The place where all types of tech are researched, developed and sold.
VALLEY OF THE DEATH: Valley full of undead, there the ones who want to be tested go and fight the undead to sharpen their skills and gain some points that they exchange for stuff.
I think that's all for my first idea.