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Journey of a Chouquette Enthusiast
Chapter 5 - Class choice

Chapter 5 - Class choice

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Evangeline

--ding-- Novice Space Mage is now level 5 / 30 !

Do you want to learn a new skill?

Never would I ever have thought that seeing a blue screen would be such a happy moment in my life. I immediatly confirmed, and as hoped, I finally have access to my own statut.

Evangeline, Woodlands High Elf youth (Fae touched) LVL 2

Age: 80

Health: 30 / 150

Mana: 400 / 1450

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Main class: [Wanderer] LVL 5 / 5 : +1 Endurance.

[Everything can be food!] : Eating anything non lethal can temporarily ease hunger.

[Class change available]

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Secondary class: [Novice Space Mage] LVL 5 / 30 : + 10 Intelligence

[Cantrip] : Double your steps.

[Pocket] : Dimensional storage, capacity: 20 pebbles.

[New skill selection available]

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Base stats (points available : 0)

Strength : 5

Endurance : 5 (+1)

Agility: 10

Intelligence: 116 (+ 35)

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Lineage skills:

[Identify] : The efficiency of this skill is influenced by the caster's level.

[Locked]

...

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Passives:

[Corellon's Blessing]: +30% on intelligence.

[Prometheus's Blessing]: [Locked] Total level too low

[Unseelie Court affiliation]: Ice, Ash, Blood, and Dust magic are easier to counter with your own magic

[Woodlands High Elf lineage]: You have a high affinity with Healing and Nature magic, upon acquiring a class related to them: - 65% strength, +5% Health and Mana, + 20 base intelligence, Higher mana efficiency on healing and nature magic.

[Half Fae]: You have access to space magic and have an easier time learning it. + 100 base Intelligence.

`So... what helped me escape was [Cantrip]? but I couldn't even feel the mana in my body when I tried to [Identify] myself?!` she thought, perplexed.

But then, something clicked. `I guess those crawlies scared the shit out of me to the point of connecting my soul to my new body...` she theorized, and just to confirm, shouted "[Identify]!" and as expected, she could feel her mana flow her body.

Your status window is already open.

"YEEEESSS! HAHAHA!" she celebrated, her laughter echoing through the makeshift shelter. Spontaneously, she broke into a joyful dance, twirling around with an exuberant expression. Quickly, she immediatly clicked on the new skill selection.

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Available skills: Choose one.

[Displace] : Move inanimate elements around you. Be aware that when faced with proportional or superior opposing forces, maintaining the spell becomes more challenging and consume more mana.

[Feather steps: Self ] : Briefly float in the air before touching the ground when falling. Contrary to its Wind variant, it is completely undetectable by others except other space mages.

She did not need Feather steps for sure, it sounded boring, and in her experience so far, she was in dire need of an offensive skill to deal with giant spiders, which [Displace] could play the role of. After selecting the skill, she went to check the class change menu. The Wanderer class level was capped, and she did not see anything useful in it so why not replace it?

You have lost Main class [Wanderer]

Please select a new class, you cannot change classes until their level cap is reached.

[Vengeful Shade: Elvish]

Rejected by your kind and exiled into places they fear or despise, you will be their undoing. As the Vengeful Elvish Shade, you will walk solitary path, cloaked in darkness. Your skills in shadow manipulation make you a formidable force, seeking justice against those who wronged you. However, the more your power grows and reach almost divine heights, the heavier the toll on your sanity and well-being. When your soul breaks, all that will remain is a monster on an eternal quest of exterminating Elfkind.

`Well, that's not creepy at all` she thought, seeing the first option on the top of her selection list. Not interested into becoming a brainless killing machine whose only purpose is to hunt down people she doesn’t even know, she looked at the next choice.

[Veteran Wanderer]

The direct evolution to the [Wander-

"Next!" she fumed `I don't want to become some kind of vagabond king and wander the world in rags, who the hell would want that?`

[Novice Druid]

This class facilitate learning druidic magic when tutored by another [Druid]. Druids are practitioneers of nature magic that relies on the borrowed power of their elementals. They also have a higher affinity with poisons and alchemy in general.

[Novice Medic]

An apprentice to one of the most respected profession on the battlefield. They follow their allies to provide support and healing while having a highly specialised set of skills built around survival.

[Novice Hunter]

Entry-level specialists in tracking and capturing creatures of the wild. Skilled in basic weapons, survival, and understanding animal behavior. As they progress, they may choose specialized paths like archery or trapping.

[Novice Gatherer]

Beginners skilled in collecting herbs and plants. They gather resources for crafting, alchemy, and supporting various professions.

[Novice Healer]

You are the lifeline of every party. A specialist in treating minor illnesses, poison and curses. By choosing this class, you will swear an Oath to never harm the living with your own hands.

`Graaah they're all boring, the [Novice Druid] would have been nice but there are almost no living plants to work with around here and no professor to enjoy the class fully, and the healer one is a pain in the ass for sure` she thought while going through the other selections.

[Fae kin Illusionist]

Deft manipulators of perception, you excel in the art of deception, confusing and distracting your foes with intricate illusions that rival those of Faes. A profound understanding of the mind and the craft of creating lifelike illusions is essential to baffle even the most discerning observers. At the peak of your mastery, you can even confound deities with your illusions.

[Elven Essence Weaver]

Masters of the harmonious blend between nature and healing, Elven Essence Weavers wield the essence of the fae to mend wounds and restore life. As guardians of life's balance, they excel in healing arts drawn from the magic inherent in the natural world.

[Arachnid Tamer]

Arachnid Tamers are skilled handlers of the eight-legged creatures that inhabit the world. With the ability to communicate and form bonds with various arachnids and command them in battle. They also inherit part of their familiar's traits.

The last three options presented were very interesting, each holding its unique appeal. However, Evangeline swiftly dismissed the Arachnid Tamer class due to her profound arachnophobia. The mere thought of inheriting spider traits, with mandibles in place of a mouth and multiple small eyes, induced a shiver of fear within her.

Evangeline mulled over her options, torn between the [Fae Kin Illusionist] and [Elven Essence Weaver].

`Fae Kin Illusionist sounds intriguing, with all that manipulation and confusing illusions. Could be handy, especially against tough opponents. But, I don't know, relying too much on trickery might limit me in the long run.`.

She shifted her focus, `Then there's [Elven Essence Weaver], not only it will give me the buff linked to my [Woodlands High Elf lineage] passive, there is also the fact that I'm far from everything, and this is a Healer type of class that could save my life while I'm stuck in this place.`. Satisfied with her rationale, she selected the [Elven Essence Weaver].

Main class changed; you are now an [Elven Essence Weaver]

LVL 1 / 40

+ 20 base intelligence

New skills unlocked.

[Essence Infusion]: Channel vitality through your magic, healing yourself or living beings. More effective on plants.

[Photosynthesis]: You passively regenerate Health and Mana while exposed to the sun.

After being done with her selection, Evangeline fell asleep.