Chapter 21 Magic
Kate woke with a start, taking in a deep breath before she started coughing. She whined a moment later when the pain hit her like a truck.
“Keep her down,” Melusine said from somewhere to her side.
Strong arms held her shoulders.
“Bite down,” Melusine said, now visible as she bent over and placed something into Kate’s mouth.
She felt the wood and bit down, breathing faster when she felt someone grip her arm. She tried to move up to see but Logan was holding her shoulders, his armor covered in blood, light from nearby flames reflecting off him. Something cracked. She screamed.
Kate passed out when another bone was set but she woke up again a moment later, cold sweat all over as she felt a strange energy flow through her. Stronger than the most intense painkillers she had ever taken. She had goosebumps all over, an itching sensation coming from her eye, arms, her legs, stomach, chest, and her face. It felt both horrible and amazing, her teeth biting deep into the wood as she tried to handle the sensations.
“Kate, talk to me. Who am I?” Melusine said, shining a bright light down and into her blinking eyes.
“Pweath of fuckim woob,” she said, still biting down on the thing.
“Think you can handle it, if I remove it?” Melusine asked.
Kate shook her head.
“I think she’s fine,” Logan said in a tired voice. “Back to Ethan.”
Something soft was pushed below her head and knees. “Try not to move. I’ll check on you later,” Melusine said.
Kate closed her eyes, her body twitching from time to time, sending waves of pain through her but it felt strange. Confusing. She trusted the woman and simply lay there, trying not to move her head. Looking up, she could only make out some flickering light around her. She both tasted and smelled blood, and wood of course. That and burnt flesh and hair, not a combination she died to wake up to.
But I didn’t die, she thought with a sigh. Her spells had ended, or was she interrupted? She knew on a downright instinctual level that there were no more monsters close by. None she could’ve heard or seen. The ogre had been the last one alive. Running steps resounded around her, the creaking of a closing gate right after.
“He’ll make it,” Melusine said. It came from somewhere farther away and up, likely on the wall.
“Put out the small fires!” Logan called out, “Get blankets!”
I should be the one to do that, Kate thought, trying to move before she remembered the nurse’s command. Fuck. It didn’t smell or sound like anything major was on fire yet. The castle wouldn’t burn easily. Not with what little fire she had seen.
Her eyes opened wide.
What was that light?
A bomb like that… a nuke? In Austria?
Monsters she could believe but nuclear explosions? She had expected the worst, but she wasn’t prepared to actually see it. What made them use it? What did they attack? Beyond the mountains. It could’ve been in Germany. Nato? Do we even have nukes? Or was it another type of bomb?
She hoped it was, and either way, the implications were vast. Monster attacks were one thing, but to push the military to use a bomb like that, nuke or not, it was a bad sign. Already, she could feel her breathing getting faster.
Kate tried to think of something else, noticing herself panic. Getting up and doing something was a bad idea until she knew she wouldn’t bleed out or break something, not without an immediate emergency. So she instead focused on her breathing, closing her eyes when she noticed the blinking notifications in the corner of her vision. Levels mean more options, and possible Vitality.
Kate noticed the pain had lessened quite a bit, the strange feeling slowly subsiding.
‘ding’ ‘You have defeated [Goblin Rogue]’
‘ding’ ‘You have defeated [Goblin Archer]’
‘ding’ ‘You have defeated [Goblin Archer]’
…
‘ding’ ‘You have defeated [Goblin Scout]’
‘ding’ ‘You have defeated [Ogre]’
‘ding’ ‘Berserker reaches lvl 9’
Stat points +2
Perseverance +1
‘ding’ ‘Berserker reaches lvl 10’
Stat points +2
Perseverance +1
That’s good. Four more points.
She didn’t spend them yet, not feeling like she was on the verge of dying.
‘ding’ ‘You have unlocked the passive skill: Intimidating Presence – lvl 1
Passive: Intimidating Presence – lvl 1
Your enemies will know your wrath. You have bathed in the blood of those who stood in your way. Beings will instinctively be wary of your presence, should you will it so.
Kate instinctively knew how to activate this new thing. She didn’t know if it used up any mana but decided it may come in handy. So far, it had been somewhat difficult to avoid a battle but if there was an option not to nearly die every night, she would certainly take it.
‘ding’ ‘Mindless Ferocity reaches lvl 11’
‘ding’ ‘Mindless Ferocity reaches lvl 12’
‘ding’ ‘Mindless Ferocity reaches lvl 13’
‘ding’ ‘Furious Dance reaches lvl 11’
‘ding’ ‘Furious Dance reaches lvl 12’
‘ding’ ‘Furious Dance reaches lvl 13’
‘ding’ ‘Reckless Charge reaches lvl 9’
‘ding’ ‘Reckless Charge reaches lvl 10’
‘ding’ ‘Hunting Leap reaches lvl 3’
‘ding’ ‘Toll for the Living reaches lvl 9’
‘ding’ ‘Toll for the Living reaches lvl 10’
‘ding’ ‘Toll for the Living reaches lvl 11’
‘ding’ ‘Courage of the Unarmored reaches lvl 8’
‘ding’ ‘Courage of the Unarmored reaches lvl 9’
‘ding’ ‘Courage of the Unarmored reaches lvl 10’
‘ding’ ‘Two Handed Weapon Fighting reaches lvl 9’
‘ding’ ‘Unrelenting Carnage reaches lvl 2’
‘ding’ ‘Unrelenting Carnage reaches lvl 3’
That’s a lot of levels. Wait, what’s this?
‘ding’ ‘Support Class Requirements met [Berserker] – Show possible options’
Sure.
‘ding’ ‘Requirements met for Support Class acquisition [Berserker]: Flame Wielder’
Let them burn. You have fought overwhelming numbers surrounded by flames. You have killed three or more burning creatures. You have sustained heavy burns and survived. You have run into the flames without regard for your own safety. You have wielded a weapon wreathed in flames.
The Flame Wielder is an instinctual fire mage with a deep connection to heat and fire. They wreathe their weapons in bright flames to intimidate and maim their enemies, using their magic to set aflame their surroundings. Their rage burns ever brighter, unstoppable in their pursuit of victory, blood, and death. Return to ash, those who would stand in your way.
Unique stat: Torment
Would you like to acquire the Class: Flame Wielder?
When did I? Oh… my fire axe. I guess it was on fire that one time. No… two times. Also means that past achievements are taken into account. How does this system even know about that?
She read through the description and sighed lightly. I won’t choose fire. And whatever Torment is, I don’t want it.
‘ding’ ‘Requirements met for Support Class acquisition [Berserker]: Silent Striker’
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Quiet rage. You have slain five or more creatures with single melee blows before they noticed your presence. You have fought your instincts to attack at an opportune time, despite present enemies. You have used your vocal ability to strike terror into the hearts and minds of your foes. You have remained calm in life threatening situations.
The Silent Striker wields the elusive magic of sound itself. They inspire primal terror in the enemies they face but prefer to kill them in perfect silence, long before their chosen prey has noticed their presence. A fighter equipped with exceptional hearing and strange, disorienting spells. A cold fury in their heart and mind, they are both calculating and ruthless. Fear, the still Berserker.
Unique stat: Serenity
Would you like to acquire the Class: Silent Striker?
Sound magic? It seems… strange. Taking out monsters before they even notice me, that does sound up my alley. Exceptional hearing could be a life saver too. And it might work well together with the new Passive skill I just got. Cold fury… calculating… that sounds much better than the mess I am right now. If I use all my abilities that is. And Serenity at least sounds nicer than Torment.
‘ding’ ‘Requirements met for Support Class acquisition [Berserker]: Hammer of Justice’
The righteous warrior. You have slain ten or more foes in an effort to protect or avenge your allies. You have chosen the hammer. You have cracked seven skulls with strikes using a hammer. You have sworn revenge on the atrocities done to your peoples.
The Hammer of Justice wields their weapon with impunity. All those that stand in their way shall fall to their heavy strikes and brutal executions. Their strength is well known, both to their allies and to their enemies. None shall stop their unrelenting rage as they enact justice. Burn with rage. Burn with fury. Until it is done.
Unique stat: Brutality
Would you like to acquire the Class: Hammer of Justice?
Third and last option. Seems the safest. But again, it’s just rage rage rage. More hammer abilities and maybe an increase to my strength would be very helpful but right now I’m not sure if I should choose Brutality over Serenity.
Plus magic sounds cool.
She didn’t want to admit the latter to anyone, even to herself. Sound magic. It just felt right. Kate read through all three again, at first considering sharing the options with the others but her gut gave her a clear answer. And she couldn’t find a reason to reconsider. The potential benefits were clear, and getting in even a single strike on a monster before it noticed her would make a massive difference.
The main thing however, was the potential effects on her state of mind while using her skills. She had ran off and nearly died in the forest. Grey had gotten injured, because of her recklessness.
The other support Classes may be stronger in a direct confrontation but she wasn’t exactly looking for that in the first place. With long term considerations in mind, she only saw one option.
She tried for a while to get more detailed information on the choices but failed to find anything. Alright, let’s see what this is about.
‘ding’ ‘New Support Class [Berserker]: Silent Striker’
Unique stat acquired: Serenity +1
Skill slot acquired [Silent Striker]: Active +3
Skill slot acquired [Silent Striker]: Passive +3
Skills gained in Silent Striker:
Active: Frightening Growl – lvl 1
Use sound magic to produce a growl. Enemies who can hear the growl may find their minds and bodies stricken with fear. The nature of this spell makes it difficult to locate its source.
Passive: Heightened Hearing – lvl 1
Your ears are far more sensitive to the sounds around you. You learn to focus on what you are looking for, to tune out unnecessary sounds, and to be alerted by creatures long before your other senses may pick up on their presence.
Well. Seems a little underwhelming. I guess it depends on how… oh. She immediately started hearing the steps of everyone around her, their conversations, even their breathing. She could tell that two of them were in bad shape. Everyone was exhausted. She could hear the remaining flickering flames, and the river flowing past below. She could hear the wind, the leaves rustling in the trees both within the castle and out in the forest.
Kate had to close her eyes at the sudden influx of new sensation, quickly figuring out how to tune out certain things. She spent a few minutes fiddling with the strange magic she felt connected to, the ability adjusting as she wanted, far more flexible than she had feared initially.
She sighed, refraining from using her growl right now. There were more important things to worry about. She did check the new stat she received from the supporting Class.
Serenity - Wisdom specialization. Increases your ability to stay in tune with your mind. You choose the path ahead. Slightly increases spell and weapon aim.
Well my Wisdom isn’t particularly high. Is that going to affect the stat? Or is it a separate thing entirely?
She didn’t exactly notice the difference but she wasn’t using any of her active spells at the moment, nor was she engaged in battle. Is the aim bonus going to help with attacks in melee range?
Melusine returned a few minutes later, sitting down next to her. She sighed, a strange glowing light coming from her hands. “You… I thought it was worse. You didn’t look well, Kate.”
Kate huffed. “I was… hanging on.”
“Try using both arms next time,” the healer said. “You can move again. Barely any lasting injury. Bones were still there. You did lose a lot of blood… I don’t know how well my magic restores that. I would suggest rest but… well, given the situation. Just, do your best.”
Kate sat up and looked at the mangled corpse of the ogre a few meters ahead. “That was my best.”
“It was very bloody,” Melusine said. “I decided I prefer movies to the real thing.”
“I don’t disagree,” Kate said and stood up slowly, checking her limbs before she moved her head from one side to the other. Everything seemed in order, though she did feel tired. “Thanks, Melusine. I thought I was dead.”
The woman just raised her thumb and index finger. “Close. Very close. Any other human would’ve died five times over.”
“Think the magic will help us against a nuclear bomb?” Kate asked, looking towards the mountain range in the distance. Noticeable light still emanated from beyond, though far less than what she had seen before.
“Let us hope we don’t have to find that out,” the woman said. She remained sitting on the ground.
“Are you okay?” Kate asked. She saw the gates had already been closed. The light from over the castle walls had faded by now, none of the fires managing to set alight the forest. Logan carried Ethan, nodding her way when he saw her back on her feet.
Jon and Bert stood atop the battlements. Grey walked around and piled up corpses.
“I just need a minute. Using magic is… exhausting,” Melusine said.
“Coffee?” Kate asked.
“No, thank you. I don’t know if I can sleep as it is,” she answered.
“Hot chocolate then. I’ll go make a few,” Kate said. She was in no state to pile up corpses, dead tired as she felt. But she wouldn’t be the first to go sleep. She never was.
She walked past the monster corpses littering the yard. How many did I kill? She smiled, shaking her head. Could just check the list in your mind, dummy. The thoughts embarrassed her. Taking everything so lightly. I’m just tired. Cut me some slack, myself. She opened the door to Bert’s home, hitting her shoulder on the door frame. “Strange,” she murmured, flicking the light switch. Kate found she had lost her headlamp at some point. Instead she checked her belt and found one of the flashlights. Turning it on, she walked over to the fridge and opened it.
The light didn’t turn on. Nor did she hear anything running. She did hear the others moving around outside, despite the distance. I could hear a rat running around in the walls. Fuse might be busted. She walked up the stairs, her vision blurring a little as she took the third step on the small stairwell. Kate shook her head which only made the feeling worse. She kept walking and tripped, her knee hitting the wood with a heavy impact. It didn’t exactly hurt but she failed to get up. Fuck. Come on. Mooove.
Her hand went for the railings before she pulled herself up and continued. She found the small breaker box and opened it, flashlight between her teeth. She flicked the switch but nothing happened. Every room remained dark. Checking the bathroom lights brought the same results. Doubt anyone has added anything that would cause a short.
She blinked her eyes and rested against the nearby wall, sliding down slowly until she hit the floor. The ground was comfortable enough. She closed her eyes.
A bright light shined into her eyes.
“Kate, talk to me,” Melusine’s voice resounded.
“Wh… why… don’t,” Kate stammered out with her hands moving in front of her face. “Why do you keep doing that?” she demanded, robbed of her rest as she turned away, still on the floor.
“Because I keep finding you passed out in strange places,” Melusine said. “Where are you, who am I?”
“You’re Melufuckingsine and I’m on the first floor. A good floor I might add. To sleep,” Kate said, already feeling herself fade out again.
“No it isn’t. You’re going to have back pain. Come, we will stay in the armory. In case of more attacks,” Melusine said.
“I’m fine here,” Kate murmured.
“Then where is your hammer?” the woman asked.
The hammer. Her eyes opened wide, Kate forcing herself to sit up before she blinked at the flashlight. “I…” she got up slowly, nearly stumbling. Melusine supported her as her vision blurred again. Her hand was gripped before something cold was placed into it.
“Here is your hammer. And now you come to the armory. Slow and steady. I did mention the blood loss, I believe?” Melusine asked, grabbing her arm and lightly pushing her forward and towards the stairs.
“Right… the blood,” Kate murmured. She walked down the stairs, taking a break near the door before they continued out into the entirely dark castle yard. Kate stopped and looked up. “I can hear them… hunting… growling in the night. Six… no seven, four legs. One is injured.” She turned her head another way. “A rabbit or squirrel… hiding. Shivering with fear.”
Melusine shined the flashlight into her face again, using two fingers to pry open one of Kate’s eyes. “Maybe you did get hit on your head.”
“Stop doing that,” Kate growled, grabbing the flashlight. It was terribly bright. “I’m tired,” she said, gripping the woman’s arm.
Melusine stood wide eyed, her lips quivering, heart pounding in her chest. Her hands were shaking.
Kate focused. “What’s wrong?” She tried to see or hear if there was anything around but it was just them.
Melusine started breathing again. “Y… you… what was that?” she asked. “That sound…”
“I don’t know what you mean,” Kate said.
“You… growled… or something.”
“Oh…” Kate said. “I did?” She calmed down. It had only been her. “Sorry. I’ll… explain tomorrow. New magic.”
Melusine raised a finger while grabbing her arm. “Well don’t use that on me! Now come, before you pass out again.”
Kate Lindgren
Unspent stat points: 4
Class: Berserker – lvl 10
- Active: Mindless Ferocity – lvl 13
- Active: Furious Dance – lvl 13
- Active: Reckless Charge – lvl 10
- Active: Hunting Leap – lvl 3
- Active:
- Passive: Toll for the Living – lvl 11
- Passive: Courage of the Unarmored – lvl 10
- Passive: Two Handed Weapon Fighting – lvl 9
- Passive: Unrelenting Carnage – lvl 3
- Passive: Intimidating Presence – lvl 1
Support class: Silent Striker – lvl 1
- Active: Frightening Growl – lvl 1
- Active:
- Active:
- Passive: Heightened Hearing – lvl 1
- Passive:
- Passive:
Status:
Vitality: 20
Endurance: 14
Perseverance: 10
Strength: 13
Dexterity: 8
Intelligence: 7
Wisdom: 10
Serenity: 1
Equipment:
Torso: -
Legs: -
Trinket: -
Food: -