Well, for now let's see Willow's status and learn a bit about the system and what skills are good.
"Willow, can I see your status?"
"Yes, here."
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-Name: Willow-Race: Familiar-Class: Avatar-Level: 1-
-Class History: Apprentice Mage, Mage, Apprentice priest, priest, Elementalist, Cardinal, Saint,
-All Attribute Mage, Advanced Mage, Sage, Great Sage, Thief, Warrior, Archer, Paladin, Magic Doctor-
-Magic Swordsman, Tamer, Mutilator, Seven Sins Envy, War Mage-
-Status-
--Health: 10000
--Mana: 40000
Constitution: 5000
Strength: 8000
Agility: 10000
Intelligence: 35000
Wisdom: 15000
Dexterity: 6000
-Skill Point : 0-
-Unique skills:-
--Resurrection--Immortality--Appraisal--Inventory--Truth Search--Worldly Things--
--Pain Immunity--Monster Mimicry--Weapon Revision--Self revision--
-Intrinsic Skills:-
--Mana Compression--Familiar Link--Summon Magic Weapon--Parallel Thought--
--All Attribute Resistance--Rapid Regeneration--Strengthened Attack Power: Wand--
--Strengthened Defensive Power: Cloth--Instantaneous Barrier--
-Skills:-
--Mana Manipulation--Mana Circulation--Mana Cladding--Shield Surgery--Defensive Sword art--
--Complete Detection--Body Strengthening--Meditation--Simultaneous Casting--Bow Art--
--Status effect Immunity--Over Boost--All Attribute Magic--True Holy Surgery--Medicine--Alchemy--
--Martial Arts--Shinobi Steps--Air Step--Elemental Manipulation--Magic Coding--Enchanting--
--Magic Revision--Instant Casting--Sense Boost--Ground Concentration--King Club Technique--
-Titles:-
--Holy Doctor--Saint--Violator--Warlord--The Betrayed--The First Priest--
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"Wow. Pretty powerful."
"Thank you. Can I see yours?"
"Here."
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-Name: Ash- Race: High Demon- Level: 1-
-Status-
--Health: 25000
--Mana: 25000
Constitution: 20000
Strength: 15000
Agility: 100000
Intelligence: 10000
Wisdom: 10000
Dexterity: 10000
-Skill Point : 13950-
-Unique skills:-
--Untouchable--Insect Body--Immortality--Memorization--Appraisal--Inventory--
-Intrinsic Skills:-
--Poisoned Fluids--Flying--Poison Body--Carapace of Poison--Humanization--Scaled Carapace--
--Parallel Thought--Insect Control--Web production--Poison Manipulation--Bladed Threads--
--Durable Threads--Body of Threads--Mimicry--Familiar Link--
-Skills:-
--Armor Technique--Body Control--Detection--Avoidance--Poison Boost--Poison Conditioning--Focus--
--Meditation--Harden--Poison Shot--All Attribute magic--Shadow Manipulation--Over Boost--
--Thread Manipulation--Treatment--Sewing--Poison Treatment--Poison Smog--Poison Immunity--
--Mana Control--Mana Circulation--Body Strengthening--Mana Cladding--Mana Detection--
--Enchanting--Woodworking--Magi Tool Making--Leatherworking--Claw Technique--Dismantling--
--Gathering--Mapping--Mental Resistance--Cooking--
-Titles:-
--Reincarnated One--Underdog--Hero--Demon King--One Who Overcame The Odds--
--Pest--One Who Overcomes the Difference--Experience Hoarder--Unique Individual--
--One of a Kind--Top Species--World Class--Walking Natural Disaster--Poison King--
--Untouchable--The Abyss--!@#$%^$$--Awakened--Evil God--Heroic God--
--Unbinding of the First Priest--Contractor--
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"I lost most of my titles, but you have even more then I ever did. Your skills could use some work, you need to get more combat skills. They have no sense of direction. You could be a Manipulator but you missing a few skills, like long distance control and some sort of predictive skill, and you need a damage boost and damage reduction type skill. Not only that, you don't have enough skills that can be stacked or combo-ed."
"In your opinion, which skills should I get by training compared to which ones should I get from skill points? Is stacking skills so important?"
"Hmm. I'd get the predictive, and boost type skills with skill points. I would train for the rest. Also the skill stacking is an extremely potent strategy.
For example; I summon a world tree wand with Summon Magic Weapons and alter it to maximize the increased magic damage at the cost of everything else using Weapon Revision making it only useful for a single cast. I then use Monster Mimicry and copy the increased magic damage of a ghost sage and combo it with enhancement spells cast with the Mana Compression effect. And this is all before I even start casting the spell.
I then use sense boost and all brain based enhancements I create a spell maximize fire power over all else using Magic Coding and cast with Mana Compression. for this example I'll use an earth based spell called Mountain Fall. I then use Worldly Things to control the environment causing a natural disaster fitting with my chosen spell. I'll cause a huge storm to go with it weakening the structurally integrity of the ground.
AND BOOM...A 10km tall mountain with its entire mountain range drops from the sky and sinks into a sea of mud causing a title wave destroying anything in a country and all of its neighbor's neighbor. Anything under that mountain range, even if it is a GOD DAMN EVIL DRAGON, it will DIE! It will have no chance of survival!
And that... is why stacking skills is so powerful."
"Something tells me that is overkill in most cases and it doesn't differentiate between friend or foe. It also feels like a glass cannon build."
"Well you are not wrong in that case, but I also can change staffs into anything I need. From increasing efficiency if I need a lot of small spells or durability if magic doesn't work to whack them. I can also protect allies with swords and shields with support and enhancement magic even though I have low base physical status. This gives me options inmost combat situations. I'm hopeless in anything crafting related that isn't medicine."
"I see. I think I'll get a few combo skills and more crafting type skills. But for now let's get to sleep and continue this tomorrow."
Wait, there are no beds built.