Level 5: A Seafarers Ravenous Revenge
After the parting words with her brother, Selina was conflicted with her decision to leave him. Morris told her he was fine without her and she had no clue how to react to him being upset. She had never seen him upset; his stoic demeanor had always been his most prevalent feature, yet as she thought of it more she remembered that most of those memories were of a much younger boy and not the man he was working to become. A man she seemed to hardly know.
Selina had many other things to occupy her time now however, firstly was her new team. She had already built a rapport with them in passing, but traveling, camping and fighting with a new team had hiccups and pitfalls. Fortunately the leadership of Nym, worked to hammer out these flaws.
Often practice was held in the evenings after the team had traveled a distance toward the capital and the next gateway. Selina grew a fast friendship with Trapper and Hunter, as her manners and respectful attitude was complimentary to their prideful and shallow nature. She and Nym being the only women around could relate and bicker with each other over non serious matters that also helped them get along.
Selina was not having much success with the largest of her new teammates, Smash. She had tried a bit, but one can only talk to a tree for so long before one craves a response. He just nodded or grunted every time she tried to talk and his face seemed as impassive and lacking in acknowledgement or emotion. Till he finally spoke one night to break up an argument between the two avians.
They had been fighting over some details in some old story. Smash simply put a hand on Hunter’s shoulder and broke the argument by telling the story. He had a deep enchanting voice, it drew your attention and he told the story beautifully.
“There was a blue bird, he saw a fox hunting an unaware rabbit. The bird saw he had a choice to help the predator or the unaware. He also saw another bird he did not recognize watching the confrontation. The blue bird decided and flew down fast and low, startling the rabbit allowing it to run, but not knowing the danger it was in.”
“The fox was frustrated and stalked off in search of another meal. The blue bird was proud to have supported the prey, he did not feel the other bird behind him approaching till he spoke, ‘you did not reveal yourself or intentions to the prey, birdy. Why is that’” As Smash spoke for the other bird his voice changed to fit a raspy maniacal timbre, and Selina found herself leaning in to lean more of the story. “The blue bird spoke back without fear ‘he does not need to know I saved him, he just needs to be saved’ the Vulture gave a sinister smile. ‘Then my friend who will save you?’” When the story ended Selina felt a chill down her spine.
The moral of the story had been the discussion and as Smash ended he stated a simple moral, “be kind and seek friendship, do not save for a reward unless it is that friendship. We are only as strong as the friends beside us when it comes to a fight.” with those simple words he rolled over and went to sleep.
The next gateway to the east of Iron Bay was about a four day trek on the maintained roads. The town near the gateway was called Lone Stone, it was a simple Platerformer, Hoard and Boss set of levels. The gateways themselves were more of a polished set, each looking like a different color of marble. They wanted to do each of the levels in a set, one a day starting with the Hoard then the Platformer and end with the Boss.
They chose to camp near the gateways rather than stay in the tavern or another inn Lone Stone had to offer. Dwarven towns were decidedly rough for those outside the race. If they had a dwarf in the party, they could have bartered on their team behalf and gotten them at least a fair price for anything, but the extortion for not being a dwarf was not worth it when you had Hunter’s fabulous tent to stay in.
They did not use it every night on the road because it was an enchanted item that took time to set up and needed to stay up for at least three to five days. Once set up, the tarp over the awning would create a dimensional space that could comfortably house ten people. There were five bedrooms, four bathrooms, a kitchen and a modest dining area where the team met before heading to the gateways and getting levels done. Selina marveled at the lavish surroundings, so different from the avian she had come to know.
Hunter was more at home sleeping in a tree than in a bed, but his family was the opposite and apparently had given him the tent as a gift when he had reached the 3rd rank and left the Heartlands. The team had used it twice in Heart and Selina was happy to have her own room once she had entered and gotten a tour.
She had made it to Rank 3, but since her team was so much higher then her the level with them would be tougher until she caught up. Hunter and Trapper were both fresh Rank 4’s and Nym was the highest at Rank 6. Smash was actually only Rank 3, but his character sheet showed he had a very focused stat block of only four skills at very high amounts. No one treated her differently for being Rank 3 and she appreciated that, it might have just been because she was new and Nym harped on and on about cohesion and teamwork as important values for them all to embrace.
They spent the day relaxing and tried a strategy that Selina was aware of for boosting experience, the late night bonus. A team could enter a gateway at any time of the day and some Players had figured that the time of day could affect the type of encounter and amount of experience a team could see and gain in a level. They all left the locker room with their randomly supplied items ready for a tough fight.
-
The protection of the gateway from magical and creature interference extended in every direction for about a day's worth of travel. The gateway to the north was set in a shallow valley under the only mountain on the west coast of the Diamondland, the lone Mount Teenhee, gnomish for ‘adolescent strife or struggle’. The gnome really did have an odd sense of humor.
The first traveling day had not been eventful, the coastal road provided wonderful views of the surrounding area's ocean strait. The colors and nimbus clouds of the day gave Terry’s mind a racing feeling of different emotion mostly cycling around excitement toward his new world. He had been here almost a whole month and was excited to see what this world had in store for him outside of the bay.
They had made their simple camp a bit off the road in a collection of rocks that seemed easily defensible, even though Hurk assured them they were still close enough to the protection to not have to worry about monsters or manifestations at this point. This would be the camp where they would test the theory of getting drunk to communicate with the spirit in the daggers as well. Terry had gotten drunk a couple times in college with his friends and dorm-mates. Those instances had been fun, but the morning after had made the experience less worthwhile. Apparently his new world had some simple magic to help that feeling however.
Hurk had gained points from his attribute for intelligence towards maintaining and promoting a healthy body. The skill was just called Body, he had gained from that attribute knowledge about mixing poultices and some basic herb-lore. This included a common plant to relieve hangover effects, it just needed to be mixed with the first drink and taken in the morning as a tea. The taste was mild thankfully, but when they made camp that night Hurk mixed the first cocktail, as a herby Mojito style drink that was refreshing and a great start to the night's fun.
Morris had made a fire and Terry took charge of setting up the simple tents and sleeping pads. With all the jobs done and the food cooking on the fire this was shaping to be an enjoyable night even if Terry was not able to connect with the knives he kept sheathed on his hip.
“...There we were in the den of Lionobra, a terrifying Lion serpent creature. Thirty feet long with the head of a lion but more like a cobra’s hood instead of a mane, it is just yellow with brussels that resemble hair. Our leader was a Rank 15 mage style fighter, he could shoot energy spells straight from his palms and spoke commands like you order breakfast. We had an archer and a swordsman too but neither did too much. It is a long and fat snake but the hide is too much for simple arrows and it can even bend a crappy sword.” Hurk took a sip and continued his tale. “My club was good at disorienting the beast, but I was so low compared to my companions I stuck without dealing harm to the Lionobra. A male can have several smaller Lionobra females. These ones are more aggressive but about half the size, mind you that is still ten to fifteen feet in length.” he took a bit of food and continued telling his tale.
“Now the things spit venom as well as biting ya, I am not the quickest but our swordsman and mage were. They both handled the husband and the bow-man and I just kept the wives busy, those ladies were spittin' mad, I tells ya, there were about fifteen or twenty of the bitches in the cave and it was all fowl from the kills…” Hurk was actually very inventive with his stories and Terry could appreciate it while he enjoyed his drink and the hunter stew they had thrown together.
Drinking had never been Terry’s favorite thing, school parties were loud, crazy and just made his anxiety over take him. He could only handle a couple beers before one of his friends was carrying him up to his dorm for sleep and a rough morning. He was finding that he enjoyed it more with the simple act of fewer people and a good meal over the rough bitter beers and ruckus crowds. He was already feeling the tingle of the alcohol in his toes, fingers and chest and he was smiling rather than anxious.
Hurk's story was thrilling and the game he had proposed to keep them drinking was easy to remember. They simply told stories and figured out the truth vs the lies in the story and if you guessed wrong you had to finish a shot of the Dwarven spirit called Undershine. The liquor burned his throat like whiskey, but had the plain taste of vodka. Morris had chosen it because his backsmith master had always sworn by the bottle. Terry was impartial to the taste, but it did mix well.
“We each survived by the skin of our teeth, only two of us were seriously poisoned and the hospital in the village nearby had an excellent and attractive healer. She got them patched up and we got the bounty and I will not go back there again. So what were the lies?” Hurk finished, his eyes moving between each of their faces, “Wait I will give you a hint, there were five in there so the possibility of five shots is on the table.” He got out the three shot glasses and filled them.
Morris began thinking out loud, “Well I know Lionobras males are the only ones with hoods and that they are the only ones that spit so the spitting female is a lie. I don’t know the size of their harems though, so I can’t tell if that is a lie. I am going to take a chance and go with that as the second lie” Morris held his liqueur very well, it might have been his size.
Hurk replied, “You're right the girls don’t spit and there were only like fifteen of them so that was the truth.” Hurk laughed and Morris took a shot.
“The odds in that fight seem ridiculous, why did they only send four in? I think that was a lie, along with the attractive doc.” Terry put in next.
Hurk nodded, “The main problem was the male, the wives get a blind rage and attach straight on so it is easy to cut them down in a traditional back to back, so there were only four of us.” He took a drink, “the doctor really was effective and was not pretty. She was a half troll about eight feet tall, I did not mention it was a goblin’n’ogre village” He chuckled and gave Terry the shot.
-
Selina and the team had gotten an interesting area and mob to fight in the hoard level. The arena was a series of large sea-fairing vessels connected by plank bridges and rope-walks. There were several different types including sailing pleasure crafts, flat cargo ships and a large civilization craft. They started on the edge of a long flat cargo vessel that bobbed precariously in the waves. The sight lines were riddled with large pole masts and living cabins blocking all directions, except behind them was the uninterrupted ocean and clear skies. It was a beautiful sight and should be a lot of fun to search and fight in.
“Hunter, Trapper scout, but stay in shouting distance. Smash you take point and I will be the tail, Sel keep your sword ready this will probably be closer quarters then the terrain suggests.” Nym started pointing out their role. They had not fully figured out a nickname for Selina yet, they had joked about it a bit in the camps, but none had stuck.
Hunter and Trapper took off across plank bridges to opposite ships moving quickly and quietly. They did not seem to notice the motion of the wave below at all, hoping and moving with grace and pose. Smash seemed to be too heavy for the waves to move, his massive size allowed him to clomp forward and instead of using the questionable rope bridge, he leapt to the next vessel. Nym and Selina kept close and weapons drawn, Selina had never been on a boat before, she could swim thanks to a lake near her school, but she was not sure how the level would simulate the vastness of an ocean.
The bobbing ships were disorienting and Selina hoped Trapper and Hunter could see well enough to scout effectively. She could see them as they moved along higher vantages to the left and right. Trapper had a single edged machete like-knife, he kept low and close. Hunter had his short bow in one hand and an arrow in his other hand. Both their heads continued to scan the horizon for any sign of the mob that the level had indicated.
Smash did not have his sword out, instead he put on gloves that had affixed iron half balls for each knuckle, it seemed he did not trust the unsure footing for his particular style of sword fighting. He would be a more up close brawler for this session.
All this preparation did not help the team as they entered right into the mob’s planned ambush ship about 4 vessels in from the starting ship. A horn sounded from their left as they stepped from the wide plank bridge. Smash had let the ladies go first as he did not seem to trust his jump for the distance and did not want to leave them stranded if he broke the bridge while crossing. As Nym stepped down off the plank the baring honk of the horn resonated across the open area and they instinctively looked to Trapper on the left. For his part, Trapper leapt and grabbed the rope ladder affixed to the mast next to the cabin he was on top of and began to climb, looking up Selina saw the hornblower standing in a crow nest, even from here there was no mistaking that this was their target, a pirate.
-
Terry did not have as exciting a story to tell for his part in the game, and he was not a very good liar or embellisher. He always told stories the exact way they happened and did not have the continuous stream of family or friends to tell his stories, as such his story was easily picked apart and the others jokingly convinced him to take a drink instead of them for the shoddy story work. As that was the goal of the evening, he took the shot gladly and after a moment the others did as well.
“So the cleaning lady and the lunch man were just having a date, it almost seemed normal.” Morris pointed out.
Terry looked a bit coy, “well the lunch man, Mr Williams, actually had a Mrs. Williams, and she was the librarian at the school.”
Morris laughed, they were all a bit into their drinks at this point. Morris had held out the longest, but during his story, which was about an interesting situation involving his blacksmith master’s daughter and a night stuck in the blacksmith forge area, The heavy weight had finally showed his drunken state. He had reenacted his master stumbling into interrupting Morris’ first kiss with exacting fervor. He chugged down the rest of his cocktail and let out in a drunken dwarven accent, “Ay leeft DA key in mud udder pants!!”
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With Terry done, all three had told stories and so switched to a new game that Hurk suggested, “It's a test of strength and drinkin’ based on an old level legend, about the bad platformer. He was a gnomish healer who got stuck on a platformer by himself after a trap took out his entire team before the final obstacle. He got out and became a tavern owner, his bar was full of single person and competition style games for patrons to do. It is in the town we are heading to and we will definitely be visitin’ we just got to take a drink then do a stunt and then take another drink, the next person does the same stunt and then we judge for how close he got. If you can not replicate you gotta drink, if you can the original person’s gotta drink.”
Terry was not sure what stunts he could do, but he was sure the exertion would make them sick and more drunk. The night was going great regardless of if he could connect with the knives or not, he still wore the scabbard on his belt, as he got up for his go for the original stunt. He took a drink of the fresh mixed cocktail of the Undershine mixed with a dark purple sweet juice and felt the urge to draw them. Just go with it, do something that feels natural to this new life, and try and impress these guys too. He decided to go with a simple practice technique demo he had put together during times practicing with the knives in the last weeks.
His absorbed knowledge of the weapons was not the same as a taught or experienced fighter. Terry’s movements were slow and involved sweeps and cuts rather than lurching thrusts. He barely stepped, only completing turns and occasional sharp pivots on his front or back leg. Spark’s longer edge was in his non-dominant right hand, it felt natural and the extra reach gave the more awkward hand a slight advantage. He really liked having Flicker in his left hand in case he wanted to throw it or spin the knife to a different grip after a cut. The knife had been familiar at first, with each session he felt more comfortable with the weight and length of each blade.
“How did you do that drunk?” Morris looked stunned as Terry finished.
Terry looked at them not understanding at first then nearly stumbling as he put the knives in the scabbards at his hips. “You know there's a better place to put that. I always kept Spark on my thigh and Flicker, he went on my arm with a reverse draw. It makes for a handy throwing Style and it looks awesome." The voice did not come from his companions and neither of them reacted to it. Terry realized it must have been in his head.
-
The Hornblower Pirate wore a dirty gray tunic and a colorful bandanna on his head, his bottom half obscured by the crows nest he had emerged from. At the call, a massive bang sounded and the large board Nym had just stepped off of exploded, stranding Smash on the far boat.
The doors and windows from the cabin to their right smashed open as more, cutlass wielding Pirates tumbled through and out the opening. They sprang to their feet with practiced ease and brandished their weapons in sinister circles with aggressive and assertive cries of “Arrgg!”, “Yarrrr” and other pirate-like war calls.
Selina and Nym were not impressed, Selina raised her rapier into a classic thrusting fencer's pose. She stabbed quickly and efficiently with two pirates, her school taught techniques in dueling, working in this match against the deceptive and hectic swings from the pirates. She worked to parry and immediately attacked in forms she had drilled for each year of her class. While doing this she hummed a restoration spell and to increase her and Nym's restoration and stamina in what would promise to be a long and active encounter.
There was a THAP! And WOOSH! as Hunter fired an arrow over Selina’s head and into the pirate who was attempting to flank her. She spun quickly and saw an open trap door, more pirates coming up and out in dirty tunics with colorful bandanas and swords drawn. She cursed as Hunter continued to fire into the crowd at the opening and turned back to her two original pirates. They glared and came in again swinging blades in dangerous arches from both sides. She ducked and their swords met just where her neck had been moments before. Then she was bucked back as the ship suddenly rocked.
Smash could apparently jump that gap, he just needed a running start.
-
The voice sounded different then it had before in Terry’s head, it was more rolling and fun with a sense of mirth in the high moments after the focused practice. Terry could feel the inebriation of this entity in his daggers, like it had taken his drunken state away and used it itself. With that the game was lost as Terry and the others started to pepper the entity within with questions.
“This is Koren right, I can hear you in my head.” He both asked the voice and told his companions. Their eyes widened.
The voice replied, “Yep that is me, and you doing well, I can walk you through a more memorized dance that will work your muscles and when sped up in a fight can be a great start to a one on one fight with any blade-like weapon, take another drink and lets get started we got a trail to go down here kid…” he trailed off as terry took a long drink, and turned to Hurk.
“Can you make me another?” Terry raised his drained glass.
-
The fight was longer than Selina would have liked, Trapper had taken out the Hornblower and collected the horn before swinging down into the brawl below from a rope attached to the crows nest. Even with his timely entrance the numbers of pirates were great.
The levels use an average of the Player’s rank to determine the toughness or number of enemies. So the fact Selina was in here with two Rank 4’s and a Rank 6, was set to at least give a high number of enemies. However the night level bonus had affected both the number of enemies and the toughness of the enemies.
All that Selina could think at the moment however, was how great the gains would be from the night’s fight.
Smash was her defense as she focused on a healing song. He dodged and punched like a lighter and smaller jabbing boxer, not giving an inch and breaking swords with his bare hands. His skin stayed intact thanks to his attributes and Selina’s Healing song.
Her songs were not about what she sang, but how she sang according to a measure of her healing mana and voice’s tone. She could sing anything as long as she sang it with the proper spell and commanding tone. She used a simple wind spell to play notes through the pan flute at her waist to give the spell a stronger effect.
“I see the Hawks foe fall, The eagle atop stands Tall.
Our leader she's strong and fair, as fast as the storming mare.
My hero he stands for me, protecting from harm so I can sing
A song to refill your bars, now feel it like the war cry of ‘yar’” She smiled with the ending and the spell bolstered her allies. Lunging into battle around the massive form of Smash she saw the end of the wave exiting the main cabin.
He wore a tricorn hat and an eye-patch, his tunic was black and he had a leather waistcoat with runes glowing with red light. His pants were black loose and singed at the bottom with his high boot. Except on the left where he had a gnarly peg leg that looked to be cut from an old black ash tree, it bled red sap that gave it a mean savage appeal.
“Y’all be here for me ya?” the Pirate lord asked and Smash drew his sword from his back.
-
The night went in a different, but still fun turn after the discovery of how to contact Koren. It turned out that he knew a great deal about how his particular soulbond could be enhanced, he explained it to Terry as he continued to move through the forms Koren instructed. These were ideal for improving his martial prowess.
“When you are drunk, I can use that to instruct or even control your movements. You don’t need to be falling over, just a little buzz will let you connect with me. However I can gain a finer and more exacting control the more drinks you consume. I use it as a life meter of sorts” Koren referred to the previous level he had talked to Terry in, “the hoard fight against the goblins can be used to communicate as well, since I died in a goblin invasion and all. That is like stirring up an old memory.”
The movements Koren guided Terry through were swaying and graceful in slow motion, but it was obvious that sped up this style of knife fighting would be very divesting. Morris tried to move along with him, but was slower and less graceful in a constant state of drunken confidence. Terry held back laughter at his friend's goofy grin as he played with imaginary knives.
“I cannot wait to see this in action.” Hurk put in around spouts of laughter and drinks of his concoction.
“It’ll be a while till you can do this at any decent speed, but the Wind will help.” Koren burped then continued in Terry’s head, “I had a attribute like Wind called Bow, it was from my sailing days and it gave me improved balance and grace skills. Now that you are level one, your skills will actually go up and you will be able to tell as you practice and use the techniques in battle that I'm showing you. It will help you get a particular special attack that I got when I was using these daggers. Once you incorporate those in your actions, you'll be good as gold.” Koren burped again.
Terry knew these concepts from any and all games that he had played in the arcades and on the game stations at dorm parties in college. In the video games, it was always a series of movements and buttons that culminated in an overwhelming attack combo. The difference here was that he was not pressing buttons, but had to memorize the cuts, movements and strokes of this new knife fighting style. The prospect fueled and made the practice more thrilling as he imagined using skills and combos on level enemies.
Energized, Terry brought up his character sheet again to see what would improve as he got stronger.
Name
Terry
Level
1
Exp
109
HP
200
SP
350
MP
250
Associated attribute
Main Stats
Value
Value addition each level
Skills
Determined Wind
Dexterity
6
+6
OOT Stand. HUD
Determined
Speed
3
+3
Rosa (Intelligence)
Wind Intuition
Acrobatic
8
+8
Call Shadows
Intuition
Awareness
5
+5
Call Wind
Dark
Nightvision
5
+5
Proficiency with Knives and small blade
Dark
Perception
5
+5
Button Masher (.3)
Terry knew he was growing faster and more agile. He felt the change to his perception in the colors and definition he could now see the world around him. Even in the dark here at night he could clearly see the shadows that approached at his friends back, a light from the one of bright full moons glinting off the steel in his hand. That is not right! With a cry he let loose Flicker calling it back and throwing again the instant he saw it impact.
A group of bandits had been attempting to take advantage of the seemingly distracted party, not realizing that Terry’s movements were not as stumbling as his comrades. Adrenaline is a fast track to sober, however as Morris conjured his staff from his Hot Bar. His response was a strong word of command “Break!” pointing toward the small mob of thieves that jumped from the shadows. His spell took one man’s blade as it snapped in half. Then Terry was there in a flash, between the bandits and his friends.
Hurk was completely lost in panic, the drink and the battle cowering to the side brandishing only his mug like a shield. Terry was the opposite, fueled by the intense practice he had just endured and the mass amount of spirits his Drunken Master entity had absorbed in the night of drinking. His actions were less his own and more that of Koren lashing out to protect these new friends.
He flowed with the looseness of the drink and the skill of his acrobatic balance and knife fighting skills. It was not Terry that commanded the action, he felt a trance like being hypnotized at the county fair. He had done that once with a boyfriend of his mother’s at the age of ten. The stage show was mostly a bur, but the video was hilarious. Him on stage squeaking like a chicken or rooster and crawling and barking like a dog was barely a dream to him then. However, now was a thrilling and intoxicating event, his heart raced as he took on five bandits, or watched himself do it because that is what it felt like during his actions.
Spark was a blur using the blazing aura of the weapon to sear into leather or even at one point mail shirts, then moving to throw Flicker then bring it back to stab in the neck of another bandit. Thanks to this brutal style the fight was over faster then Terry could truly comprehend. The event felt longer in the thrill of battle and thanks to his perception being improved he kept each foe in sight and tracked the enemies till they were all defeated or dead from their wounds.
-
Smash fought with brutality, but the Pirate lord responded with skill. The swashbuckling fighting style was reminiscent of an assembly demonstration by the scimitar wielding duelist called Blake ‘Terror’ Smithwick Selina had seen at the academy. Blake had fought in some sporting league and was an expert in anything that required his broad curved blade.
The assembly had started with a ten minute long demonstration of different fighting techniques and among them was the pirate lord’s own swashbuckling, swiping, deliberate style of the art of swordplay. The body and sword danced as one, working to get around the defense that was Smash and his giant buster blade.
Smash was less fluent, but with that hunk of steel how could you really put finesse in your style. The massive sword thundered and roared with sound working to cut off the blur and barrage of stabs and slices from the pirate lord. Smash was defensive, but Selina continued to sing as her mana recharged after the quick drink of potion.
The Frey was alive around her, Nym shot spells into a crowd. Purple and blue bolts flew from her short sword toward oncoming pirate minions called by another Hornblower. The hornblower was silenced by Hunter and his never ending stream of arrows and he worked to hinder and slow the hoard, with an occasional shot toward the pirate Lord. Trapper was on her other side having just returned from an excursion down to the lower decks of the ship. He had returned wounded, but thanks to Selina’s song he was soon back at 100%.
The rush of battle was intoxicating and she felt the advantage rising as the others were bolstered by a final song then she jumped to Trapper’s side and held the line.
By the end of the level the team had taken down thirty-eight pirate minions and two pirate lords. The second had gone down quickly as he found one of the many enemy triggered devices Trapper had pulled out and thrown into other vessels. As Hunter continued to pick off hornblowers, he claimed his count was seventeen for the night on their way back to camp. Nym seemed happy with the teams performance and Selina just looked at her HUD notification:
Your points of experience have increased. You have 310 points of experience. You now have 467 points of experience. You have unlocked one utility skill and 2 new special attacks.
Your ability to be unfazed by overwhelming odds has bolstered your prowess. You have achieved the Dueling rank of skill with the weapon, Rapier. Continue to fight with rapiers to enhance ability and gain special attacks.
Special Attack: Perry, Perry, Thurst. You move your feet so fast it can throw off an opponent or group of opponent’s focus allowing you to better defend and attack with lunges and thrusts.
Special Attack: Stunning Entrance. Start a confrontation with an extra series of quick attacks allowing you to always start with the upper hand in situations where you are not surprised.
Selina had gained a whole rank and was over half way to another with just that level alone. Selina’s new attacks would make her more valuable to the team and she started to really like and accept this new life and environment change before crawling in her tent and going to sleep.