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a hint of madness

backstory:  in the beginning of a universe i created that connects to every world or universe that can be created there were four primordials. these primordials were order, disorder, chaos, and madness. they affected eachother in this relationship order and disorder are constantly at war, chaos switches sides between the two based on survivability and probability of success, and finally madness is neutral to the war and just does what she considers fun. chaos and madness don't like eachother but they are not at war either however they are oppisites in nature just like order and disorder. but all of this fighting didn't start happening until other sentients were created. back when they were new they decided to create gifts that they would give to eachother. order created inteligence and the possibility of it growing infinitly, disorder created the ability to make yourself stronger infinitly, chaos created emotions, and madness created words so they could communicate. after they gave there gifts to eachother they decided to create gifts for any followers they may get seeing as they were the first gods and goddeses created. order created a weapon that could not be stopped by anything of the physical plane with but one exception the shield disorder created that can not be distroyed by anything of the physical plane though it does get dameged by the weapon created by order. chaos created monsters to set loose upon the universe. after these three were done creating there second gifts they came to the location that they hold their meetings intent on bragging but madness never showed up. after waiting as long as there patience would allow they went to madnesses realm to demand answers there they saw madness finishing up her gift of magic the three primordials who saw this grew scared of her second gift and interupted her. after which they tricked her into splitting her soul into millions of fragments to explore the worlds being created as a mortal thus weaking her to the point where they could seal her inside her realm and steal her unfinished gift as their own to give to all the sentients that come after. however what they didn't know was that five of the fragments were givin gifts with the potential to make them stronger than any of the other champion of the gods these gifts i shall tell you about now.

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1: heart of madness; the heart of the primordial herself when active any action taken within radius of effect becomes both the action that happened and the action of what would have happened if it was blocked, evaded, or otherwise. for example if while the heart is active the user gets punched in the face they will automatically split so that they are both being punched and dogeing underneath the punch to counter. this come with the downside of not being able to use magic while heart of madness is active.

2: tears of knowledge; allows the soul that has this to always keep the memories and skills of their past livetimes getting stronger the more reincarnations they go through (will always reincarnate) associated curse; everytime they die it is always a very painful experience with no way to avoid.

3: spirit of insanity; unable to have their own body they act as an alternate personality or insane concious boosts the host's ability to use magic in any field to insane levels and gives them the ability to combine any number of spells together to create new ones. when the host dies they have to find another unborn host to share their life with.

4: body of the immortal; the goddess's physical form unable to die regardless of what happens to them. example: cut them up burn all the pieces into nothingness and they'll still tear your throat out three seconds later. associated curse: unable to have any long lasting releationships

5: palms of corruption; passive/active skill passive form corrupts anything with contact the palms slowly over time making desend into madness. active form instantly forces the one with contact with the palms into total insanity. anything the holder creates is automatically corrupted.

just incase you don't understand

heart of madness: not a very good mage

tears of knowledge: dies tragically

spirit of insanity: can't be the main character 

body of the immortal: always ends up alone

palms of corruption: makes a terrible crafter unless you want cursed goods

p.s. i would like to know if anyone is actually using my ideas so that i don't feel like i'm wasting time here