Strength:
Increases physical attack
1 point = 1 physical attack
Agility:
Increase crit chance and reaction speed
10 point = .1% crit chance
Vitality:
increases health pool and health regen
1 point = 10 hp, 10 points = 1 hp/s
(base regen is 1 hp/s)
Endurance:
increases stamina and stamina regen
1 pt = 10 stamina, 10 points = .1% stam/s
(base regen .1% stam/s)
Wisdom:
increases mana regen
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10 points = .1% mana/s
(base regen .1%/sec)
Intelligence:
increase mana pool
1 point = 10 mp
Luck:
Increases chance of good things happening and slightly increases chance to avoid attacks
10 point = .1% dodge chance
Starting physical defense is 10
Regen for health doesn't take place during combat (might change with certain skills we'll see). Regen for the resources is half of the listed value in combat.