As we come on two years dear reader, the harvesting of the fused elements buried within your star are almost complete. My apprentice is not dead but still no closer to returning than when he started on his forced little venture into the unknown. As my time here comes to a close I suppose giving you a bit of context on why I harvest stars will keep you occupied. I can functionally do the same process to create the elements in a more direct fashion given my clear power to reconstruct matter on a quantum level beyond your scope of imagining; so why harvest stars?
The first reason is like every mass produced item your world holds it comes down to scale. Sure I could probably replicate the process and do so faster than your star is capable of in producing the elements I require. Why would I do so when I can spend less effort harvesting hundreds of stars with the same level of effort and also accomplish new and interesting discoveries like my newest apprentice at the same time?
Something your literature on the subject of the mindset of immortals that is lacking grossly is the fact you do not spend the effort required to become immortal because you are lazy or just want to live forever. Anyone in pursuit of immortality purely for the fear of death or other nonsense is vastly underestimating the drive and ambition required to survive the tedium of existing past even a few thousand years.
Something a few of your more understanding pieces of literature point out is the taxing nature of seeing things you knew and loved die only to slowly accumulate more transitory connections to people, places, or things. The real mistakes come when you try and give them that same level of permanence. You’re not destined to remain connected to many things that long in a positive way. Your enemies last longer but they usually can only carry enmity for so long as well.
Any conflict or connection that makes it past even a few millennia is rare; often switching between peace and hostility only if in close proximity. This is also why I am regularly on the move, as it allows no major conflicts or attachments to burden my progress forward. Having shed the frailties of the mortal coil also reduces the issues most of you would have living even a few hundred years.
Back to the harvesting of your star. As some of your science professionals can attest, the more dense the atomic structure the less stable it becomes and thus easier to pick apart. You know this as fissionable materials, uranium, thorium, plutonium and the like. I am removing much more dense and unstable materials as well as some of the more valuable and easier to break compounds naturally produced in your star. The process I have in place stores them outside the fusion chain of your star which has in a sense protected you from the dangers of solar collapse and allowing your star to expand, artificially stabilizing the process from having ended your system long ago.
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I stop by to empty the thing every few thousand years and see how your planet has been doing. You’ve had a lot of political and other prisoners dumped on your rock since my last visit; and they seem to have faced the fate of many who do not understand the inherent need for secrecy in aspiring on to the path of magic. You cannot be caught if you hope to gain more power than the local dominant force. Secrecy is more important than speed if your local controlling factors that would deny your aspiration to power. This ultimate problem is why so many fall for the trap of seeking immortality to give them the time for that secrecy. What you really need first is escaping the reach of the eyes of your enemy. Get off world as fast as you can and into the void, where you are not going to be so easily stopped or noticed.
Solving that problem leads you far closer to your immortal goals than pure power ever will unless your local overlords are truly incompetent or absent. Even if you rival your local power structure as you ascend it still benefits you to leave for better horizons. Freedom from conflict allows you to control the terms of your engagement in honing conflict skills. Defending is much harder than being a free and opportunistic attacker.
Hopefully my apprentice figures this out before he is caught by anyone passing by where I sent him. While he can likely take down most usual dangers at his skill level his resources are still limited until he grows in power more fully.
Anyway I leave you now and with any luck my apprentice might return and benefit your glorified prison colony of a world with some freedom someday if he survives. Given my harvesting schedule of your world it is unlikely you will ever interact with me again, so best of luck prisoners of this world and good bye.
These are the last words I received from the Necromancer. Delivered as I am leaving this planet quickly as the ultimatum from the overseeing political entities who guard our prison are not to be trifled with at my level of power. I now must wander alone leaving my world behind sent through a tear in space to this almost barren world far from home.
As I fall into the darkness from the void towards the ground of this new world I ensure my survival ritual spell is intact, quickly adapting myself to this new world I am thrust upon quickly. Checking for alarms and hazards finding I am on a relatively small island of some form in an ocean if the smell of salt on the air is any indicator.
Determining I am functionally alone with the sparse plant life and open ocean I first scour the island for resourced to break down into more energy capacity. Finding little but far more than at home confirms I am on a still relatively fresh primal planet. The light of this star is a rather ominous apocalyptical orange enough to drown the usual blue sky in its color leaving a purple tinge on the horizon as the sky glows orange from what I can only determine as noon day sun.
I am a stranger in a very strange land with no idea of what to do beyond growing in power.