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Character Sheet

Fallout 3: Basic Leveling Guide | GamesRadar+ [https://cdn.mos.cms.futurecdn.net/73c72ddd421f198fda0fa8d5228575a2.jpg]

https://www.gamesradar.com/fallout-3-basic-leveling-guide/

When the whole world froze in place, followed by a welcoming message. “Hello there, wastelander, Welcome to Ardea.” the cheerful robotic voice that piped up almost enough for you to think that you really were insane, when a holographic projection of a boy appeared beside you, glowing faintly blue. “I notice that you are a first-time user, please select your current skill level, and attributes so we can get rolling.”

Name:

Age:

Gender:

This content has been misappropriated from Royal Road; report any instances of this story if found elsewhere.

Race:

(In this next section you will be given a total of 10 points you can a lot in any physical attribute. You will need them in certain situations.)

You still have 10 Points you need to spend.

Strength: Governs melee combat.

Perception: Governs ranged combat.

Endurance: Governs starting health points. 1 for 2 HP.

Charisma: Governs persuasion.

Intelligence: Governs knowledge.

Agility: Governs speed of movement.

Luck: Governs luck.

(In this section you will again be given a total of 10 points you can a lot, but this time in the skills you wish to be good at. Putting 1 point in any one of them will increase it by 15% the first time round, then 10% for each additional round.)

You still have 10 Points you need to spend.

Small Guns: 0%

Big Guns: 0%

Energy Weapons: 0%

Unarmed: 0%

Melee Weapons: 0%

Throwing: 0%

First Aid: 0%

Doctor: 0%

Sneak: 0%

Lockpick: 0%

Steal: 0%

Traps: 0%

Science: 0%

Repair: 0%

Pilot: 0%

Barter: 0%

Gambling: 0%

Outdoorsman: 0%

(This last section is for those who want optional traits which you will see in the polls below.)