Novels2Search

Ch. 59

Log #13

Year one Day 26

So Nauvis is still flooded and more research needs to be done before I can do much of what I want to do there. That means I have little to do on Nauvis, and I have two whole other worlds I can work on in the meanwhile.

Not much I need to do on the Far Range, needing to keep a low profile and all. But earth? No such restrictions. Well I'm actually working on the moon, prep work for the battle station moon.

The first step is armoring it, which is as simple as deploying ten samples of metal-growth on equidistant points of the surface. Once the moon's surface is subsumed metallic mountains will be built as weapon casings and projection points. While an utterly massive reactor will be built at its core, along with enough sub reactors to run the thing if the main one is destroyed. Giving it the same 'as long as a section is intact that section can fight' effect that I try to have in everything.

Once the moon is shaped I'll need to lock its distance relative to earth, so it can't just be knocked out of orbit or forced to crash into the planet. It'll stay at its current distance and be able to position itself anywhere that is that far from earth without the barrier losing effectiveness.

Then guns, hangar bays, factories to make space capable fighters, the shield projectors, ground based defenses in case it gets invaded. All the work needed to make it excel at its job.

Is this an excessive and unneeded project? maybe , but it really isn't that expensive and serves as large-scale testing for a bunch of systems that have never been pushed this far. How much matter can I have shielded? Is there a max size for a plasma cannon? What happens if you invert gravity, or better yet selectively apply it to tear something apart? What about a field in which molecules will unbind?

Lots of options, and you kind of need a wide variety when you don't know what you'll be fighting.

There's also the question of if I want to add the Nier Magi-tech. Androids themselves are Magi-tech, along with the robots. But there's a difference between using those and using the weapons that operate on magic I don't even understand. Some Androids can genuinely cast spells, well manipulate magical energy to generate spells. Why? I don't know, but if any android wants to learn magic they can.

I really should have looked more into it, but it doesn't work with any of my tech. I can't make a gun that shoots spells. And I was just starting to understand how I was doing what I was doing, so I didn't want to overcomplicate it. Then we got the slimes, which were just significantly easier to implement than something as vague as magic.

And then an android just had to go and design a magic tank. One that needs an android operator to work sure, but a tank that can fire beams of magic. About twice as powerful as a laser of the same size, and that's not nothing. Android's operating magical cannons would be effective, if I knew how it worked.

Maso, the bastard element that allows this and propagates magic. And it apparently wiped out humanity, Via what I am growing increasingly sure was soul theft. Also souls are a thing, magic can both sense and make them. And I apparently have a smaller soul than most androids, and hadn't had one until I'd come to Nier. Does that mean no-one in my dimension has souls? Humans on the range do so that's unlikely but possible. Or is it just vat grown ones?

Lots of unknowns, too many. It'd be like making a nuke without knowing how radiation works. A great way to get your DNA shredded, or you know, your soul eaten by a magical super virus.

There isn't a reason such a virus couldn't work on mechanical lifeforms, given it's propagated via the soul and they all have one. So…. I'm leaning towards no Magi-tech until I have a firmer understanding.

Back to the main thread, I have a basic Idea for the moon. It'll support and field a virtually infinite number of ships, (something like a billion somewhat efficiently). And given I only have 25 mining ships and 9 war ships right now… along with the exponential growth of ship bays in the asteroid belt…

Well it takes a bay (twenty are running at the moment) 7 days to make a ship, and a mining ship two days to make a bay. It's going to go insane, even if only fifteen of the mining ships are making bays while the rest work on satellites and the moon. In two days we will have 35 bays, another two and we have 50, two more and we are at 65, in another day another twenty ships will be made. Then with 3/4th's of them mining ships that's another fifteen mining ships, bringing the number of mining ships making bays to thirty.

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Drastically simplified really, as the bays wouldn't make all the ships at once, so every day the number of ships and bays being made would change, not simply every two days for the bays and seven for the ships. Really exponential growth is something else. Eventually we will run out of space in the asteroid belt, which we will approach rapidly. But that's what the other planets and moons are for.

I doubt I'll run more than five thousand bays in earth's system. I could get fifty thousand, but by that point I'll have more production than I'll reasonably need. With more mining ships still being produced it won't take much effort to restart the exponential growth if I need to.

Less than a week ago I was worried about only having one warship, now I'm worried where I'm going to put them all. I'll probably shift the bays towards ground troop production to start crushing the bugs' resistance though.

Even if pound for pound and unit for unit the bugs are greater or equal to my own troops I simply have more territory to produce units. Once my space industry took off they basically lost any chance at winning open warfare.

On the Android ground front I've finally gotten slimes properly integrated into earth's ecosystem, along with a few more exotic creatures I designed. The crystal birds that I talked about before, capable of flashing as bright as a high grade flash grenade and flying at fifty miles per hour. Fairly slow but the highest speed they can go and stay energy positive.

A few 'nests' in each city produce them to keep populations stable and growing.

Robotic or purely biological insect species to make the ecosystems more robust. Don't want something going out of balance and getting a plague of locusts or something. Also serve as a passive or active defense given they have stingers that can puncture steel and some very acidic venom.

Cleaning slimes roaming the streets or woods and converting garbage into nutrient slurry, A bunch of neat glowy plants, and robotic versions of most the animals already roaming around. Dragons, wolves, lions, elephants, deer, basically everything is somewhere and also a robot with lasers.

Why? Because I can and my storage depots are full of tanks and drones. Until fighting starts again I have a bunch of production capacity doing nothing.

And with so much free time I've actually had time to work on Panther's reconstruction, and it's now to the point where she's compiling. Within the next day or so I should be able to see if my efforts were successful. A full day to compile is ages though, and that had honestly been the most time consuming task I'd had to do.

Somewhat tempted to go to the Far Far Range or explore on earth some. That or…. There is a giant citadel full of tech goodies that I could steal. Probably not, but it is tempting. Eh, I can always send out an android me.

Also tempted to start dumping android me's into the dimensional teleporter. But it seems inhumane.

Boredom does not suit me.

In somewhat interesting news the ship 2B and 9S are on is finally heading back from the war, once it has it'll drop off the androids and go out with another four ships to scout out the rest of the council's space. Getting accurate information on what defenses they have is just smart. That and access to their respective internets.

Then we scout out the Batarians and see if the information that they are slavers is a propaganda or not. I'm banking on not but really hoping there isn't an entire species of slavers. It'd be quite the hassle. Though it gives me a few ideas for actually using the cult…. Probably not a good idea. But it's also really hard to modify a culture without using religion.

The androids have also decided to announce themselves to the humans as an alternative to the council when they heard the humans were thinking about joining. Which would technically make me the humans backer and I'd be obligated to defend them. But how much trouble can… not going to finish that thought.

Eh I'll have ships to spare.

Wait, does that mean humans might come to my earth?

Anyway, that reveal is going to happen in a week or so once the androids actually schedule it with a few humans they've already informed. Kind of impressive how quickly they got an information network setup, but they have been waging guerrilla warfare for thousands of years.

They have a meeting with the humans main governing body and I'll have a ship or ten in orbit of the planet just in case the meatbags try something ill advised. And unlike the Turians I won't drop the ball.

Don't know if it needs to be mentioned, but I still haven't managed to make progress on the golden slime plort problem. I will though, eventually.