Okay, so the system is a product of idea on how a system would look in a fairly realistic setting, where 1 precise shot could kill a human being. The first idea was to remove numbers from a health bar, since idea of HP is meaningless when all it takes is one precise hit to finish you off. The same goes for stamina and mana, you can always push your limits, there is no exact point where body stops working. That's why I decided to use descriptions instead of a typical approach.
The second hurdle was statistics, how do you portray statistics?
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In the end I decided I decided to split them into 7 distinct groups, while also keeping numbers away from my system. Instead, I decided to use rank system instead. Where, C represents average across species registered in the system.
Your typical average human would have stats between C & D, leaning towards D side.
STR(Strength) – Overall body strength
AGI(Agility) – Quickness and speed
DEX(Dexterity) – Precision and fine movement
CON(Constitution) – Overall body fitness
WILL(Willpower) – Mind fitness and resistance
INT(Intelligence) – Problem solving capabilities
CHA(Charisma) – Ability to influence others through any non-magical means.