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On the Disciplines of Magic

On the Disciplines of Magic

Excerpt from: ''Codex Arcanum: The Principles of Thaumaturgy'' Published by the Institute of Thaumaturgic Study

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In the Thaumic Standard System, magic is categorized into Disciplines, which are further divided into Fields. Fields may also feature Branch-Fields, although they do not necessarily require them.

DISCIPLINES OF MAGIC

Disciplines represent the broad types of magic under which all related Fields fall. There are four primary Disciplines of magic:

1. Elemental Magic

Elemental Magic encompasses all forms of magic that require the manipulation of one or more thaumic elements, such as Fire, Water, or Earth. This Discipline is one of the most diverse and powerful, as it also includes the enigmatic Arcane Elements. Every awakened individual has access to at least one element, making Elemental Magic foundational to thaumaturgy. Consequently, all AAR-certified mages are required to have at least basic proficiency and knowledge in this Discipline.

Fields within Elemental Magic include, but are not limited to:

* Pyromancy

* Aquamancy

* Kinetomancy

* Druidism

2. Non-Elemental Magic

Non-Elemental Magic comprises all magical practices that do not require the use of thaumic elements. As the counterpart to Elemental Magic, it is equally important and arguably more influential due to its inclusion of highly impactful Fields such as Dimensionalism, Divination, and Auramancy. These Fields are not only immensely powerful but also vital to economic and societal development.

Prominent Fields in this Discipline include:

* Auramancy

* Dimensionalism

* Negation Magic

* Divination

* Animancy

3. Crafting Magic

Crafting Magic focuses on the creation of magical artifacts, potions, and formations. Originally part of Non-Elemental Magic, it was reclassified as a distinct Discipline after reforms by the Third Sage, who recognized its unique complexity and societal importance. Crafting Magic is arguably the most intricate of the Disciplines, playing a critical role in the development of magitech, alchemical substances, and enchanted artifacts.

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Fields within Crafting Magic include:

* Alchemy

* Arraymastery

* Golem Crafting

* Forgesmithing

* Runesmithing

4. InterDisciplinary Magic

Multi-Disciplinary Magic encompasses Fields that can draw upon multiple Disciplines, Fields, or Branch-Fields, though they do not necessarily require them. This Discipline includes some of the most versatile and widespread Fields, acting as a melting pot of magical practices. It is uniquely vital to both awakened individuals and society at large.

Fields within this Discipline include:

* Combat Magic

* Medicinal Magic

* Alteration Magic

* Mysticism

* Illusionism

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FIELDS AND BRANCH-FIELDS

Fields represent specialized categories of magic with specific purposes, such as creating fire, constructing a golem, or healing injuries. Fields may have Branch-Fields, which are offshoots of a Field with a more specialized purpose that is complex enough to warrant separate categorization. To utilize a Branch-Field, a basic understanding of the parent Field is often required, although this is not universally true. For example, practicing Necromancy necessitates a foundational knowledge of Animancy, whereas Artillery Magic does not require prior expertise in Combat Magic.

Branch-Fields may also feature Sub-Branches, further refining their scope.

EXAMPLES OF FIELDS AND BRANCH-FIELDS:

* Pyromancy: Plasmomancy

* Noctimancy: Umbramancy

* Aeromancy: Sonimancy, Voltarmancy

* Arraymastery: Wardmastery

* Negation Magic: Disruption Magic

* Dimensionalism: Gravimancy, Planology, Spatiurgy, Chronodimensionalism, Transplanar Dynamics, Metageometry, Quantum Thaumics

* Animancy: Necromancy

* Alteration Magic: Transfiguration, Transmutation

* Illusionism: Projection, Spectrology, Glamourcraft, Aurorics, Sonotology, Haptology, Miragecraft, Veilcraft, Mimicry, Illusory Engineering

* Medicinal Magic: Pathothaumology, Endothaumology, Thaumaplasty, Neurothaumology, Immunothaumology, Toxicothaumology

This structured system ensures a comprehensive understanding of magic while providing the flexibility needed to accommodate the ever-evolving study of thaumaturgy.