Traversing the deeper layers of this castle is a lot more difficult than just managing to enter.
I need to pay keen attention to my environment or I'll be seen.
I probably already am, but as long as I don't trigger the humans within the premises, the rules apparently say that there won't be any fighting.
While I already have vital information for my creator, I need more than the unspecified warning of growing danger.
No, I need to figure out what exactly they are planning that they believe is capable of harming my creator.
I'm sure there's more hidden inside this realm.
At a minimum, I need to learn more about this savior.
Otherwise, I would have nothing to show for my insubordination.
Thus I eventually reach a promising-looking hall where more humans talk to each other.
At least that's what I'm supposed to believe.
"The savior will soon set out on his journey!"
"But before he can fight the demon lord he needs to gather his strength by defeating the various dungeons in the realm."
Dungeons?
What is a dungeon?
And how is this "savior" supposed to gather strength through them?
Maybe I can learn more about this.
"The savior will soon set out on his journey!"
"But before he can fight the demon lord he needs to gather his strength by defeating the various dungeons in the realm."
Doesn't seem so.
They only repeat the same sentence.
It seems to indicate that I won't get anything else from them and have to relocate.
So I browse the other floors and eventually find a place that looks promising.
A library.
According to the knowledge I was imparted with at my creation, this is a place that contains knowledge.
In other words, intel that will let me learn more about this world.
In there, I find books.
A quick scan shows that they indeed contain words that make sense, which means I truly might disclose something here.
However, nothing comes up about a savior, and also other topics don't yield noteworthy results.
But then I find one that seems promising.
It's labeled "Dungeons".
Quickly skimming through its pages, I discover that those are places, usually underground, which are populated by hostile creatures.
Also, the ambient magic is more concentrated in these areas and they contain "treasures".
Whatever this may summarize to be.
Together with what I heard, they sound like places where one can acquire greater power.
But why would such places even exist, not to mention being freely accessible for everyone to claim?
Hm.
Could it be that the enemy uses those places to concentrate the magic this world is generating?
This could prove to be both efficient and risky if just anyone can claim those places.
"Wham"
Suddenly, the door bursts open.
"Someone triggered the magical alarm!"
An alarm?!
Was there truly such a thing?
Or is this part of the scenario?
In any case, I'm screwed.
Following my first instinct, I use my powers to hide in the shadows.
"I can't see anyone!"
"Then do this!"
However, then one of them utilizes strange magic and a blue light begins to engulf the hall.
Eventually, it reaches me as well.
"I got feedback on the tracking spell!"
Tracking!?
The tale has been illicitly lifted; should you spot it on Amazon, report the violation.
Quite convenient that they have this.
However, it more seems like a setup.
With nowhere to hide, I can only go for my escape.
Accelerated by the wind, I rush towards the door.
However, enemy soldiers quickly block it off.
At least my opponents aren't fully sentient.
This makes them sluggish and predictable.
No match for me.
The first target is the mage, as they have the greatest counterpotential to my abilities.
After this, I'll leave.
The guards in my way don't even give a decent fight.
Of course, I pay attention that they aren't beings with a consciousness.
Which they aren't.
Thus, the mage is basically defenseless.
I converge my shadow wind blades and slice him up before he can even say something.
This unfortunately doesn't go for his backup.
"Alarm!"
"Alarm!"
I don't have time for this and sprint straight out of the door.
Of course, the enemy is already there.
Now that the conditions are fulfilled they can apparently spawn as many as they want.
However, they are no real opponents for me.
Annoying, yes, but none of them has the skill to be a match for me.
Thoroughly slowed down, I guide my way through the hallways.
Suddenly, a wall of fire rushes at me.
Just in time, I can redirect the flames by circulating the air around me and even manage to burn some of my chasers.
Yet now I find something that could be considered a threat in front of me.
This group of fighters looks differently.
I see a female mage wearing a wide hat, an archer with light clothing, and some really big guy holding a huge axe with a wide blade.
Their gear is completely unordinary compared to the soldiers I had to deal with until now.
But much more important is that I get some kind of impression from them.
A tingling sense sparks up that tells me to be cautious.
First, the mage speaks.
"Fire doesn't work! Let's use 'lightning strike'!" (mage)
"Brzzt!"
This could've been dangerous.
I managed just in time to dodge.
"Swish"
Oh no!
An arrow in the shadow of the attack!
Just before I'm hit, I use wind to turn the tip a bit.
This way, I prevent the sharp part from entering me and only have to suffer a light scrape.
They truly are quite a bit better.
Nonetheless, this isn't impossible to deal with.
If I gauge their strength right, they're still not on my level.
Maybe all together, but individually they are comparatively weak.
"Pah! Puny tricks! Let me deal with this!" (barbarian)
Now the big one comes running.
Quite crude an attack, I need to say.
However, I don't have the time to deal with them, as there are still the normal soldiers creeping up on me.
So I circle right around him and rush at the soft targets behind.
"Clank!"
"Hey, didn't I say that you can't abandon the rearguard, Grodon?!" (?)
Who's that now?!
I find myself confronted by a boy with shiny golden hair, with a tiny multi-colored light floating next to him.
He was not only able to deflect my attack with a single strike of his own but even pushed me back.
His sword glistens golden as well and is adorned with symbols and ornamental protrusions to the point of almost being unwieldy.
"Radin, seal his movements! Nenja, firewall! Don't let him approach freely! Oh Saint, please grant me your blessing!" (sword wielder)
I take notice of a figure I somehow missed before now.
A humanoid being in a flowing white robe standing behind this boy.
The face is concealed by a hood, but I feel how she's weaving magic of considerable strength.
"Sure, Sora! Fleetfoot, and Perception boost!" (saint?)
The archer starts shooting in a way that I need to continuously deal with his projectiles, while the mage is conjuring enough fire to cover the whole hallway, which together with the big positioning of the big axe wielder completely blocks any further approaches in their direction.
However, what this "saint" does is far more interesting.
She somehow gathers magical energies, her affinity being one of burning white brightness, and give an elemental blessing to the sword wielder.
It seems like the little floating light helps to channel the spell to the sword wielder, where it settles at different parts of his body.
One is settling around his eyes, while the other concentrates on his legs.
My new opponent dashes in my direction and crosses the distance in the blink of an eye.
I can defend his next sword slash, but the strike rings within my arms.
There's no way I can prevail in this situation.
"Yay! You can beat him, Sora!" (fairy)
Huh?
This came from the light!
No, not a light.
A tiny humanoid creature with wings?
"Sstk"
Shit!
That arrow hit.
"Yes, keep him pinned! I'll deal with him!" (sword wielder)
Oh no, you won't!
I muster all the magic I have access to and unleash a torrent of shadows and wind.
Using the sudden darkness as cover, I propel myself towards this group.
"Light!" (saint?)
But then everything is engulfed in a blinding bright shine.
A moment later, a glancing blow strikes me, burning my side.
The pain almost throws me off, however, I can't stop here.
The others from the group are blinded, and I make use of this chance to pass by them finally.
"Savior, he's escaping!" (Radin)
Savior!?
"Oh no, you won't! Lightwave!" (savior)
He jumps past his two comrades and unleashes a wave of shine.
The burning sensation is enough to tell me that I can't be caught by this.
While using shadows as a deterrent, I propel myself forward.
The window is right there!
"Whosh"
Aargh!
The light!
It burns!
But... I made it out.
Now I just need to use what remains of my wind to glide out of this enemy foothold.
Quickly, I'm out of range.
The last few arrows are easily repelled.
I'm injured, but if I can stay hidden outside this town and avoid further fights like this I'm going to make it.
Soon I reach the outskirts behind the wall and flee into the forest.
So this was the savior.
Truly, an impressive figure, but I'm not sure why my creator's enemy makes such a big deal out of him.
Would I've faced him alone I could have beaten him.
Even at the brief moment when he cast his light spell, there was a chance.
However, I didn't, despite the fact that he was made out to be the great enemy, there was something else that concerned me more.
This savior is different.
I didn’t have the opportunity to check the saint, as the confrontation only lasted a short moment, but while I believe the others of the group, albeit being almost there, aren't quite conscious, this warrior certainly was.
Whoever this savior is, they are a sentient being.