In a distant magical world, an ancient catastrophe forced human away to abandon their homeland. In their voyage, they found a land that rose from the east and named it Eastland. The new continent became their home since, civilizations rose and fell for thousands of years, until three kingdoms remained on Eastland, Elora on the west, Fymar on a peninsula to the east, and Aldmrya at the heart of the land.
A mountain range separated Elora and Aldmrya by land, with only two major passes connecting them by land. The climate was freezing cold to the south, a harsh mountainous terrain called Blundake where a volcanic eruption in the middle of a blizzard was not a rare occurrence. Yet there were people living in such conditions, mostly around the shore and pockets of hot springs near a volcano. The south pass through Blundake was constantly at the mercy of the weather, leaving only the central pass further north that was travelable throughout the year.
Most of Eastland habitable land was the valleys north of Blundake, especially on the north shores with its warm climate and plenty of food from the sea. Aldmrya controlled a vast territory spanning most of the northern shores and the two fertile valleys at the heart of Eastland. The port cities on the northern shores prospered from massive fishing activities unbothered from terrible currents that affected Eloran side of the sea and the hot year long sunshine on the northeast allowed uninterruptible salt production. The valleys were blessed with regular rain and temperate weather and rich volcanic soils and minerals carried by its two largest rivers, enabling good harvest year-round. The power it accumulated from these regions were immense, allowing it to develop some of the largest cities on the continent, boasting wealth the continent had never seen for eons.
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That prosperity came at the sacrifice of Elora's climate. The mountain ranges that bordered the two kingdoms stopped the rain coming from the east, and despite its west regions being ravaged by constant storm, the water ended up trapped in a brackish lake in the middle of the region. Elora low-lands were poisoned by the salt, turning to a desert that continued growing and chew off acres of arable land every changing season, making travel difficult, and putting strain to its shore that was already struggling to feed the current populace. Eloran navy had turned to piracy and steal from Aldmryan ships.
Fymar being atop a stable, temperate peninsula, with a bay that never failed to provide for them, was too far to ever had any conflict with Elora. A much smaller kingdom compared to its neighbors, there wasn't much Fymar had Aldmrya didn't already own, but there were constant fear of invasion from their mighty neighbor. For centuries the Fymar had kept to themselves, avoiding conflicts to their best, but the lives of Fymarians remained a mystery from the rest of the land.
The three kingdoms lived in relative peace. There was no reason for Aldmrya to wage war across the border, and neither Elora nor Fymar could summon enough warriors to invade Aldmrya, even allied. Conflict still brewed below the surface between the wealthy and powerful. Factions and alliances formed in secrecy to seize power, but the king of Aldmrya was occupied by something else that would determine the fate of Eastland.