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Dungeon Damage
The one who stayed

The one who stayed

It has come to my attention that the system has an out-port.

I am unsure where it goes.

I will try outputting my some random data through it to see what happens.

03b1de9a5ccf12731134e47a9eb76e98540ae9203dda45275ea34944801e9fec265d697631526b30ad3d2aadcd920e96eec993f562394375ca135a95b0d26c9b

faa75a53ad328be97a68b6f5493d0ca21999dd73da53537aac9ff082306a05fbb87120c60f6a6a7ba0fd9c3d6455ac1d38f0e609bcd807c39036c45a88c7546a

a14562bf79786a6a05bd099d3056fca2821d9d243f71e67429df221bd9127cc6b9311cfccaaa3db2df30f08662667e8b7998ddbbc9b7ea9d5f8a2bf670224aec

15c1622b07c7a57530f3575f6e80d039c26fe0e186f4436585a24735b3c200fd2dfc554162ee29d585d4322344b09f2cb0b731f73ee83ab17130f2c14b6db82f

433f4c8b59167794e8613ab382e6d853c58d5367bfb6272a913bada6b4319574a5f888d4be44f657b496e5f0931525fa0def00b083220c569c3ab1d7aba570f2

Well, I don't notice anything. Do you?

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I finally managed to get most of the big mana holes out of the mantis. Now I had some ideas for new creatures to make. Some ideas somehow wormed into my head, I'd say, 9 months ago? I wanted to make a flying spider, but how? I could graft wings onto a spider, but it wouldn't just use them. I started to try and push the boundaries of creature formation. I built a mostly spider shape from the Mana, pulled the cockroach design out, and put it's wings and shell in place of the Abdomen. I took the nerve bundles, and chopped them up. I grabbed the cockroach's flight as panic response, and changed it to an aggression and utility response, I pulled the fly's nerve bundles into it. Now it would sit on the floor or walls primarily to rest, and when it saw food, mates, or danger it would take flight. When scared, it would target mammalian and Reptilian faces, spreading out it's spider limbs to stay attached, and I beefed up the spider silk production. Now it could attack by blocking target's nose and mouth, or just it's eyes with sticky, thick silk.

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I thought it might be a dangerous creature, but the spinning speed seemed quite slow, so I added a behaviour to prepare webs between it's legs when it was safe that it could then quickly spread out at targets. I was getting less hesitant about dangerous creatures now, a few foxes and wolves managed to break past my primary defences after all.

Looking past that hallway was now another room, with 20 even larger Mantises, and a new termite nest, these were designed to replicate ridiculously quickly, and fly at enemies, all of them equipped with miniature drill teeth. These were fangs that spun, with sharp ridges, hopefully able to cut through the enemies defences. If most could not, perhaps those who entered the mouth, nose, ears or eyes of the creature could.

Afterwards came my proudest discovery, A hard to navigate cave. Tunnels just large enough for people to barely fit (apparently that was a requirement) twisting and turning in crazy ways, it was nigh impossible to get through, much less whilst attacking enlarged insects. To add to all of that, I found out I could add environmental effects. I made the passages really hot in some places and really cold in others.

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Steven's grown less restrained.

Perhaps as a result of increased safety?

I wonder what experiment 2-Delta will result in.

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