Class: Necrolord
Level: 2 (cap:7)
Stats:
Strength: 7
Dexterity: 10
Stamina: 9
Intelligence: 9
Willpower: 11
Charisma: 10
Paths: PP available 2
Path of the skeleton (1/5)
Path of the zombie (0/5)
Path of the commander (2/10)
Path of the revenant (2/25)
Path of the wolf (0/2)
(i combined a lot of the same type skills in one heading)
Cooking 0/2 (5)
Fishing 1/2 (5)
All weapon skills that are not covered by another skill are at 0/2 (5)
All bladed weapons that are not covered by another skill are at 0/2 (6)
Lumberjacking 1/2 (5)
Axe 1/2 (6)
Light armour 1/2 (5)
Medium armour 0/2 (5)
Heavy armour 0/2 (10)
Identify 0/2 (10)
Tracking 1/2 (5)
Bow 1/2 (5)
Woodland lore 1/2 (5)
Perks and Traits:
Fast regeneration: +1 HP and +1 stamina regen per character level
Immortality: If you get killed you will reappear in your designated place of rest after 1 day. Timer double after each death. The timer resets back to 1 day after a year alive without deaths. Will not visually age past the age of 30.
Dark-vision: Can see in total darkness as far as in daylight. Colours in total darkness are in black and white.
Light sensitivity: Takes you longer to adjust to sudden changes in light level.
Wolf-speak. Can talk mentally with wolves. Wolves must be in normal speaking/shouting distance for the ability to work.
Tireless: Units will not suffer any morale loss on forced marches
UNIT 1
Size 10/10 (staff-sergeant unlocked: not presented yet)
Type: Skeleton spearmen
Equipment:
Weapons:
Basic short spear/javelin
Long spear
Spiked club
Armour: Wooden breastplate
Unit traits:
Replenish at 1 CP per hour when not in combat. A random unit member gets resurrected.
Troops retain weapons and armour they had on them when defeated. Defeated troops and their equipment fade out after 1 minute
Semi-unit (doesn't count for milestones or unit slots until adults)
Wolfcubs 5/5
Milestones:
Have 2 different units
Have a unit develop a personality
Increase an armour or weapon skill to 3
Personal equipment:
Weapon:
Axe of shredding.
Damage type: Slashing damage. Small chance to deal bleed damage.
Axe damage depends on the strength and axe skills of the wielder.
Special traits:
Growth weapon: Damage of weapon and its traits increases the higher the wielder's level and charisma are. Might unlock more traits later.
Sonic boom: When played as a guitar can do a cone based sonic attack. Damage scaling depends on the wielders performance and guitar-playing skills.
Inspiring song: Inspires any friendly troops that hear the song. Buff scales with singing, performance and guitar-playing skills.
Armour:
None (normal clothing)
Special equipment:
Spiritwolf medallion: Summon Luna