The Mana Circuit
The Mana Circuit - Location of Vi along with some explanation how the 4 classes are classified accordingly. This is just an introduction to the story's magic system. More explanation will be coming bit by bit as the story continues.
"Vi" is the center of mana found in the body of living organisms. Those who have awakened their Vis can use/control their mana.
The 4 Classes of Reveils are classified depending on which Vis have awakened in
their mana circuit. These Vis awaken during puberty, though there are few exceptions.
Power Scaling
In terms of measuring how powerful characters are, there are a number of factors to consider. Every class has its way of identifying their levels. Each of these factors needs to be considered when trying to measure how strong a character is. For example, aside from the following scales/leveling, one has also consider a character’s intelligence both in academic and combat arts, their experience, weapons or armors used, etc. MER or class level alone is not enough to tell the full power and limits of characters. This is simply meant to be a guide in order to help the system make a clear image of the power balance in this world.
MER (Mana Evaluation Result)
-> MER is used to refer to one's overall level regardless their class.
-> There are 3 factors that are being considered when ranking a reveil's ability. 1] Stamina (how long they can last using their powers), 2] Control (the consistency of their power output as they use their abilities), 3] Accuracy (how close to the target/intended result).
-> A reveil can have high class level while having low MER; however, they cannot get a high MER if they have low class level.
Rank E -> weak in all factors
Rank D -> has average mark in at least 1 factor. D- for 1 factor, D for 2, and D+ for all 3.
Rank C -> has excellent mark in at least 1 factor. C for 1 factor, C+ for 2.
Rank B -> excellent mark in all 3 factors.
Rank A -> superior mana capacity, huge stamina to keep up with their mana capacity, the ability to use their ability continuously for 24(+) hours, has exceptional control and accuracy.
Rank S -> using their power is like breathing to them.
Mage – Magic Spells Power Level
Mages identifies the level of spells by observing the magic circles that glows when magic is used. I will include how destructive each level is, however this is just a sample so that imagining the difference of each level will be easier. Please take note that not all magic spells are destructive, e.g. healing, barriers, support magic etc.
Low-tier magic -> 1 simple magic circle. Basic spells, can wound/bruise.
-> In terms of healing, it’ll be the opposite, can heal bruise or shallow wounds. This level will not be able to heal deep or severe injuries such as deep blade stabs or broken bones. It will have the same level of effect for other kind of spells.
Mid-tier magic -> 1 detailed or intricate magic circle. Stronger spells, can kill.
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-> In terms of healing, it can heal severe injuries such as deeper stab wounds, broken bones, larger cuts, etc. This level will not be able to regenerate or reattach severed limbs/body parts. It will have the same level of effect for other kind of spells.
High-tier magic -> 2-5 magic circles, can be simple or detailed. The caster must have high level of mastery of the spell. This level can destroy concrete 1 story houses.
-> In terms of healing, it can heal multiple severe injuries and life-threatening injuries, and it can also reattach or regenerate severed limbs. This level will not be able to heal multiple people at the same time. It will have the same level of effect for other kind of spells.
Elite-tier magic -> 6-9 detailed or intricate magic circles. This level can destroy 3+ story buildings, or a small village.
-> In terms of healing, it can heal multiple people with varying injuries, can also do area heal (ranged healing). This level will not be able to (while healing multiple people at the same time) regenerate or reattach severed limbs/body parts, as well as heal mortal wounds, e.g. destroyed heart, lungs, and the like. It will have the same level of effect for other kind of spells.
God-tier magic -> more than 10 detailed or intricate magic circles. This level can destroy a city or flatten a mountain.
-> In terms of healing, it can heal pretty much anything, in single person or multiple/area healing. It will have the same level of effect for other kind of spells. (this level is extremely rare)
Esper – Ability Types and Power Level
Ranking espers’ ability highly depends on how well they are able to use their ability to its full potential. Each ability has different scopes and limits.
Different types of abilities:
* Elemental type -> Can control and use a single element. They cannot transform or become the element itself.
* Psychic type -> Mind abilities. E.g. telepathy, psychometry, telekinesis, etc.
* Displacement type -> Can control time and space. E.g. teleportation, dimension lock, D-shift
* Rannin type -> Abilities that are hard to classify, does not fall in any category. E.g. weight control, shape shifting
Power Level:
Level 1 -> Can bend a spoon. Seriously, punching your enemy is more effective.
Level 2 -> The ability can be used conveniently in everyday life. Can wound enemies.
Level 3 -> The ability can be used in combat. Can either kill or save lives.
Level 4 -> The ability can eradicate, protect, move, help, etc. a whole village.
Level 5 -> The ability can eradicate, protect, move, help, etc. a city, or something larger.
Ki Master – Power Level
It depends on how resilient or destructive they could make their ki. Ki Masters can amplify their power by using some equipment or weapons. The following power scaling is based on individual output alone.
First Degree -> Can only create a spark or a small ball of light at best. Pretty much just an ubliss with a lighter that ran out of gas.
Second Degree -> Can shoot weak lasers that can cut paper or burn a twig at best.
Third Degree -> Can shoot stronger beams that can pierce the flesh.
Fourth Degree -> Can shoot very strong beams that can pierce through steel. Can use Ki layer to cover a part of their body or an object (usually a weapon) to protect it or to make it stronger. The time they can do this is limited to a few minutes and won’t exceed an hour.
Fifth Degree -> Can create large explosions that can destroy a one or more two-story buildings. Their Ki layers are stronger and last longer, an hour at the very least.
Sixth Degree -> Can melt steel easily. Their destructive power could eradicate a city. Their Ki layers can last for half a day at the very least.
Seventh Degree -> A legendary level, some believes that it does not exist. They can keep their Ki layer 24/7 and has the destructive power of annihilating a country.
Contractor – Different Types of Yahou and Power Level
Yashou type and power can be completely random based on luck. In some rare cases, a child can inherit their parent’s or a relative’s yashou type. Most of the time it is just random and unpredictable.
Three Types of Yashou:
* Beast type -> Looks like an animal/plant/monster
* Humanoid type -> Looks like a human with exceptions of some parts.
* Sprite type -> Spirit looking, most of them have elemental attribute.
Name presenting -> A yahoo can release its full power once the contractor finds out its true name.
Power Level:
Level 0 -> A yashou that basically does nothing. No power or ability. They just kind of exist.
Level 1 -> Can fight a little. Will probably be able to make a kid cry.
Level 2 -> Has a skill or power, it can at least wound/cut the target
Level 3 -> Has a destructive power that can kill or destroy some concrete walls.
Level 4 -> Has a destructive power that can destroy three-story(+) buildings, or small villages at best
Level 5 -> Has a destructive power that can destroy a city or flatten a mountain.
Uncategorized -> A legendary level that only appeared in history during the Age of Kings. A yashou that can part the ocean and displace mountains.