The game had asked if he was sure, but he didn’t expect it to just settle on a colored shape as it did. He was filled with equal levels of frustration and regret. If he knew things would have been as bare-bones as they were, he might have changed his mind picking Echo.
...
Sigh.
Welp, what’s done is done. Might as well move on to the next bit or he’d never get over it.
Please Select Your Starting Class.
Due to selecting Legendary Difficulty, you may pick from a pool of five.
Chaos Bowman
Temporal Gravedigger
Gun Pharmasist
Destiny Outlaw
Nano Biologist
Ok. These classes were weird. Like, really out there. Piecing the tidbits of lore that were spread around by the races, he was entering an apocalypse scenario. A rather serious one since it was on a galactic scale. A galaxy built on logic and pseudo-science if the Void his race was made of was anything to go by. So, things that had mythical, fantastical, or even western themes to them seemed out of place.
Alex remained puzzled for a moment longer before deciding it wasn’t worth thinking about. There’s a reason for everything, so might as go with the flow. Can’t nitpick every little detail, or he might not have any fun. For now, it was best to see what he had to work with.
Chaos Bowman:
A bowman can either be an archer or a lead rower on a boat. As a Chaos Bowman, you are an indecisive madman who tried to do both at the same time. It worked. Somehow. A hybrid class, you will receive abilities from both Archer and Head Boatman classes. Due to the muddled melding of these classes, you will be prone to chaotic side effects at random. Survive long enough and your chaotic powers will overwhelm your enemies on a ship and at range. Probably.
Temporal Gravedigger:
Time is an encroaching mistress that claims everything at some point. You have elected to be her personal excavator. Through manipulation of time to varying effects, you will know when and where someone will meet their end. Be it the cold emptiness of space or the bitter warmth of salted earth. A primarily utility class, you are not left vulnerable. Many a soul found themselves six feet underground underestimating an experienced shoveler. Woes be someone meets one with time on their side.
Gun Pharmacist:
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A medical professional that learned to defend themself and administer drugs at a distance. Proficient with chemistry and marksmanship, you know numerous concoctions to help or hinder wherever you administer it too. A support class that also dabbles in craftmanship, specifically of the medical and gunsmithing kind. You may not be a doctor, but you can still administer your medical knowledge with a bang. May those at the end of your barrel be a friend or pay dearly for it.
Destiny Outlaw:
Reality has a path for all to walk down, with few able or willing to diverge from their destiny. You make it a habit of breaking the chains of fate on a daily basis. You see the invisible strings that pull others, controlling them like blind puppets. With the proper measures, unimaginable results may come to pass. Beware though this power. Not all chains are equal, some as fragile as string while others are as tougher than the strongest metals. Fate will not stand idly by while you ruin their plans.
Nano-Biologist:
Curios things, aren’t they? Smaller than the eye can see, and yet they manipulate the building blocks of life so easily. Even with the secrets to biological life at your disposal, few are capable of showing immediate effects. Not you though. You can craft and control machines to produce the ultimate being with a snap of your fingers. There are limits of course. You can not create the impossible, but with the proper research and resources, you can get damn close.
So, Alex had options, some betters than others. None of them were entirely useless, but that may have just been his bias opinion. Usually, classes were entirely combat focused, with abilities to support others or themselves on occasion. It was weird to see classes that weren’t even focused on such a thought process.
It could be they just didn’t have immediate access to an offensive front. Being late bloomers that really kicked off at later levels. It could also be Alex just lacked the proper imagination at the moment. A healer could be far more dangerous than a warrior in the right circumstance. With enough preparation and forethought, a commoner could slaughter a giant. Difficult but not impossible.
With this train of thought, Alex thought back to the last message Traveler’s Game had put out. Death Galaxy wasn’t meant to be treated like a game. Outside of games, life wasn’t just about fighting and being strong, Sure, the stronger you were the easier life could be. A good could archer feed himself by hunting at a safe distance. But there was still somethings strength couldn’t do. A swordsman couldn’t grow vegetables just by cutting the ground.
Life demanded a multitude of skills that were more complex than just ‘smash good’. It didn’t devalue being able to protect yourself, but if you wanted to live past just the fight, more knowledge was required. Something these classes could be capable of in their own respect.
It was something that demanded he go over each class and weigh the possible pros and cons carefully. After the fiasco from just character creations, there may be some unspoken demerits Alex wasn’t seeing. If he wanted to survive longer than a day in Death Galaxy, he had to milk every advantage he could get.
Especially if he was going to be playing on Legendary Difficulty.