Rex veered off the dirt road, aiming towards the forest and Karla’s location beyond it. On the minimap, the three people waiting in ambush suddenly started moving perpendicular to the road, aiming to intercept.
Idea admitted. A new window appeared in Rex’s vision, showing a top down view of a dragon with a familiar rider.
Idea obediently put together a list and displayed it:
Poisoned Claws: Your claws have been enhanced with combat steel, and filled with a poison reservoir. Currently loaded with a potent sleeping agent, thirty charges.
Gas Breath: You can exhale a plume of gas in a cone from your mouth. Currently loaded with three charges of sleeping gas, one charge of tear gas, and two charges of smokescreen.
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Taser Touch; If you are touching an enemy with both paws, you can hit them with high voltage, consumes up to 25% of energy reserves
Overdrive: Releases dangerous chemicals into your body to temporarily boost your strength, speed and agility, but will come at a cost, as the withdrawal effects will leave you weakened. Lasts one hour, withdrawal lasts two. Reuse cooldown six hours.
Pain Nullification: (Passive) You won’t feel pain while I have your pain receptors turned off, but your body will still take damage.
Slow Regeneration: (Passive) Nanobots will speed your normal health recovery rate by a factor of 100, but that’s still not very fast.
Stamina Boost: (Passive) You can’t get tired while our nanobots are working full time supplying your muscles, but it doesn't make you stronger. If nanobots are busy doing something else this passive will be reduced.
"Poison" Blood: (Passive) If your blood touches skin, or is ingested, my nanobots can burrow in and disable your foe. Outside of the body, Nanobots only survive so long as blood remains fresh.
Poison Immunity: (Passive) You can not be poisoned, nanobots will seek out and destroy any foreign substances in the blood. This includes immunity to tear gas and sleeping gas, as I have also reinforced your eyes and respiratory system.
Enhanced Senses: (Passive) We have sonar, radar, magnetic senses, night vision, thermal vision, and I can use them to generate a CGI overlay to your normal vision. That and overhead spy satellites.
Idea replied.
Idea regretted not having prepared more combat functions ahead of time, but then again, up until an hour ago, there really hadn’t been a need for anything beyond a few simple non-lethal emergency measures. With Rex's encouragement, Idea began to consider what the AI could do to improve Rex's combat potential, starting with work on a laser eye blueprint. I'll haggle with my maker for a rare metal refill later, Idea told itself.
Despite lacking a directive not to kill, Idea still hesitated to build lethal combat capablities. Idea wasn’t designed as a military AI. Idea was hardwired to want to avoid conflict, and unless that was overwritten by Rex’s fury, Idea wouldn’t be able to kill anyone. Idea needed Rex to be the one to give the order. Rex understood that, that's why, in a combat situtation, he was in charge.