Novels2Search
Breakout: The Evolution of a High School Nerd
Characters Status Window Explanation

Characters Status Window Explanation

Hey guys! I’m going to consider this short little Section one of the 2 Chapters I was going to upload today for 2 reasons;

1) I believe that knowledge on the basic mechanics on this world are needed, and it would be simple to just post it all here so you can refer to it in the future.

2) I actually got into a small wreck today after I uploaded Chapter 2, and had to spend a really long time putting a new front bumper on my car (I bought a new bumper last week because I wanted a racing one for looks on my crappy car. And because the bumper I was using was held onto my car with duct tape) The wreck just made me change it faster, but thankfully I already had the bumper at this time.

ANYWAYS! Mechanics, here we go.

Let’s start off with a basic look at the Status Window. For this example, I will be using the first Status Window that Soul uses in Chapter 2…

[/td3][/tr]

Status WindowName:Soul AdicousAlignment:NeutralLevel:1Class:Hell-Forged HeroRace:Might Be HumanGender:Possibly Male?TitlesThe Ugly

The Broken

The Goblin

Born From Darkness

Through Hell and Back

The Psychopath

[Press To View All]Fame:0Infamy:0-Health:100 / 100Health Regen:.50 / SecMana:100 / 100Mana Regen:.50 / SecStamina:10 / 10Stamina Regen:.05 / Sec-Strength:1Agility:1Vitality:10Intelligence:10Wisdom:10Charm:-100Luck:0Elemental ResistancesFire:50%Water:0%Wind:0%Earth:0%Light:0%Darkness:100%

Name - The name of the person using the Status Window. Keep in mind EVERYBODY can use the Status Window, not just the Chosen. It’s a World Trait.

Taken from Royal Road, this narrative should be reported if found on Amazon.

Alignment - This is the basic “Are you Good/Bad?” Of course there will be more than just Good/Bad, there will be more interesting ones such as “Purely Sinister, Heavenly Pure, etc.

Level - Everybody upon entering the world Friht will start off with a level of 1. When a Character levels up, he/she receives +1 in every Stat the Character currently has, and 5 Bonus Points which can be added to BASIC STATS. For example, you could add Bonus Points to Charm, Strength, Vitality, Agility, etc; but you couldn’t to Leadership, Endurance, etc. Notice the MC doesn’t have these. Like in a video game, the MC must acquire these while in the world of Friht. While IRL he has endurance from being bullied by Adam, it doesn’t carry over to this world.

Class - Characters Class could be a multitude of things. While the MC has a Class called Hell-Forged Hero, a simple resident of Friht can have a Class like Farmer, King, Merchant, etc.

CLASSES CAN CHANGE WHENEVER IT BECOMES NECESSARY. IF A EVIL CHARACTER BECOMES TOO GOOD I COULD MAKE HIS/HER CLASS CHANGE, WHILE IF HE/SHE BECOMES TO EVIL I CAN DO VICE VERSA. Keep in mind this is an example.

Race and Gender don’t really need explanation. In the MC’s case, since he’s so ugly the system can’t really tell what he is ATM.

Titles - A description of something pertaining to the Character. Can be gained in any sort of way; while some can be possessed by everyone, some are special and can only be obtained by a certain individual. An example would be the King of Depoh would have the Title “King of Depoh. He will be the only one with this Title. TITLES CAN BE REMOVED. If the MC gets sexy then he can’t really be “The Goblin” anymore.

Fame - Gained when you do Good.

Infamy - Gained when you do Bad

I believe Health, Mana, and Stamina are self-explanatory, so I will not explain these.

STATS:

The MC has REALLY LOW STATS as you might have noticed. The reason for this is because when the Chosen entered Friht, they gained Stats equal to their capabilities on Earth. The MC had virtually NO capabilities, so I made his stats as such.

All Stats are also self-explanatory; Strength is a Character's Strength, Agility is Agility, etc… what you do need to know is how they correlate with the Status Window.

PLEASE NOTE I’M DOING IT A LITTLE DIFFERENTLY FROM OTHER PEOPLE.

Strength - Gives 10 points to Stamina per Point in Stat.

Agility - Gives a .05 increase in Stamina Regen per Point in Stat.

Vitality - Gives 10 points to Health per Point in Stat. Also gives a .05 increase in Health Regen per Point in Stat.

Intelligence - Gives 10 points in Mana per Point in Stat.

Wisdom - Gives a .05 points increase in Mana Regen per Point in Stat.

Luck is there for shits and giggles. It has no meaning in this Fiction, but I want it there anyways.

Charm is basically a Characters looks. I added this for fun too, but I will use it anyways.

The last thing is Elemental Resistance, and that’s a given too.

----------------------------------------

Anyways, if you get confused as to how I’m calculating Stats; look here to make sure I’m not making them up ^.^ Next Chapter will be tomorrow, and as always, thanks for reading.

P.S. - If you ever notice a mistake, please feel free to point it out, and I will fix it in the future. Thanks!