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Basic Fantasy Solo RPG
SoloRPG #4: First Dungeon

SoloRPG #4: First Dungeon

We entered a room of about thirty by thirty feet held up by four identical stone pillars. There was an angry orc waiting for us. The Orc did not wear any armour and it seemed to have breasts so it was probably a female. They all looked the same to me, the same goes for dwarves but this probably wasn't the time to bring that up. The orc seemed like it just woke up from lying down so it was surprised. I was distracted by not burning my shield with my torch, as I held them both in the same hand, so I looked as surprised as the silent orc. Lyndis was prepared for combat and our dwarf seemed unprepared as well.

Lyndis approached the confused looking orc and rammed her quarterstaff in the orc's eye-socket. The orc screamed loud enough for anyone within the caves to hear.

While I was still fumbling around, Dazai the dwarf launched a bullet from his sling straight into the wound in the orc's eye-socket bringing its misery and wailing to an abrupt end. The Orc simply fell down while bleeding from its eye-socket.

Before I had even noticed, as I was distracted by my bloody torch almost lighting me on fire again, another two orcs had approached from two different directions. One from the corridor in front of us and the other from the entrance to the room to our left. Lyndis turned her staff towards one of them and Dazai loaded another of his bullets aiming at the one that came through the adjacent room.

The orc attacking Dazai tried to punch the dwarf but he simply scurried away behind me. Typical dwarf. The other orc, however, punched Lyndis in her stomach past her quarterstaff pushing her a few feet backwards. There was some blood from the corner of her lips but she just seemed angry, though not as much as she was towards me when I didn't punch her in her stomach. Lyndis tried to counter-attack but her movements were sluggish and she missed entirely. I was distracted by her and so I missed too. The Orc in front of me didn't seem too impressed and I was embarrassed.

The Orc tried to punch me but I threw myself away and its fist simply passed over Dazai's head who was standing behind me using me as cover. The other orc tried to hit Lyndis again but this time she nimbly avoided its attack.

In that same step, Lyndis lurched forward and she beat the orc's head with her staff knocking it back a few feet but it did not fall and simply growled angrily. Simultaneously Dazai launched a bullet from his sling at the orc we had surrounded or were running away from, however you may describe it. The orc made an orcish noise and looked not too happily at the dwarf. I swung my sword at the orc getting its attention but I lost my balance and fell to the side to avoid catching on fire again. It was hard to fight while holding a torch for light. I could not see in the dark as the elf and the dwarf could.

The orc tried to kick Lyndis this time but she easily avoided it. Lyndis pushed herself forward once again and stroke the Orc thigh with her quarterstaff. It barely grazed the orc. At the same time, Dazai hit the orc with a bullet from his sling straight to its chest. The orc winced as it touched its chest but immediately returned to its battle stance.

The Orc was distracted by Dazai, so I just punched my sword through its torso. One Orc down. Dazai cursed in Dwarfish and said, "Don't think that makes up for acting like an idiot till now!"

I simply looked down and then away towards the other Orc, and then at Lyndis, as if to say, let's go help her. The orc briefly looked at the downed orc and renewed its vigour to attack. It angrily charged at Lynidis and missed entirely in its wrath, and now it was surrounded by the three of us. Lyndis tried to hit it as it charged but she only managed to barely hit its knee which made it stumble but it soon regained its footing. Dazai took this opportunity to launch a bullet at its head killing it instantly.

"Finally," I exclaimed.

"We have only just begun." replied a cheeky dwarf.

The story has been illicitly taken; should you find it on Amazon, report the infringement.

Lyndis simply sighed at us.

ALHWALD TILLYWORTH’S CHARACTER SHEET

Stat Value Bonus STR 11 INT 14 +1 WIS 11 DEX 7 -1 CON 10 CHA 11 AC 15 HP 8(10) Race Human Class Fighter Sex Male Level 1 Age 16 XP 135XP (1,250) Hit Dice 1d8 Money 244 GP Equipment Chainmail, Shield, Long-Sword, Backpack, Rations-7 days, Water-skin, Tinderbox, Flint and Steel, 50' rope, Tin plate. Spells/Abilities 10% bonus to all XP earned. Saving Throws Death Ray/Poison 12 Magic Wands 13 Paralysis or Petrify 14 Dragon Breath 15 Spells 17

LYNDIS HERSANDORAL’S CHARACTER SHEET

Stat Value Bonus STR 10 INT 14 +1 WIS 15 +1 DEX 13 +1 CON 14 +1 CHA 14 +1 AC 13 +1 HP 9(15) Race Elf Class Cleric Sex female Level 1 Age 17 XP 100(1500) Hit Dice 1d6 Money 10 GP Equipment Quarterstaff, Shield, Long-Sword, Backpack, Rations-7 days, Leather Armour, Water-skin, Tinderbox, Flint and Steel, 50' rope, Tin Plate. Spells/Abilities

60' range Darkvision, 1-2 on 1d6 to find secret doors with just a cursory, immune to paralysing attack of ghouls, less likely to be surprised in combat by 1 in 1d6.

Saving Throws Death Ray/Poison 11 Magic Wands 12 +2 Paralysis or Petrify 14 +1 Dragon Breath 16 Spells 15 +2

DAZAI’S CHARACTER SHEET

Stat Value Bonus STR 11 INT 14 +1 WIS 13 +1 DEX 13 +1 CON 9 CHA 12 AC 13 HP 4 Race Dwarf Class Thief Sex Male Level 1 Age 74 XP 100(1500) Hit Dice 1d6 Money 21 GP Equipment 1 Week of Rations, Thieves Pick and Tools, Hemp Rope 50′, Backpack, Sling, 58 Bullets for Sling, Dagger, Leather Armour, Tin Plate. Spells/Abilities Darkvision with a 60′ range, able to detect slanting passages, traps, shifting walls and new construction on a roll of 1-2 on 1d6 (a search must be performed before this roll may be made). It takes a turn for the next abilities: Open Locks, Remove Traps, Pick Pockets, Move Silently, Climb Walls, Hide, Listen, and Sneak Attack. Restrictions Cannot use large weapons more than four feet in length like two-handed swords, polearms, and longbows. May not wear metal armour as it interferes with thief abilities. Saving Throws Death Ray/Poison 13 +4 Magic Wands 14 +4 Paralysis or Petrify 13 +4 Dragon Breath 16 +3 Spells 15 +4