The levels of the spell change the color also
Level one is the normal element color
Level two is green
Level three is purple
Level four is red
Level five is blue
Fire, water, earth, wind, lightning, holy, and abyss magic are the main element types, lightning is the only element that can’t be learned only born with, or some sort of experiment to allow it. The next arc is the Tyrants arc, new characters and returning characters will be a part of this new book. Side characters from my short story will be added to my new book, so look out for my short story The Elder Lich That Wanted Peace And Quiet.
Ash’s Power:
Ash's best move (Normal state): Hellscape of the Gods level five: The spell releases all elements of life except abyss and holy magic [https://img.wattpad.com/a829e03b0faf7cfea01cef9b6e47b2c0d7eb2632/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f556d6f6d455651415645545f59513d3d2d313132383136303638362e313661336131333161366566353562643734383938383832333034332e706e67?s=fit&w=1280&h=1280]
Ash’s best move (Normal state): Hellscape of the Gods level five: The spell releases all elements of life except abyss and holy magic. Everything in a hundred-mile radius will be destroyed, all elements will be level four except his strongest element which will be level five
Ash’s best move (Enraged state): Ash’s Judgement level five: Ash’s Judgement consists of an abyss, lightning, and fire mixed up into a black bolt shot at the attacker, leaving them exploding into a thousand pieces.
Ash’s best move (Emotionless state): Fire and Lightning ball level six: Two small grey balls with black squiggly lines going in all directions, only two of these can shake the whole earth on an explosion. The point of impact will be covered by a grey light, dissolving anyone touching it.
Ash’s best move (Non-element): The Touch of Death: A black mist surrounds his hand, if touched by his hand, your soul will be sucked out. IF the opponent is strong enough, it will take multiple hits.
Ash’s best move (Boost spell): Soul Boost level five: This spell boosts every part of his body, leaving him unstoppable, he has the ability to tear someone’s limb off with just his hands. The side effect, he will die immediately after the spell wears off.
Ash’s best move (Healing spell): Dragon Healing: Can heal almost any wound except familiars wounds, and holy magic attacks. The spell is taboo, it is because of the chance of killing the subject that it is getting used on. If just learned, the chance of it failing is twenty-five percent.
Astrid's Power:
Astrid's power: [https://img.wattpad.com/6ce57f919209f66b12d17b1173eb060c374f3454/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f5437336e316f5653425a584936773d3d2d313132383136303638362e313661333965386362396461373539333237393739333032393233392e706e67?s=fit&w=1280&h=1280]
This story originates from Royal Road. Ensure the author gets the support they deserve by reading it there.
Astrid’s best move (Normal state): Lightning’s Palm level five: Blue lightning forms at the base of her palm, if struck by it, all important organs will fry on the inside then spread to the outside. Leaving the person in constant slow pain to the very end.
Astrid’s best move (Enraged state): Smite of a Thousand Storms level five: Black lightning strikes the same spot hundreds of times leaving nothing left. Anything under the strikes will be melted creating crystals from the constant strikes.
Astrid’s best move (Boost spell): Fast as Lightning level five: The user gets an immense boost in speed causing blue lightning to spark off of her. Astrid will be faster than sound allowing her to dominate anyone with speed, a side effect is, lack of energy for days on end.
Astrid’s best move Healing spell): NA
Astrid’s best move (Non-Element): NA
King's Power:
King's best move (Normal state): God of the Abyss: This move has no levels, it is the final and strongest move of abyss magic [https://img.wattpad.com/375336b50a07f94e7ad04b81b41e71b9a20ed850/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f456968656957526350764d756d773d3d2d313132383136303638362e3136613361303531656265373038303338353930323634363731352e706e67?s=fit&w=1280&h=1280]
King’s best move (Normal state): God of the Abyss: This move has no levels, it is the final and strongest move of abyss magic. I Will not explain spoilers.
King’s best move (Enraged state): Furnace of the Underworld level five: The target gets encased in the earth that has blue crystalized roots keeping it together. A blue fire starts in the makeshift furnace burning the target alive.
King’s best move (Non-element): Soul restoring: Taking the souls he killed with his gladius and reanimating them. His blue gladius stores souls to be used as a weapon, he releases them and sends them after his target that explodes on death.
King’s best move (Boost spell): Rage Mode: It is his own transformation, it allows him to boost all moves and affects his gladius making it turn red. The souls cause a more deadly explosion, the side effect loses his mind and becomes feral; only being put down can stop him from his rampage.
King’s best move (Healing spell): NA
Grim's Power:
Grim's best move (Normal state): The Holy Spear level five: His staff emits a baby blue color, if the target is hit by it, their body will undergo pain that can't be described [https://img.wattpad.com/a2ffc4e01f2c5eec74757b0802437eba67c82195/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f36416b34367663764a7a78666b513d3d2d313132383136303638362e313661336130366262376637626266333838343236363937393031302e706e67?s=fit&w=1280&h=1280]
Grim’s best move (Normal state): The Holy Spear level five: His staff emits a baby blue color, if the target is hit by it, their body will undergo pain that can’t be described. It will leave the person mentally scarred, killing them will be a mercy.
Grim’s best move (Enraged state): Hyper Holy Blast level five: A blast that is so bright, it leaves the target blind for a minute, if the blast is head-on, it eats away the skin leaving the bone.
Grim’s best move (Non-element): Persuasion: This is the trait he was born with, it is self-explanatory, if you really need help fine, the trait is like a speech check but it is more in his favor most of the time.
Grim’s best move (Boost spell): Foresight level five: He can see a move coming, level five lets him see five seconds into the future. If the person is too fast it disrupts the spell.
Grim’s best move (Healing spell): NA
Creed's Power:
Creed's best move (Normal state): Holy Wrath level five: A holy light strikes down the target burning them severely (Of course it doesn't kill them because he is against it) [https://img.wattpad.com/2d90c58706620e9a05bb9d29204bdf9c6c87d4f4/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f467542494d6e454c5936333268413d3d2d313132383136303638362e313661336130376333333634306565373139353231313431353533302e706e67?s=fit&w=1280&h=1280]
Creed’s best move (Normal state): Holy Wrath level five: A holy light strikes down the target burning them severely (Of course it doesn't kill them because he is against it).
Creed’s best move (Enraged state): Icy breath level five: Dark blue ice forms around the target leaving them open. If they stay too long in the icy cage, they start getting hyperthermia. It can cause a hot searing pain that feels like someone is sawing her body with a heated knife.
Creed’s best move (Boost state): Heighten senses level five: Do you smell that, no? Well, that was a sent warning to you to stay away and you just passed it. Do you taste that, if not you are already dead? Do I really need to explain any further?
Creed’s best move (Boost state): Minor healing: Can heal minor wounds, (What else do you want from me) little cuts, a minor slash beware this magic can do it all (Except, you know, anything really bad can’t be healed).