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Ascendance
Ascendance: Chapter 3

Ascendance: Chapter 3

(POV Sven)

"Why did he say so late I was going to gender bend just like that," (Sven)

"Well, nothing to do about that now why Is It so dark," (Sven)

Mana has been replaced by Psi

Do you want to view your status? Y/N

I think yes and a status screen like In one of those rpgs show up

Name Unknown Class Psionic Race Human Faction Neutral HP 50/50 Psi 100/100 Strength 5 Charisma 7 Constitution 5 Wisdom 42 Defense 5 Willpower 50 Dexterity 1 Perception 5 Intelligence 10 Luck 76

"Just asking but what do these stats all do I'm not familiar with the system yet," (Sven)

Name It's your name

Class

It Is your class depending on class It can change stats to fit that of the class

Known classes: A lot

Race

The race/tribe which you are

Humanoid Races/Tribes: Humans, Elves, Dwarfs. Demi-Humans (Half humans)

Factions

The Faction you are in 

Good: You are In the good side of the world you get along better with most people except Evil people

Neutral: You are In the neutral side of the world you are not evil but not good either you can get along with all of them you can change this

Evil: You are In the evil side of the world you get along better with them but get along worse with Good people

Health Points (HP)

Health Points or abbreviated HP are the max points you can take for damage

If HP goes below 5, you fall Into an unconscious state

Hp will always regenerate in 6 hours

Limbs cannot be regenerated

If you are missing limbs you get a penalty in HP

Regen: 8.33 Per Hour

Psi Points (Psi)

Psi Points or abbreviated Psi are the max points of your psychic abilities you can use.

When Psi falls below 0, you will have to wait till its recharged

Regen: Depends on state

Neutral: 30 seconds

Happiness: 30 seconds

If you come across this story on Amazon, be aware that it has been stolen from Royal Road. Please report it.

Surprised: 30 seconds

Disgusted: 5 minutes

Anger: 30 minutes

Sadness: 30 minutes

Strength

Measures your overall strength 

How much you can carry

Charisma

Improves your overall looks

When you age your Charisma goes up or down

When you change your looks and It doesn't fit you, you get a penalty in Charisma

Helps with negotiations success rates

Constitution

Measures your overall HP

Hp increases the higher the stat is

Increases Stamina

Increases bone sturdiness

Wisdom

Increases upon age (your age x 3)

Talking to older people may Increase Wisdom

Makes you calm faster

Defense

Every 50 defense Increases 1% of magical and physical negation (maxes out at 25%)

Willpower

Increases defense against mind magic or other things that affect your mind

Every 25 Increases defense against things that affect your mind (maxes out at 50%)

Dexterity

A measure of how fast you are 

Increases Reaction speed

Increases Accuracy

Increases Evasion speed

Perception

Perception Increases the perception of your surroundings

Easier to find clues and traps in your surroundings

Easier to see faster things then the human eye can see

Increases your five senses

Makes Psionic mind abilities stronger

Intelligence

Measures your overall intelligence and how smart you are

Improves memory (At 400 Intelligence you have a perfect memory

Increases Psi (Every 10 Intelligence you get 50 Psi)

Increases Strength of overall psionic abilities

Luck

Measures how lucky you are

Cannot be changed no matter what

Luck cannot go higher then 100

the amount of luck you have is a percentage If you have 50 you will have 50% chance of winning gambling every time

"Wow that's a lot of information to take in but I guess I know which 4 stats I need to Invest In," (Sven)

"If you cannot guess already they are these," (Sven)

Intelligence

Measures your overall intelligence and how smart you are

Improves memory (At 400 Intelligence you have a perfect memory

Increases Psi (Every 10 Intelligence you get 50 Psi)

Increases Strength of overall psionic abilities

Perception

Perception Increases the perception of your surroundings

Easier to find clues and traps in your surroundings

Easier to see faster things then the human eye can see

Increases your five senses

Makes Psionic mind abilities stronger

Dexterity

A measure of how fast you are 

Increases Reaction speed

Increases Accuracy

Increases Evasion speed

Wisdom

Increases upon age (your age x 3)

Talking to older people may Increase Wisdom

Makes you calm faster

"Ok why these 4 you may think the first 2 are obvious they increase my overall use of my abilities," (Sven)

"Now let me explain why the 3th and the 4th one are Important too. Lets start with the 4th one well the 4th Is Important because It calms me down which increases my Psi regeneration rate which Is pretty fast, If i'm calm I can utilise my abilities better too. The 3th one Is simple whats the use of my abilities if I can't even react fast enough," (Sven)

"Wait It forgot a something to show," (Sven)

"What about my class," (Sven)

Psionic

Rarity: Extremely rare

Makes you immune to mind magic or anything that affects your mind

Makes spells that mages use like telekinesis 100x stronger

Replaces Mana with Psi

"Well that should be everything about my status screen next are my skills!," (Sven)