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Prologue: Mideorell

Somewhere in the vastness of the cosmos lies Mideorell, an enchanted world with an ethereal biosphere where elementals, mythical supreme beings called Corae, otherworldly beasts, Aevus eres, Parvos, Humans, and other extraordinary creations coexist harmoniously. Mideorell is a beautiful and prosperous world exceedingly rich in anima: a mysterious life force that enables its bearers to utilize its essence in a way which allows them to cast terrifying yet bewildering spells.

150 years ago, everything came to a standstill when suddenly legions of Vanistas from the smallest to the gargantuan, appeared out of nowhere. The dreaded harbingers of death whose ferocity has no limit, mercilessly ravaged lands upon lands, nations upon nations, every single being they encountered pitilessly slaughtered. The rampant destruction was felt all over the middle realm, that even the majority of the most established and powerful kingdoms in all the seven primeval continents fell into rubble and ash.

The Vanistas were so flesh-deprived that they devoured every living being indiscriminately—the young, the old, the healthy, and the sick—they killed, driven by nothing but pure vileness and lust for torture. It was horror like no one ever expected; Hosts of Vanistas infesting and destroying the worldly realm was beyond anyone’s imagination, and that tragic day from 15 decades ago was eventually called “The Great Downfall of Mideorell."

It was the first time a high-ranking Vanista which was only mentioned in books and tales successfully crossed the middle realm’s natural barrier. In the last millennia, only lower-ranking Vanistas were able to pass through small fissures called Abcyss; a weak small tear in Mideorell’s natural protective barrier, to harass innocent victims, spread minor terrors, or butcher livestock. The escalation of the unfolding chaos was too abrupt it prepared no one, not even the mightiest highly decorated warriors.

There are a lot of theories surrounding the existence of abcysses but the most studied one is the theory that they exist due to innocent blood spilled on the land: commoners as collaterals killed in the carnage for a war with no clear purpose, which then consequently corrupted and weakened Mideorell’s first line of defense against Vanista infiltration: the World Tree Verdure Sphaera Barrier.

All of the world’s inhabitants, even the mighty Corae, who usually never meddle with the affairs of lesser beings, were put to a wary state as the Vanistas were wreaking havoc, disrupting stable ecosystems and altering the terrains of the land, sea, and skies.

Before the Great Vanista Invasion, there were 380 nations scattered among the seven primordial continents, but now only 44 remain. One of the most powerful and affluent kingdoms, Polaris Avalon, sent summons to the other remaining sovereignties about making a united effort to mitigate the dreadful crisis jeopardizing Mideorell’s future, discord was everywhere and these endless chains of disagreement only weakened their defenses even more, the order was thrashed and Vanistas bled out from the abcysses like blood and they took over the worldly realm.

For a quarter of a century, the remaining kingdoms fought independently, but victory remained elusive. The population was rapidly declining. Current military technology and anima integration and manipulation knowledge at that time were not sufficient to take down even a Colonellus ranked Vanista.

It was then that Evegenia Seigfreiheit, the brainchild of anima integration and manipulation research, and also a famous war Archimagus, decided to make her lifelong breakthrough research a reality. She established The Oath of Seraphims, an assembly mainly supported by Polaris Avalon and 20 other ally nations. Anima scholars, Anima engineers, and Anima prodigies from all over Mideorell were sky-ferried to Polaris Avalon to expedite and consummate project Adamus: an ambitious plan to make a binding contract with supreme mythical beings called Corae and harness their enormous powers to augment the capacities of a rare breed of individuals in terms of anima reserves, strength, and overall battle prowess.

Finally, after more than 2 decades, project “Adamus” was at long last completed. It was a historical moment for all creation; the worldly realm’s inhabitants finally had a fighting chance against the insurmountable foes: The Vanistas.

Project “Adamus” is a complex anima integration and manipulation research that involved expectant mothers, whose water bags were about to break, the mothers were hastily moved to a facility called the Sky Sanctuary, a huge infrastructure whose walls are 50 meters high and 15 meters thick.

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It has the sun of the day and the stars of the night as its roof to accommodate colossal beings that pay a visit to their foreordained invoker. Pregnant mothers from all races undergo the ceremony of covenants, a three-part ritual that allows infants about to be born to form contracts with a particular Cora.

Finally, children born with eligibility to form a binding contract with the Corae are awarded the honorable title: Invoker. They are to be the ultimate front liners in the epic war against the detestable agents of darkness. The last hope of Mideorell.

The Peace Island: An Archipelago Kingdom

In the enigmatic vast ocean of Mitis lies an archipelago called Peace Islands. It is made up of three larger islands and a few smaller ones, which are located at the center of a expansive, complicated ocean system that has been uncharted for many centuries.

Many mysteries enshrouded the elusive islands because it is very difficult to spot, nobody even knew it really existed, mainly due to a constant veil of heavy rains surrounding its seas. Thousands of ships were wrecked and sunk due to the continuous torrents and storms, making it an almost impossible feat to access the island by sea.

Another peculiarity is the presence of a baffling anomaly regarding the tidal and deep-ocean current system circulating beneath the calm surface of the sea, there are rogue undercurrents that travel at such high speeds that can incur irreparable damage, as the crisscrossing forces can rip even sturdy objects such as steel and reinforced materials. Hence, the safest way to enter the territories of the islands is by employing armored sky ferries.

Sky ferries mostly made up of light materials such as wood and thin sheets of metal would be a very dangerous ride since the skies of the Peace Islands are constantly roamed by ginormous winged leviathans; docile, gigantic sea serpents who frequent the seas but prefer to have their meals airborne. Though usually acquiescent creatures, their humungous size is an obstacle that cannot be totally avoided by sky ferries in case of difficult weather or surprise encounters, thus collisions and accidents occur at times. They are found nowhere else since their main diet is only found in the nutrient-rich seas of the Peace Archipelago.

A few years back, an armored sky ferry commissioned by the Polaris Avalon militia suddenly had to descend for an emergency landing because the vessel was gashed by an agitated winged leviathan whose having a bad day.

The sky ferry landed in an unknown group of islands. Soldiers under the leadership of Commander General Omni Invictus Maximus was tasked to do a scouting mission around the vicinity to look for possible Vanista presence or worse, a Vanista nest.

To their surprise, there was not a single trace of a Vanista found in the group of islands, and not even a single abcyss exists in the area. This made an impression in the mind of the Commander that this very place could be a haven that would be a fortress of prosperity, progress, and peace.

Due to the archipelago’s strategic and isolated location, the monarchy of Polaris Avalon decided to build a metropolis on the island for the elites of the kingdom to live in seamless serenity, safe from the relentless threats of the Vanistas.

Numerous research laboratories, military industrial factories, sanatoriums, the Royal Military Lyceum, the Royal Invoker Institute, and several esteemed infrastructures were built on the islands.

Coming of Age: Enlistment Day: Royal Military Lyceum and Royal Institute of Invokers

When children in the peace archipelago and other ally kingdoms of Polaris Avalon reach 10 years old, they are required to study in the government’s military schools where they are taught combat, anima spells, and war strategies.

The middle realm is in constant chaos, and the ever-lingering threat of another Vanista invasion is a major concern for the remaining integral régimes; thus, it was deemed necessary that a child must receive early rigid training to increase his combat and anima manipulation acumen.

However, when a child possesses invoker powers, they are sent to a specialized facility called Royal Institute of Invokers, wherein combat, anima spells, and war strategies are incorporated into their invoker class training.

Being a student in the institute will automatically grant the student and his family an honorable status. They will receive a monthly honorarium from the government, hefty enough to provide for their necessities and a few simple luxuries. This is the reason why many families, especially those who are on the lower spectrum of the social strata, earnestly desire to have children with invoker abilities.

Eligible children in these training grounds automatically serve the government’s militia. They are expected to offer their lives for the preservation of the worldly realm.

The day of the enlistment is fast approaching. Armored Sky Ferries flood the Altar Ports from different regions of Mideorell.

The eyes of the constituents are eagerly looking forward to witnessing the ingress of promising victors that will deliver the future from the clutch of the oppressors.

Will the days of the long-awaited salvation finally arrive? Or will Mideorell plunge deeper into oblivion?

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