This Topic is for me personally, to help in writing my fanfic. The origional cite already has a very extensive information panel, but i'm making my own that will include anything that shows up in my own fanfic :). I warn you this is a SPOILER as I will be going through each chapter and pulling out the information, though I will also post how far into the novel my info comes from, at this point I am done Vol. 1 Chap. 8. If there's anything that you find that seems wrong based on the book just ask and I will investigate. Warning, if you're replying with any information you have gained, I have only read up to Vol. 14 Chap. 2 so please don't post any info after that. Anyway, Enjoy (^u^)/
Beginning Royal Road
* Capsule price: 10,000,000 won=$10,000
* monthly bill: 300,000 won=$300
* fourty-nine races, beginning may select from twenty nine
**available at beginning
* Barbarian(**??)
* Very large.
* Dwarf**
* well known for advanced metals technology
* despise elves
* Elf**
* arrogant
* elemental and spirit magic
* despise dwarves
* Human**
* Orc
* Born with unnatural strength and a battle instinct
* Grow up within 2-3 years highly fertile race
* Alter appearance is allowed
* People with same name is allowed
* new player begins his adventure in a capital or a major city of comparable size
* beginning area has a bulletin board with maps and descriptions of starter kingdom
* confined to the city for one week real life=4 weeks in game
Starter Stats Window
Character nameWeedAlignmentNeutralLevel1ProfessionNoneTitleNoneReputation0Health100Mana100Strength10Agility10Vitality10Stamina10Wisdom10Intellect10Luck0Leadership0Attack3Defense0Magic ResistanceFire0%Water0%Earth0%Black Magic0%
Starter Stats
* Agility (AGI): Evasion and accuracy
* Life: Health, 1 point life stat= 1 HP
* Charisma
* Dexterity
Starter items
* canteen
* 10 pieces rye bread
* white shirt and pants (traveler's outfit)
Living in game
* Death: Item drop. Access denied to RR for one day.
Health: <30% character slows down. <10% character slowly dies.
Murderer: Item drop rate at death increases.
* Name displayed to everyone in red, and a bloody diamond on the forehead.
Friends List: Enables you to whisper (pm) other characters.
Satiation
* basically hunger
* overfeed yourself your avatar gains weight
* can die of starvation
Personal relationships
Later referred to as intimacy with NPC's. This can be built through compliments or gifts (lol more like bribes), with tougher NPC's like the Training Hall instructor, you may be required to show them your "skills"; basically impress them in some way, or show them you are of the same mind, you have the same opinions as them (i.e. Weed claims to adore sculpture to gain intimacy with the sculpture shop owner)
* allows you to do other things like gain hidden quests or go to private areas not accessible to the public
Fame
* dictates quest availability and development of personal relationships
* Can get items cheaper at grocery stores or blacksmith’s workshops
Money: 100 copper=1 silver
Transportation: Horses and horse-drawn carriages
Example Horse stats windowNameArseTypeNeutralLevel3SpeciesHorseTitleStallionReputation-300Health30Mana0
Assigned to the punitive force bound to the Lair of Litvart. This quick-witted colt often tries to outfox the owner. It hates water and refuses to gallop in rain. It needs extra care, or it may die of sickness.
P.S.: Beware, it farts very often.
Training Hall
* open to all users, but most use it to try new skills
* place to acquire basic training
* Forty strength gained while doing training
Level four sword mastery gained while doing training
* Scarecrows placed with wooden swords in front
* can raise basic stats: vitality, agility, fame, Life and strength
* gain new stats
* Fighting spirit
* Sustenance
Landscape
For any new area found, the explorer(s) will be rewarded with fame, double EXP and higher rate of item drop for one week.
* Rosenheim Kingdom (current monarchs King Theodarren and Queen Evane)
Rosenheim Royal Army: average level for infantrymen is almost thirty, and a knight’s level surpasses 150.
Titled Knights: knights with their own name among the ranks, lvl 180-220
* The Citadel of Serabourg
Cave Lasok (dungeon maybe)
Eline Village
* Grave Mountains: 3 hr. trip on horseback from Citadel of Serabourg
* Lair of Litvart: Underground dungeon 5 floors. Consists of Kobolds (lvl 20ish) and Goblins (lvl 50ish). First dungeon discovered in Rosenheim. Average of twenty other players on each floor. Fourth floor contains a secret chamber, in a dark crevasse where goblin raiders are regenerated, ten yards deeper than regeneration point. Secret Chamber contains Queen Worm.
West Valley: contains Hippies
* Brent Kingdom (Boarders Rosenheim, dispatched assassins to kill Queen Evane)
* Ten Forbidden Areas (highly dangerous)
* Gray Pass
* Forest of No Return
* Elf Domain
* elements and spirits are magnified in effect within the forest
Leveling
* less exp for monster lower level than you
* gets harder to level
* by raising stats early on, weed can level easier cause he is able to kill monsters of a higher level
* five unallocated stat points gained every lvl
Attainable Stats
Maximum number of stats: 15
* Fighting spirit: You can call on superhuman strength temporarily, or bring weaker monsters to their knees with a force in your eyes alone. You are prohibited from distributing stat bonus points to this stat, and it rises spontaneously, depending on the avatar’s action, especially if you fight monsters for a long time, or often confront monsters stronger than your current level.
* Sustenance: You are likely to use less stamina in action. You are prohibited from distributing stat bonus points to this stat. Does not show up in stats window (I don't know why)
* Art: A gift in comprehending and practicing beauty, art renders meals and products elegant in an aesthetic and practical sense. Improves when you see, hear, smell, taste or touch beautiful things, or create artworks. Cannot be deleted, Increases automatically.
Skills
When a user is undecided in class, the max number of skills is 10.
* Sword mastery
* level 3
* Increases Attack Power with a sword (+30% ATK)
* Increases Attack Speed with a sword (+9% ATK SPD)
* Level 5
* Increased strength with a sword (+50% ATK)
* Increased agility with a sword (+15% ATK SPD)
* Sculpture Mastery: Enables you to carve or engrave various types of materials. Artworks of a high artistic value are worth a fortune. Easier to win a girl’s heart.
* level 2
* Enables to produce more complicated works.
* Decreases the rate at which you fail the skill.
* Engraving knife technique: Enables you to carve the invisible, the intangible. makes the weapon used blaze white.
* Level 1: 50 mana consumed per second
* Fire Mastery
* Magic Attacks
* Fireball
* Priest(ess)/Holy Mastery
* Spells
* Blessing (buff): “Divine power leads us to a triumph, Blessing!”
* Heal Hand: “By the power of the Holy Spirit, restore her health. Healing Hand!”
* Archery Mastery
* Bandage: First aid basically
* Enables you to stop bleeding
* Increases life of the wounded when tended
* Level 4: tend minor injury by rolling gauze twice
* Item Idetification: Enables you to learn the true value of unidentified items.
* Level 1: 30 mana consumption
* Repair: Enables you to repair weapons and armors.
* level 5: can forge new weapons and gears.
* Handicraft: Has extra effects on various types of craft skills, and sword mastery. Increased through use of hands.
* level 3
* Enables you to learn cooking and tailoring skills.
* Increases attack power with melee and long range weapons. (+3% ATK)
* Increases attack rower with fists. (+5% ATK)
* level 7
* Enhances your craft skills in every field
* Cooking: Almost extinct except for professional cooks. Can learn anywhere, by paying a membership fee to a chef’s guild or by serving an apprenticeship in a restaurant
* level 2
* Enhances the taste of meals.
* Increases speed of recovery of stamina when served.
* Increase life when served. (+5% LIFE)
* level 4
* Increase max HP by 50 points until satisfaction factor goes down
* Tailoring
* Imperial Formless Sword Technique: Learned from "The Book of Secret Sword Techniques From the Imperial Family of Arpens".
* This skill is tailored for Sculptors by Emperor Geihar Von Arpen. As the level in Sculpture Mastery rises, the Attack Power of the skill increases by 1%.
It is composed of five movements, one breathing technique and one footstep.
Quests
Limit: only allowed 3 quests at a time. Doing quests Earns money, experience, items and public service. It also builds personal relationships with NPC's, this and public service points allows you to learn about other quests that you would not be able to get without it.
* Quest Informtion
* title
* description (basically story behind quest)
* difficulty: from F-A then S being the hardest
* B level determined to require balanced party of lvl 300 power rankers, or a lone lvl 400
* requirements (what you need before you will be offered the quest)
* restrictions (similar to requirements, only available to certain races or professions)
* reward (not always shown up front)
* Consequences of failure (only applied to certain quests)
Quest Completion
* Out come of story
* Rewards
* Level up (depending on experience gain from quest)
Anything other than items such as public service points (items and money are gained by going to the NPC that gave the quest)
Serial Quests
* Quest chain, one quest leads to the next (quests get harder as they are completed)
Profession/Class
Gives ten unallocated stat points. Without a profession one cannot learn skills of any profession, and converting to a profession later will leave one behind other people of the same profession skill wise. Generally players accept a class before level ten, but they will also be searching for hidden classes.
* Cleric--Healer
Bard--singer providing things like buff and debuffs (don't know if they can inflict damage)
Sculptor--not often a combat class
* sculptures when viewed can provide buffs for the extent of a day
* Subclasses:
* Moonlight Sculptor (secret class)
* Legendary Moonlight Sculptor (hidden class)--though the overall class doesn't display combat ability, the subclass does.
If you stumble upon this narrative on Amazon, be aware that it has been stolen from Royal Road. Please report it.
Character NameWeedAlignmentNeutralLevel68ProfessionLegendary Moonlight SculptorTitleNoneFame250Health3460Mana340Strength235 +20Agility200 +20Vitality89 +20Wisdom16 + 20Intellect10 + 20Stamina89 + 20Fighting Spirit67 + 20Luck5 + 20Leadership68 + 20Art29 + 100Attack170Defense30Magic ResistanceFire0%Water0%Earth0%Black Magic0%
+ All stats are added 20 points.
+ Art stat is added extra 80 points.
+ In moonlit night, all stats increase by 30% in addition.
+ Enables you to equip certain items specialized for the class.
+ Enables you to learn all craft skills to the stage of a master.
+ Grants extra options to items that are produced or refined.
+ Increases Attack Power for the Engraving Knife technique.
+ Decreases Mana Consumption for the Engraving Knife technique.
+ Enables you to learn secret skills based on your level in Sculpture Mastery.
+ Increases Fame by creating a statue of extraordinary image or artistic value.
Ranger: Adventuring Class. Plus 50% Attack when working with weapon designed for subclass.
Warrior: Plus 50% Attack when working with weapon designed for subclass.
Scout (may just be skill acquired through rangers??)
Mage
* Fire
Archer
Monk: melee punching attacks
Priest(ess): Provides healing and Divine protection (buffs) through holy magic
Berserker
Royal Guard: a profession that serves the government and earns a wage
* Denarion:
* Command of ten footsoldiers
* entitled to regular training. Upon completion basic sword techniques and military equipment received.
* Wage Monthly: 20 Silvers.
* Centurion:
* Command of 100 footsoldiers
* Deemed Sub-knight, can become Knight of Red Order through annual trial
* entitled to regular training.
* Wage Monthly: 3 Gold.
* Royal Knight
Cook
Explorer: Adventuring Class
Paladin: warrior of the church. Can use holy spells
Parties
When creating a party or group in which to go hunting, it is best to create a very well rounded one. Which enables the party to function better and slay monsters quickly.
* Squishies: Generally Magic type, then can inclict a lot of damage but cannot take a lot because they have low health as most of their stat points gained through lvling goes to Mana.
* Ranged: Usually an Archer, but it can also be any class that can throw projectiles. Their main purpose is to lure monsters so a party doesn't have to fight an entire group of monsters just to get to the monster they want. Ranged will generally shoot from afar, and can act as a scout because they have improved sight.
* Tanker: The main attacker of melee damage. They tend to take aggro (the monsters attention) so that the monster doesn't attack the squishies. they will have higher defense and health so they can take a lot of damage. They are also able to inflict a lot of damage. Position is often taken by a warrior or similar class, but someone with high agility and dodge would suffice but isn't ideal.
Shops
* Sculpture Shop--frequented by noble women
Grocery Store
Blacksmith's Workshop
Pub--frequented by bards who can make money there and are a source of information
Weapons
All weapons can have "options", these are the extra things the weapon adds when equipped. two of the same weapon could have different options depending on lvl of blacksmithing or success of blacksmithing
* Wooden Sword--can be taken from training hall
* Iron Sword
* Hard Iron Sword--Awarded to those who completed the Basic Training Program. This widely-used long sword is better than basic type weapons that are available in a blacksmith’s workshop.
* Durability: 54
* Damage: 10-14
* Equip: +10 STR
* Requirement: STR 40+, VIT 35+
* Zahab’s Engraving Knife--A short tiny engraving knife, specifically built for delicate workmanship. This knife is very sharp.
* Durability: 1000
* Damage: 40-54
* Equip: Increases your chances of scoring a critical hit.
Doubles sculpting ability
* Bow of Theo Grande--A short bow that is strung with an Orc’s muscle, crudely built, it has low accuracy but substantial attack power convenient for novices in archery.
* Durability: 50
* Damage: 5-6
* Multiple shot speed: 4
* Price: 1gold 2silver
* Mace of Red Spirit
* Durability: 105
* Damage: 96-105
Clothing/Armor
* Blue Boots for ranger class
Production Tools
* Blacksmith’s Hammer of Thomas: +15% success rate forging weaponry. Enables produce upgraded weapons.
Jewelry
Acts much like clothes and armor
* Shine’s Blessing Ring (Rare):Heals 3 MP/sec for 5 min.
* Messiah Earring: Mag def. up. Fire magic +8% exp.
Clans/Guilds
The objective of every clan with high-level rankers is to enthrone an Emperor in their midst—to found their own empire on the Versailles Continent, and rule over all creation.
Lordship
Becoming the owner of a town or city
* With taxes collected monthly, feudal lords and monarchs can build essential facilities such as granaries and blacksmiths’ workshops in towns under their supervision, or throw in money to enlist recruits and train them well.
* Given a ruler who administers the affairs of state, the economy develops, technology advances. Technological innovation leads to better weaponry produced by blacksmiths, and the size of a city depends on its public security and sanitation.
* In laying down national and regional policies and setting up diplomatic ties with other countries, the king on the top of a pyramid-like society exercises greater authority than anyone else.
* Kings encourage cities and fortresses to expand in their domain, drawing more immigrants who become subject to their rule.
War
* Armies engage in Battle under direction of generals
Monsters
Night time: monsters are 50% stronger, with 30% more EXP
**found near beginner cities
* Fox**: lvl 5 high agility, attacks: scratch, tail attacks cause high damage. Drops: Pelt and meat.
* Goblin: lvl 50 5-6 times stronger than kobold. armed with spears. Drops: Silver, steel shield and bronze spear.
* Goblin Raiders: lvl 58
* Goblin Alchemist
* Goblin Warrior
* Hippie
* Kobold: lvl 20 (untitled) <4 feet tall, armed with with coarse wooden shields, bronze swords and slingshots. Rely on numbers in battle. Drops: Copper or poorly smelted iron.
* Kobold Rascals: lvl 23
* Kobold Warrior: lvl 28
* Queen Worm: Extremely hard shelled with yellow fluid for blood. Creates offspring faster than what can be killed, offspring are droves of little bugs that become aggressive when the mother is attacked. Mother spews light green fumes that are poisonous, the Queen of queens' poison melts what ever it touches.
* Rabbit**
* Raccoon**
* Troll: Drops: Troll blood($$$)
* Wolf**:very high agility, attacks: bite and scratch
Items/Drops
* Pelts
* Fox: Most widely used production material for clothes.
Meat: turned to steak when cooked on bonfire
Tablets: Item of food to cause an effect. Range of effects unknown.
* Found by Weed after killing the Queen of Queen Worms
A Tablet of the Emperor
This tablet is made of a variety of rare herbs by an ancient emperor, to clear the mind when it is taken.
Effect:
Increases Mana (+200 Mana)
Scrolls: can be bought in stores, they can do a variety of different things.
* Identification Scroll: Mostly used on rarely obtained magical items. Price: several gold coins
* Found by Weed after killing the Queen of Queen Worms
The Successor to the Legendary Emperor
I am Geihar Von Arpen, the first emperor of the Continent, who put an end to timeless divisions.
My final years have been far from fulfilling. No one has recognized my distress, my superiority! Why does no one understand my profession? Why does everyone look down upon my profession in disrespect?
Enslaved to prejudices, the talented have refused to understand my goodwill and succeed me in my trade. Even with my children, this is true. That imbecilic and senseless bunch! They do not deserve to be my successor. I entrust my secret trade to you.
I love beautiful statues. The statues that are carved with the magnificent spirit of Kvasir have never forsaken me. As long as I love and trust them, they are loyal to me.
Who will believe this? That this lowly Sculpture Mastery is the cornerstone of my quest from a humble farmer in a country town to the man who united the Continent. Listen, my successor who walks in the path of sculpture.
A very difficult path awaits you. The path that a hundred out of a hundred men shall give up and a nation of men will not fare any better.
However, my successor, I encourage you to stay the course in the face of the toughest challenges. Hardship brings a value of its own, and toughness produces a result of its own too.
The Grand Master of Sculpture!
You must learn the secrets of Sculpture Mastery which I failed to learn. It shall remain the wish of every man who has learned the sculptural art.
I hereby entrust you gifts of value.
The Emperor Geihar, the conqueror of the earth, the sea and the sky through Sculpture Mastery.
Skill Books: allows reader to learn new skills. Colour of book determines the rarity.
* Gold Flashing: A-grade very rare
* Found by Weed after killing the Queen of Queen Worms
The Book of Secret Sword Techniques from the Imperial Family of Arpens
The Emperor Geihar Von Arpen recorded the Flawless Sword Techniques on behalf of the Imperial Family’s perpetuity and prosperity.
The book is composed of five movements and one footstep.
All members of the Imperial Family were, by origin, knights. The skill is initially restricted to the Knight class, but the Emperor Geihar Von Arpen considered his successor in Sculpture Mastery, so he refined the skill for a Sculptor to learn a weakened version of the skill.
Important NPC's
* Rodriguez the Sage: Praised as Star of Wisdom. ill-natured, naughty and narrow-minded. Well respected by those that work under him. Can be found in his manor in the northern section of the Citadel of Serabourg. Also known as the Dead end of quests, because he plays with people where he gets what he wants but only listens to adventurers' problems. Has an obsession with Queen Evane. Looking for the person that contains The Will of the Emperor
* Geihar von Arpen: Class: Legendary Moonlight Scupltor. The legendary emperor who was the first and only to conquer and rule the entire continent. the person containing The Will of the Emperor will succeed him.
* Serabourg Training Hall Instructor (Docke?): Orc with a Barbarian for a wife. Very proud. Only get's along with those who prove themselves, especially in sword mastery.
* Sir Midvale: Distinguished Knight part of the Red Order recently promoted to Royal Knight. Friend to Serabourg Training Hall Instructor. Though widely thought of as chivalrous, he has little care for the lives of those beneath his command.
Item Transaction Site
* A real life website where players of RR can buy and sell items.
* The market favors sellers as the demand far exceeds the supply.
* Status online determines how attention catching a person's posts are (Weed being at high status of triple diamond)