“To have access to them, you need your first combat class first. You need to do some tests to obtain a job. You can get them from people anywhere as rewards from quests and dungeons.”
Dungeons… so they were a thing here, too. These might be pretty good hunting grounds. The sooner I find them, the better results I will get. I didn’t know how they worked, but I would guess that those who find them first get the best results.
“All right, I will pay for the information about all the classes and then I will ask about the jobs later.”
“Thank you for making business with me..”
You used 600 Origin coins.
It was a bit expensive, but it was the best way to make sure that I would choose the best option with all the information available. In the end, some dots appeared on my map and they had different emblems. A sword, a pointy hat, a bow, a knife, a magic staff, and an axe. It made me recall a certain game that I played when I was a kid. The options were similar as well.
When I clicked on those options in the Map, I was able to obtain more information about the quests and the classes available.
Warrior
A melee fighter specializing in weapon-based combat, combining strength and defense. They focus on close-range encounters, serving as frontline warriors that are hard to defeat. Strength + 02, Vitality + 02, Endurance + 02, Toughness + 02, Adaptability + 02, all other parameters + 01, + 02 free points per level.
Specialized Gear:
Weapons: Longswords, greatswords, and shields.
Armor: Medium to heavy armor, focusing on durability.
Accessories: Belts or charms that boost strength or stamina.
Basic Skills:
Block: Reduces or negates damage with a shield.
Battle Cry: Boosts attack power or intimidates enemies in range.
Power Strike: A heavy attack that penetrates armor.
‘Hm, so it is like that, huh? This seems like a good option for people who want to fight solo like me, but it would need some investment when it comes to defensive gear. I wouldn’t be able to move that well either, covered in armor from head to toe. Let’s check the next option.’
Mage
A spellcaster who channels arcane energy for ranged, versatile attacks. While physically frail, they compensate with destructive or controlling magic. Magic + 02, Wisdom + 02, Spirit + 02, Dexterity + 02, Adaptability + 02, all other parameters + 01, + 02 free points per level.
Gear:
Weapons: Staffs, wands, or tomes.
Armor: Robes or light armor to amplify magical abilities.
Accessories: Amulets or rings increasing mana or spellcasting speed.
Basic Skills:
Firebolt: Launches a fiery projectile at a target.
Arcane Shield: Creates a barrier that absorbs damage.
Mana Surge: Restores mana over time.
‘Just by obtaining this class, I would be able to use magic… that would increase my attack power to a certain extent and I would be able to head to the forest without wasting any time. Putting that aside, it seems that these classes all grant the same amount of parameters, but they are split in different types of builds. Let’s see the others…’
Archer
A ranged combatant proficient in physical attacks, combining precision and mobility to defeat enemies from afar. Strength + 02, Wisdom + 02, Toughness 02, Dexterity + 02, Adaptability + 02, all other parameters + 01, + 02 free points per level.
Gear:
Weapons: Bows, crossbows, or knives.
Armor: Light leather armor for flexibility.
Accessories: Quivers or gloves enhancing accuracy and reload speed.
Basic Skills:
Quick Shot: Fires an arrow quickly at the nearest target.
Snipe: A precise, critical hit from a long distance.
Eagle Eye: Temporarily increases range and accuracy.
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‘This feels like a good class for me who isn’t particularly skilled when it comes to fighting at close-range. Then again, it isn’t like I used bows before… I also didn’t use knives before fighting, I would have been in jail if I had it. Crossbows seems like a good choice for someone like me…’
Rogue
A stealthy and resourceful class who relies on agility and cunning to strike quickly and avoid detection. Strength + 02, Wisdom + 02, Toughness 02, Dexterity + 02, Adaptability + 02, all other parameters + 01, + 02 free points per level.
Gear:
Weapons: Daggers, short swords, or throwing knives.
Armor: Light leather armor for stealth and agility.
Accessories: Lockpicks, smoke bombs, or cloaks for concealment.
Basic Skills:
Backstab: High-damage attack from behind.
Stealth: Temporarily becomes undetectable.
Pick Lock: Opens locked chests or doors.
‘This one seems more like we were already doing so far… but I bet that people would look at us with suspicion. Those skills are rather troublesome, but they can be useful in some situations. The other guy would probably make me pick this if he were awake…’
Cleric
A healing caster who supports allies with healing, blessings, and holy magic, balancing offense and defense. Magic + 02, Wisdom + 02, Spirit + 02, Dexterity + 02, Adaptability + 02, all other parameters + 01, + 02 free points per level.
Gear:
Weapons: Maces, staves, or holy symbols.
Armor: Robes or light chainmail.
Accessories: Relics or charms enhancing healing and mana.
Basic Skills:
Heal: Restores health to an ally.
Blessing: Temporarily increases an ally's attack.
Smite: Deals holy damage, especially effective against undead.
‘Yeah, these classes are just like that other game… that game had special classes, but if the information broker didn’t reveal them to me, I guess I can’t get those special classes. They were fun to play, but rather expensive to manage.’
Crafter
A unique class centered on trade, crafting, and support through economic power or item use. It can be used for combat under the right circumstances. Strength + 02, Endurance + 02, Toughness 02, Dexterity + 02, Adaptability + 02, all other parameters + 01, + 02 free points per level.
Gear:
Weapons: Daggers, clubs, or defensive tools.
Armor: Light clothing or reinforced vests for mobility.
Accessories: Coin pouches, trade permits, or crafting tools.
Basic Skills:
Barter: Reduces item costs from shops or NPCs.
Appraise: Identifies the value and properties of items.
Craft Item: Creates basic potions, gear, or other goods.
I checked all the options and then began to consider them. Considering what has happened so far, it would be better if I became more self-sufficient, so classes like archer or rogue would be a good idea. Still, if there are more people coming, it might be a good idea to pick another class that would benefit a large group.
“... Are there more people coming to this town?”
“No, but you can find them in other settlements. Do you want to hear more about that for one hundred origin coins?
“... Yes.”
You used 100 Origin coins.
“All of the people of your land were moved to this place, but chaos would only spread if too many people were put in the same area. So, they are in other places like this that have similar conditions. You can reach them if you walk in any direction. Your planet wasn’t that big, so there aren’t many continents like this.”
“Not that big… many continents? Is it possible to reach them? Does that mean that all the humans were brought to places like this?”
You used 200 Origin coins.
“Yes, you can. It is a bit dangerous, though.”
That complicated things more than a little… I thought that I didn’t have to worry about anyone else since only some individuals were brought here, but some friends and family are in similar situations. I wanted to try to reach them, but I feared that this would be close to impossible… I also wanted to ask how he knew all that and if he could tell where everyone was, but I feared the answers.
‘What should I do? I have to change my approach a bit…’
I had to think logically… for now, I wasn’t strong enough to even leave this area alone, so thinking about them would only make me lose my focus and cause my death if I was not cautious. I needed to get stronger first and then learn more about the situation before trying to reach out to them.
‘All right, time to move and get stronger and more seriously now… having fun isn’t only my goal anymore.’
I made my choice and then headed to the southern part of the town. It was also the part of the town where the red district was located, so I couldn’t help but let out a sigh soon enough.
‘I smell a good opportunity in the air.’
‘Shut up. I am not going to allow you to waste time with this.’
‘Relax, even I am not insane enough to tell you to relax considering what you have just learned.’
‘You heard that and still decided to stay quiet, huh? Selfish asshole.’
‘I was just resting to be able to fight properly with all my might as soon as possible. Since you are you, you don’t have many friends, so it is better to make sure that they won’t die so soon. Let’s work hard together to find everyone.’
It was weird to hear the other guy saying that kind of thing. It made me think that he was plotting something. Still, he wasn’t that smart in the first place to plot any elaborate plans. He was good at reacting to things thanks to his instincts, but terrible at planning anything.
Before long, I reached the place where the quest to become a rogue was available… weirdly enough, it was a tavern that looked pretty sketchy, even though it was during the day and the building also was brand new like the rest of the city.
I got inside the building and found some people there… They looked at me with suspicion in their eyes. There were some of them sleeping while sitting on chairs and their legs resting on the tables, some of them were drinking this early in the morning on the balcony of the tavern.
‘They aren’t even trying to pretend that they aren’t cutthroats… perhaps I should choose another class.’
‘Don’t be a little bitch and just go talk with the barkeeper. It seems that with this type of class, we can get more than just some skills to surprise targets and vanish.’
That was true, but it only made me hesitate more… Perhaps wearing heavy armor wasn’t so bad. At least I wouldn’t have to deal with this type of crowd too often. The fact that the other guy was really itching to get this class was proof enough that this was bad news.
Still, considering that my plans changed, I couldn’t afford to hesitate… also, as much as I wanted to deny that, I knew for a fact that I would fare much better being a rogue than a warrior or an archer.