My sight comes back and as I look around I’m utterly astonished. If I didn’t know any better I would swear this was real. As I look around I see a long winding path that leads to a small town. The was small enough that all it had was basic wooden fence walls going all around it with an opening that looked like it spanned approximately 12 feet across. I see 2 guards at the opening talking to people as they come up and waving them through after a few seconds.
I take a deep breath and start walking towards the town. As I do I reach out with my senses and notice everything feels so real. I can feel the pebbles below my feet as I walk over them, I can smell the fresh air from the nice breeze. I can even hear what sounds like a few blue jays yapping at each other.
As I get about halfway to the gate I notice a blinking message sign in the corner of my screen. It’s at this point I realized that I was so entranced with the place I never even thought to check my status, my gear, or anything about the actual “game” I was playing. With that in mind I think to myself status. Suddenly a blue box shows up that has all sorts of information on it.
Name Mathias Health 100 Race Human HP/H 10 Age 18 Mana 100 Level 1 MP/H 50 Stamina 100 Strength 10 SP/H 50 Agility 10 Endurance 10 Active Spells 0/8 Intelligence 10 Passive Spells 0/8 Focus 10 Active Skills 0/8 Pasive Skills 1/8 Free Attributes 0 Total Attributes 50
As I look at my status I feel that I can mentally click on each box and find out more information. I quickly go through and click each one and read the contents.
Strength
Main attribute for Warriors. Deals with strength of your melee attacks
Agility
Main Attribute for Rogues. Deals with strength of your range attacks and your speed.
Endurance
Main attribute for stamina. Also increases the type of armor you can carry in combination with Strength.
Intelligence
Main attribute for mages. Increases your Mana Pool and strength of spells.
Focus
Main attribute for increasing your Health, Mana, and Stamina regen.
Total Regen Strength*10+HP Modifiers HP/100*Focus*HP Regen Modifiers Intelligence*10+Mana Modifiers Mana/100*Focus*5*Mana Regen Modifiers Endurance*10+End Modifiers Stamina/100*Focus*5*Stamina Regen Modifiers
Health Modifiers 0 Health Regen Modifiers 1 Mana Modifiers 0 Mana Regen Modifiers 1 Stamina Modifiers 0 Stamina Regen Modifiers 1
Active Spells Level Active Skills Level 1. 1. 2. 2. 3. 3. 4. 4. 5. 5. 6. 6. 7. 7. 8. 8.
Passive Spells Level Passive Skills Level 1. 1. Identify 1 (5%) 2. 2. 3. 3. 4. 4. 5. 5. 6. 6. 7. 7. 8. 8.
Being able to see exactly how everything is calculated is really nice I think to myself. I can now properly plan out how I want to build my character without worrying about wasting points because I don’t know how it will affect them. It was also interesting to notice that all classes use the same modifier for regen instead of having something like Wisdom for Mages, not to mention there was no Dexterity stat. The one thing that really confounded me though is that when clicking on “Free Attributes” I didn’t get any information except what looked like an error.
Free Attributes $#&*!($#@&(*@
While confused, I figure there is nothing I can do about it now except maybe open a ticket but first I think to look at my messages as maybe there is something in there about an upcoming patch to fix the issue. Instead when I finish reading I don’t really know what to think.
From: Eva
Hi Mathias!
So by this point you probably noticed an error on your character sheet under "Free Attributes" What is normally supposed to happen is that it should show you the number of attributes you gain per level which would be 5 for most people.
The thing is that while I was making those adjustments that you requested I kinda moved a few things around that changed things up for you. If you remember, I said that starting off you will have a harder time, the change I made will actually make this even more difficult. The goods news is that long term you'll end up even more powerful than any other character so if you just try hard you'll be fine.
Since I made this small, tiny, really it's kinda insignificant mistake, I'll update your character sheet with how many attributes you'll get per level as well as how to figure it out yourself. Also I forgot to mention how originally your character will have it more difficult.
You see the reason why everyone shouts their skills and spells out loud is that's the way the trainers teach you. This means that you won't be able to go to any trainer to learn spells or skills. Instead you'll have to figure out how to do things on your own. You should still be able to learn a few things from the trainers like passive skills such as using a sword or meditation but you won't be able to learn any active ones.
Hope this helps on your future journey.
All the best,
Eva
P.S. Most people get 5 attributes per level in case you were wondering.
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I quickly go back to my Character Sheet and and click on "Free Attributes" again. What I see makes me both laugh and cry.
Free Attributes =round(1/10*Level)
I don’t feel like doing the math but it looks like I gain 0 attributes my first few levels and by level 100 I will gain 100 attributes. It’s clear that I will over time get more than a normal person but still, 0!!???? What kind of bullshit is that?
Spoiler: Spoiler
For those interested and don’t feel like doing the math. A normal character will have a total of 545 stats at level 100 and Mathias will have 2146. Below is a chart for those people who really want to see it at a per level basis.
Spoiler: Spoiler
Level Stat Gain Stat Gain Total Stats
Total Stats
1 0 0 50 50 2 0 5 50 55 3 0 5 50 60 4 0 5 50 65 5 1 5 51 70 6 1 5 52 75 7 1 5 53 80 8 1 5 54 85 9 1 5 55 90 10 1 5 56 95 11 1 5 57 100 12 1 5 58 105 13 1 5 59 110 14 2 5 61 115 15 2 5 63 120 16 2 5 65 125 17 2 5 67 130 18 2 5 69 135 19 2 5 71 140 20 2 5 73 145 21 3 5 76 150 22 3 5 79 155 23 3 5 82 160 24 3 5 85 165 25 3 5 88 170 26 3 5 91 175 27 3 5 94 180 28 4 5 98 185 29 4 5 102 190 30 4 5 106 195 31 4 5 110 200 32 5 5 115 205 33 5 5 120 210 34 5 5 125 215 35 5 5 130 220 36 5 5 135 225 37 5 5 140 230 38 5 5 145 235 39 6 5 151 240 40 6 5 157 245 41 7 5 164 250 42 7 5 171 255 43 7 5 178 260 44 7 5 185 265 45 8 5 193 270 46 8 5 201 275 47 8 5 209 280 48 8 5 217 285 49 8 5 225 290 50 8 5 233 295 51 10 5 243 300 52 10 5 253 305 53 11 5 264 310 54 11 5 275 315 55 11 5 286 320 56 11 5 297 325 57 11 5 308 330 58 12 5 320 335 59 12 5 332 340 60 12 5 344 345 61 15 5 359 350 62 16 5 375 355 63 16 5 391 360 64 16 5 407 365 65 16 5 423 370 66 17 5 440 375 67 17 5 457 380 68 17 5 474 385 69 17 5 491 390 70 18 5 509 395 71 24 5 533 400 72 24 5 557 405 73 24 5 581 410 74 25 5 606 415 75 25 5 631 420 76 25 5 656 425 77 26 5 682 430 78 26 5 708 435 79 26 5 734 440 80 27 5 761 445 81 41 5 802 450 82 41 5 843 455 83 42 5 885 460 84 42 5 927 465 85 43 5 970 470 86 43 5 1013 475 87 44 5 1057 480 88 44 5 1101 485 89 45 5 1146 490 90 45 5 1191 495 91 91 5 1282 500 92 92 5 1374 505 93 93 5 1467 510 94 94 5 1561 515 95 95 5 1656 520 96 96 5 1752 525 97 97 5 1849 530 98 98 5 1947 535 99 99 5 2046 540 100 100 5 2146 545
I sigh to myself and close the windows. Nothing I can really do about it now. I am actually kinda excited to be able to create all my own spells though. Having the flexibility to do that sounds like a cheat....at least when I figure out exactly how to actually do it. Either way I continue walking towards the town taking in all my surroundings.
As I reach the gate and get in line behind a few other people I am able to get a closer look at everything. First thing I notice is that while there are a few other races here, mainly dwarves and elves, most are human people coming and going are human. I guess this starter town is based in a more human area while other races start in other locations.
The second thing I see is that the 2 guards in the front are both themselves human which gives more credence to my thought that this is a human town. Both are wearing a metal chestguard while the rest of their armor seems to be a high quality leather. One has what looks to be a halberd next to him while the other has a sword at his waist and a shield on his back.
As I get to the front the guard with the sword and shield holds out his hand and asks for my identification card.
I look at him puzzled for a second then reply, “Identification card? I don’t have one yet. I’m a traveller and this is my first time here..”
The guard smiles and says, “Well then welcome, my name is Grif! This is the town of Braxis in the country of Elandra. To get an identification card you can do one of three things. First you can go to the town hall and register there. I recommend doing that if you don’t really know what you want to do going forward. However if you know your path then you have two choices. For a crafter, I suggest going to the Crafting Hall and registering there as it saves you a step. Alternatively if you’re going to be an adventurer I you should go to the Adventure Hall and register there. Now what’s your name sir? I’m going to make a note of your entry and you’ll need to come back by the end of the day and show us your card if you don’t want to get in trouble.”
“Great thanks for the information. I’ll go ahead and take care of that first thing” I start walking through the gate and then a stop suddenly and turn around. “Um...where is the Adventure Hall?”
Grif grinned and said, “Follow the main road until you get to the town square. From there take a right and you can’t miss it.”
“Thanks again!”